MirrMurr Level 1 of the Dungeon (0, 16, D:1) 26 arrows (1, -16, D:1) a +0 club (8, -30, D:1) a +0 short sword (37, 3, D:1) a +0 dagger a +0 club (37, 5, D:1) a +0 short sword (44, -35, D:1) a cursed +0 robe (46, -35, D:1) a +0 robe (54, -22, D:1) a +0 whip (63, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -12, D:2) a +0 dagger (11, 8, D:2) a +0 dagger (15, -35, D:2) a +0 falchion (16, 6, D:2) 2 needles of sleeping (28, 8, D:2) a +0 whip (29, 3, D:2) a +0 flail (30, -17, D:2) a +0 short sword (33, -33, D:2) a +0 club (46, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (24, -4, D:3) a +0 club a +0 leather armour (40, 19, D:3) a +0 dagger a +0 robe (45, 12, D:3) a +0 leather armour (46, 14, D:3) a +0 club (50, 25, D:3) a +0 mace a +0 leather armour (53, 32, D:3) a +0 club (54, -10, D:3) a +0 short sword (54, 10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (11, 8, D:4) a scroll of random uselessness a sewer (0, 0, Sewer) a +0 dagger (2, -15, Sewer) an adder corpse (16, -23, Sewer) 2 stones (20, -10, Sewer) a +0 short sword