MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 4, D:1) a +0 club (27, 4, D:1) a +0 club (34, 8, D:1) a +0 whip (36, 5, D:1) a +0 club (51, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (13, -20, D:2) a +0 rapier (15, -15, D:2) a +0 whip (16, -17, D:2) a +0 quarterstaff (34, -11, D:2) a +0 dagger (37, -10, D:2) a +0 club (50, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 long sword (1, 30, D:3) a +0 dagger (3, 3, D:3) a +0 war axe (8, 7, D:3) a +0 dagger a +0 club a +0 club (9, 7, D:3) a +1 dagger of speed a +0 dagger (11, 7, D:3) a +0 club a +0 club (13, 13, D:3) a +0 dagger (13, 30, D:3) a +0 whip (14, 50, D:3) a +0 club (17, 41, D:3) a +0 spear (23, 0, D:3) 2 potions of degeneration (28, 8, D:3) a +0 club (37, 7, D:3) a +0 robe (38, 7, D:3) a scroll of magic mapping (55, 0, D:3) a +0 short sword (62, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (38, -22, D:4) 15 arrows (41, 6, D:4) a +0 spear (43, 14, D:4) a +0 club (45, -12, D:4) a +0 chain mail (48, -11, D:4) a potion of degeneration (49, -18, D:4) a jackal corpse