MirrMurr Level 1 of the Dungeon (17, -17, D:1) a +0 spear (27, 6, D:1) a +0 leather armour (29, -18, D:1) a +0 leather armour (37, -4, D:1) a +0 short sword (41, 37, D:1) a +0 ring mail (46, -1, D:1) a +1 dagger (47, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (4, -1, D:2) a +4 quarterstaff of chaos (5, 9, D:2) a +0 scale mail (6, -2, D:2) a +0 mace (6, 15, D:2) a +0 whip (7, 8, D:2) a +0 leather armour (8, 13, D:2) a +0 club (9, 6, D:2) 20 arrows (13, 2, D:2) a +0 dagger (15, 15, D:2) a frilled lizard corpse (skeletalised by now) (15, 29, D:2) a +0 hand axe (23, 7, D:2) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (23, 29, D:2) a +0 leather armour (26, 9, D:2) an adder skeleton (27, 19, D:2) a +0 trident (29, 1, D:2) a +0 long sword (31, 23, D:2) a kobold corpse (skeletalised by now) (41, -11, D:2) a +0 battleaxe