MirrMurr Level 1 of the Dungeon (46, -35, D:1) 2 needles of sleeping (46, 10, D:1) a +0 club (52, -27, D:1) a cursed -1 spear (52, 15, D:1) a +0 whip (53, -6, D:1) a +0 dagger (55, -18, D:1) 18 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed +0 whip (2, -8, D:2) a +0 club (12, -25, D:2) a jackal corpse (skeletalised by now) (16, -4, D:2) a +0 club (24, 10, D:2) 22 arrows (26, 18, D:2) a meat ration (27, 11, D:2) a cursed +0 dagger (29, 6, D:2) 19 bolts (40, 10, D:2) 27 bolts (46, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (2, 2, D:3) a stone (4, 7, D:3) 25 stones (8, 6, D:3) a stone (10, 3, D:3) a +0 scale mail (13, -7, D:3) a scroll of amnesia (13, 5, D:3) 20 sling bullets (15, 0, D:3) a frilled lizard skeleton (15, 7, D:3) a +0 pair of boots (16, -1, D:3) a cursed -2 dagger (16, 2, D:3) a cursed -2 mace (20, 5, D:3) a +0 hunting sling (22, 13, D:3) a +0 club a hobgoblin corpse