MirrMurr Level 1 of the Dungeon (0, 36, D:1) a +0 dagger (1, 25, D:1) a +0 club (13, 43, D:1) a +0 dagger (22, 42, D:1) a +0 dagger (23, 8, D:1) a +0 dagger (25, 16, D:1) a +0 buckler (26, 12, D:1) a +0 ring mail (26, 14, D:1) a +1 leather armour of cold resistance (29, 27, D:1) a +0 dagger (30, 33, D:1) a +0 short sword (36, 16, D:1) a +0 whip (40, 21, D:1) a +0 whip (40, 35, D:1) a cursed +0 club (43, 13, D:1) a +0 club (49, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (0, 15, D:2) a +0 club (9, -18, D:2) a +0 ring mail (11, -16, D:2) a +0 dagger (23, 19, D:2) 25 arrows (25, -7, D:2) a +0 club (25, 4, D:2) a +0 club (26, 2, D:2) a +0 club (26, 3, D:2) a +0 club a +0 club a +0 dagger (26, 4, D:2) a +0 club a +0 club (27, 4, D:2) a +0 dagger (35, -9, D:2) a +0 dagger (48, 12, D:2) a +0 club (51, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 27, D:3) a +0 mace of protection (1, 8, D:3) a +0 dagger (14, -6, D:3) a +0 whip of freezing a kobold corpse (skeletalised by now) (19, 8, D:3) a +0 dagger a +0 ring mail