MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -32, D:1) 21 sling bullets (15, -5, D:1) a cursed -2 dagger (19, -11, D:1) a +0 club (19, -7, D:1) a +0 whip (20, -17, D:1) a +0 spear (31, -21, D:1) a +0 helmet (33, -11, D:1) a +0 animal skin (34, -4, D:1) a +0 short sword (44, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (9, -24, D:2) a +0 ring mail (17, -27, D:2) a +0 dagger (26, -27, D:2) a +0 club (30, -30, D:2) a +0 club (33, 4, D:2) a +0 short sword (43, -16, D:2) a +0 ring mail (49, -40, D:2) a +0 dagger (49, -14, D:2) a +0 leather armour (52, -41, D:2) a cursed -2 short sword (65, -12, D:2) 18 arrows (67, -15, D:2) a +0 whip (71, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 28 bolts (3, 12, D:3) a +0 club (4, 30, D:3) a +0 war axe (4, 35, D:3) 16 arrows (19, 8, D:3) a +0 whip (25, 7, D:3) 23 arrows (27, -2, D:3) a +0 mace (31, 20, D:3) a +0 dagger Level 4 of the Dungeon (1, 10, D:4) a +0 robe (1, 22, D:4) a +0 flail a +0 club a +0 ring mail (1, 23, D:4) a +0 dagger a +0 robe (4, -17, D:4) 6 tomahawks (12, 19, D:4) 25 sling bullets (39, -17, D:4) a +0 hand axe a +0 club (39, -12, D:4) a +0 scale mail (41, -20, D:4) a +0 flail Level 5 of the Dungeon (9, 13, D:5) 22 arrows (10, 20, D:5) a +0 hunting sling (12, -19, D:5) a +0 short sword (17, 11, D:5) a +0 leather armour a +0 whip of electrocution (20, 20, D:5) a scarf of repulsion (23, -23, D:5) 14 arrows (25, -24, D:5) a +0 spear (25, -9, D:5) a +0 dagger a +0 robe (28, -6, D:5) 16 arrows (31, -11, D:5) 22 bolts (40, -26, D:5) a +0 ring mail (45, -2, D:5) a cursed -2 whip a +0 robe a +0 mace a +0 mace (45, 5, D:5) a +0 mace (46, 3, D:5) a cursed -1 mace (46, 6, D:5) a +0 whip (47, -8, D:5) a +0 flail of holy wrath (47, 3, D:5) a +0 mace (47, 13, D:5) a +3 quarterstaff of chaos a +0 cloak (48, 3, D:5) a +0 mace (48, 15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, -8, D:6) a +0 ring mail (12, -10, D:6) a +0 giant club a +0 giant spiked club (14, -22, D:6) a +0 scale mail a +0 club a +0 leather armour (15, -22, D:6) a +0 long sword (16, -22, D:6) a +0 flail (17, -20, D:6) a +0 hand axe (19, 8, D:6) 20 sling bullets (23, -18, D:6) a tomahawk (23, -15, D:6) a +0 hand axe (24, -20, D:6) a tomahawk (28, 8, D:6) a +0 dagger a +0 ring mail a +0 morningstar a +0 ring mail (29, 9, D:6) a +0 quarterstaff a +0 mace (33, 15, D:6) 28 arrows (39, 19, D:6) a +0 club (39, 21, D:6) 24 sling bullets (46, 10, D:6) a +0 spear Level 7 of the Dungeon [Shop] Ceimat's Commerce Corner a potion of cancellation (112 gold) a +1 cloak (161 gold) a book of Conjurations (420 gold) an uncursed staff of conjuration (350 gold) a wand of clouds (5/9) (378 gold) a book of Changes (350 gold) a +0 chain mail (63 gold) a manual of Conjurations (1545 gold) a wand of confusion (10/48) (126 gold) a book of Clouds (630 gold) a manual of Crossbows (1545 gold) a +0 centaur barding (322 gold) a manual of Charms (1545 gold) a potion of curing (42 gold) a +0 club (14 gold) (0, 0, D:7) a +0 pair of gloves (1, 1, D:7) a +0 giant club a +0 flail (1, 3, D:7) a +0 chain mail (4, 1, D:7) a +1 leather armour of poison resistance (5, -8, D:7) the cursed +0 quarterstaff of Trauma {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It has a curse placed upon it. (5, -3, D:7) a +2 flail of holy wrath (6, -8, D:7) the +1 battleaxe of the Badger {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (7, 1, D:7) the +4 falchion of Quazoub {slice, +Blink rC- rN+++ Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you blink. (7, 4, D:7) 21 arrows (9, -2, D:7) a +0 flail (10, -3, D:7) 6 large rocks (14, 4, D:7) the +1 ring mail "Tugeew" {+Blink Str-5 Int+5} It affects your strength (-5). It affects your intelligence (+5). It lets you blink. (17, 6, D:7) 22 bolts (21, -8, D:7) 14 arrows (23, -23, D:7) a +0 club (23, 20, D:7) 20 bolts (30, 10, D:7) a cursed +0 pair of gloves (30, 15, D:7) a +0 leather armour (34, 10, D:7) a +0 giant club (40, 6, D:7) a +0 halberd (46, -30, D:7) a +0 flail a +0 club (46, -29, D:7) a +0 whip (48, -1, D:7) a +0 spear (55, -25, D:7) a +0 mace (55, -21, D:7) a +0 whip (57, -23, D:7) a wand of random effects (37/48) Level 8 of the Dungeon (0, 0, D:8) a +0 shield (3, -21, D:8) a +0 robe (13, -10, D:8) 32 bolts (14, -12, D:8) a +3 mace a +2 robe of positive energy a cursed +5 short sword of freezing a +0 robe (15, -11, D:8) a +4 mace a +0 robe a +0 long sword a +0 robe a +0 giant club a +0 giant club a +0 dire flail (16, -26, D:8) a +0 whip a +0 club (16, -19, D:8) a +0 flail (17, -25, D:8) a +0 halberd (19, -25, D:8) a +0 ring mail (21, -17, D:8) a +0 flail 3 tomahawks (22, -17, D:8) a +0 dagger a +0 short sword a +0 short sword a +0 whip a +3 short sword of venom (24, -17, D:8) a tomahawk (27, -17, D:8) a cursed -3 giant club a +0 giant club (27, -15, D:8) a tomahawk (28, -10, D:8) 17 arrows a +1 shortbow of freezing a +0 giant club (29, -11, D:8) 3 tomahawks Level 9 of the Dungeon (2, -7, D:9) a +0 leather armour (3, -2, D:9) a cursed -2 mace (14, 11, D:9) a +0 giant spiked club (19, 22, D:9) a +0 hand axe (20, 21, D:9) a +0 long sword a +0 chain mail (21, -15, D:9) a +0 morningstar (21, 25, D:9) a +0 mace (22, -15, D:9) a +0 club a +0 dagger a cursed +0 robe (22, -14, D:9) a +0 chain mail a +1 halberd (30, -23, D:9) a cursed +4 great sword a cursed -1 robe (34, -24, D:9) a cursed +0 dire flail a +0 robe a +0 war axe a +0 robe (49, 28, D:9) the +4 lajatang of Destruction {freeze, +Inv rElec rF- MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (55, -9, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 1, D:10) a +0 hand axe a +0 ring mail (1, -3, D:10) 20 bolts (10, -13, D:10) an arrow (11, -13, D:10) 13 arrows a +0 shortbow (15, -7, D:10) a +0 robe a +0 dagger (17, -5, D:10) a +0 flail a +0 club a +0 flail a +0 leather armour (19, -4, D:10) the +3 ring mail "Ytekion" {rF+} It protects you from fire. (30, -8, D:10) a +0 dagger a +0 ring mail a +0 mace a +0 scale mail (30, -4, D:10) a poisoned tomahawk (31, -3, D:10) a poisoned tomahawk (35, -5, D:10) a +0 club a +0 chain mail a +0 flail 3 poisoned tomahawks (36, -5, D:10) a +0 giant club a +0 giant club (41, 9, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Ugolouxo's Antique Armour Shoppe a +0 ring mail (124 gold) a +0 chain mail (139 gold) a +0 pair of boots (139 gold) a +0 chain mail (139 gold) a +1 scale mail of fire resistance (496 gold) (0, 0, D:11) a +0 arbalest of flaming 18 bolts (2, 0, D:11) 2 bolts (2, 3, D:11) a bolt (8, 9, D:11) 16 arrows (9, 16, D:11) 14 arrows a +0 shortbow (11, 15, D:11) 2 arrows (11, 18, D:11) a +0 mace (13, 10, D:11) a +0 robe a +0 shield (14, 27, D:11) an uncursed ring of loudness (14, 36, D:11) a +0 giant club a +0 giant spiked club (16, 13, D:11) 2 arrows (16, 18, D:11) a lamp of fire a +3 vampiric dagger an uncursed staff of wizardry (16, 23, D:11) +0 steam dragon scales (17, 26, D:11) a +0 chain mail (18, 17, D:11) a +0 ring mail (18, 19, D:11) 21 sling bullets a +0 chain mail (18, 24, D:11) a +0 hand axe (18, 25, D:11) a +0 plate armour a +0 scimitar (18, 26, D:11) a +0 dagger a +0 robe (18, 37, D:11) a large rock (20, 8, D:11) a large rock (20, 9, D:11) a large rock (20, 20, D:11) a cursed +0 buckler (21, 9, D:11) a large rock (21, 37, D:11) a large rock (22, 37, D:11) a large rock (23, 37, D:11) 2 large rocks (25, 39, D:11) a +0 leather armour (27, 29, D:11) a +0 helmet (43, -3, D:11) an arrow (43, 1, D:11) 3 arrows (43, 3, D:11) a +1 shortbow of velocity 19 arrows (49, 29, D:11) a +0 great sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (1, -37, Lair:1) a wand of polymorph (4/24) (3, -20, Lair:1) 24 arrows (11, -39, Lair:1) a cursed amulet of inaccuracy (14, -3, Lair:1) a +0 scale mail (17, -42, Lair:1) a +0 war axe (18, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (8, -4, Lair:2) a +0 ring mail (11, -6, Lair:2) 19 bolts (14, -8, Lair:2) a +0 short sword (36, -4, Lair:2) a scroll of teleportation a volcano (0, 0, Volcano) a potion of resistance (0, 1, Volcano) 18 gold pieces (0, 2, Volcano) a +0 rapier of flaming (1, 1, Volcano) 15 gold pieces (2, 1, Volcano) 20 gold pieces (2, 2, Volcano) a +3 leather armour of fire resistance