MirrMurr Level 1 of the Dungeon (0, 0, D:1) 26 arrows (8, -39, D:1) a +0 leather armour (39, -35, D:1) a +0 club (47, -21, D:1) a +0 dagger (49, -17, D:1) a +0 short sword (52, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (4, -12, D:2) a +2 robe of fire resistance a +0 club (8, -21, D:2) a +0 short sword (18, -13, D:2) a +0 club (24, -29, D:2) a +0 helmet (25, -15, D:2) a +0 dagger (35, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (5, -32, D:3) a +0 whip a +0 robe (12, -18, D:3) a +0 leather armour (13, 1, D:3) a +0 dagger a +0 robe (13, 3, D:3) a +0 whip a +0 falchion (15, -20, D:3) a +0 dagger (15, -16, D:3) a +0 whip (18, -15, D:3) a +0 helmet (29, -24, D:3) a +0 dagger a +0 leather armour (32, -26, D:3) a +0 whip (35, -6, D:3) a +0 spear (38, -13, D:3) a +0 flail (39, -15, D:3) a +0 ring mail a +0 club (39, -14, D:3) a +0 ring mail a +0 war axe a +0 club (39, -13, D:3) a +0 leather armour a +0 flail (41, -11, D:3) a +1 falchion of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, -9, D:4) a +0 dagger a +0 hand axe a +0 leather armour (10, -9, D:4) a +0 trident (10, -8, D:4) a +0 dagger a +0 robe (10, 13, D:4) a +0 chain mail (17, 18, D:4) a cursed -1 dagger (18, 1, D:4) a +0 club (22, 13, D:4) 16 arrows (23, 8, D:4) a +0 war axe (25, 8, D:4) a +1 falchion of slicing Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 ring mail a +0 flail (8, 7, D:5) a +0 giant club (25, 15, D:5) a +0 ring mail (35, 15, D:5) a +0 war axe (38, 15, D:5) a +0 club a +0 mace a +0 leather armour (45, 14, D:5) a +0 whip (47, -4, D:5) 9 bolts (51, 25, D:5) a +0 giant club (54, 4, D:5) a +0 leather armour (56, 14, D:5) a cursed -2 hand axe (67, 17, D:5) a +0 shortbow 13 arrows (69, 16, D:5) an arrow (70, 14, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) 18 arrows (4, -22, D:6) a +0 leather armour (8, -25, D:6) 11 arrows a +0 shortbow of freezing (10, -25, D:6) an arrow (14, -25, D:6) 2 arrows (17, -31, D:6) a +0 spear (23, -38, D:6) an arrow (24, -39, D:6) an arrow (25, -40, D:6) an arrow (26, -41, D:6) 2 arrows (27, -42, D:6) an arrow (29, -43, D:6) 11 arrows a +0 shortbow (31, -37, D:6) a +0 robe (39, 2, D:6) 8 bolts (50, -4, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, 24, D:7) a +0 war axe a +0 chain mail (7, 22, D:7) a +0 whip (9, 13, D:7) a cursed +0 giant club (18, 42, D:7) 21 arrows (31, 15, D:7) a +0 shortbow 18 arrows (34, 18, D:7) an arrow (35, 21, D:7) an arrow (46, 40, D:7) a +0 shortbow (47, 42, D:7) 10 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (3, -6, D:8) a +0 trident (8, -11, D:8) a +0 pair of gloves (9, 30, D:8) a +0 flail a +0 leather armour (9, 31, D:8) a +2 dagger of speed a +0 robe (10, -14, D:8) a +0 hand axe a +0 leather armour (10, 25, D:8) a +0 helmet (10, 30, D:8) a +0 whip a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (15, 31, D:8) 2 arrows (16, 32, D:8) an arrow (17, 33, D:8) 2 arrows (18, 28, D:8) a +0 dagger a +0 robe (18, 29, D:8) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (19, 20, D:8) a +0 hand axe of freezing (20, 20, D:8) a +0 leather armour (20, 34, D:8) a +0 shortbow of freezing 19 arrows (21, 0, D:8) a +0 leather armour (22, 8, D:8) a cursed +0 halberd (27, 33, D:8) a cursed +0 leather armour (28, -6, D:8) a +0 halberd a +0 whip (31, 11, D:8) a +0 hand axe of flaming (33, 31, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (40, 36, D:8) a +0 robe (42, 34, D:8) a +0 scale mail Level 9 of the Dungeon (4, 7, D:9) a cursed +0 scale mail (12, 2, D:9) a +0 robe a +0 dagger (13, 12, D:9) a +0 ring mail a +2 trident of holy wrath (14, 13, D:9) a cursed +0 giant spiked club (15, 9, D:9) the cursed +1 trident "Ciesec" {vamp, rPois Int-2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-2). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (16, 3, D:9) a +0 club a +4 spear of flaming a +0 ring mail (16, 4, D:9) a +0 giant club a +0 ring mail a +0 club (17, 3, D:9) a cursed +0 ring mail a +0 trident of protection a +0 spear (17, 40, D:9) a +0 long sword (18, 2, D:9) a +0 giant spiked club a cursed +0 leather armour a +0 falchion a +0 leather armour a +0 club a +0 hand axe a +0 giant spiked club a +0 leather armour (18, 3, D:9) a +0 hand axe a +0 club a +0 whip (33, 19, D:9) a +0 scale mail a +0 flail (37, 3, D:9) a +0 ring mail (39, 42, D:9) a +0 robe (45, 4, D:9) a +0 flail (47, -1, D:9) a +0 club (48, -1, D:9) a +0 shortbow (48, 0, D:9) a +0 leather armour a +0 club (49, 7, D:9) 18 bolts (49, 10, D:9) a +0 club (61, 9, D:9) a +0 flail Level 10 of the Dungeon [Shop] Goomimnu's Weapon Shop a +0 flail (56 gold) a +0 mace (48 gold) a +0 great sword (104 gold) a +0 morningstar of holy wrath (147 gold) a +0 blowgun (40 gold) a +0 mace (48 gold) a +4 whip of venom (400 gold) a +0 club (16 gold) (0, 0, D:10) a +0 giant club a +0 giant club (1, 8, D:10) a +0 club a +0 leather armour a +0 flail (1, 10, D:10) a +0 troll leather armour a +0 robe a +4 great sword (2, 7, D:10) a +0 scale mail a +0 war axe (3, 14, D:10) a +0 dagger (3, 15, D:10) a +0 leather armour a +0 dagger (4, 14, D:10) a +0 chain mail a +0 halberd (11, 28, D:10) a +1 war axe a +0 robe (11, 29, D:10) a +1 mace a +0 robe (15, 19, D:10) a +0 giant club a +0 giant club (16, 19, D:10) a +0 giant club (31, 33, D:10) 18 arrows Level 11 of the Dungeon [Shop] Haoffes's General Store 15 stones (22 gold) a +0 ring mail (60 gold) a +2 ring mail of cold resistance (315 gold) a meat ration (75 gold) a wand of iceblast (4/15) (120 gold) 2 scrolls of holy word (225 gold) 2 silver tomahawks (45 gold) a +0 spear (45 gold) a potion of curing (45 gold) (0, 0, D:11) a +2 helmet of see invisible a wand of confusion (26/48) a +0 dagger of venom a wand of paralysis (13/24) (0, 1, D:11) a +0 club a +0 ring mail (8, -31, D:11) a +0 plate armour a +0 battleaxe (9, -51, D:11) a +0 leather armour (9, -31, D:11) a +0 short sword a +0 leather armour (15, -10, D:11) a +0 leather armour a +0 whip (16, -45, D:11) a +0 long sword a +0 robe a +0 long sword a +0 robe (16, -44, D:11) a +0 dire flail a +0 robe (16, -43, D:11) a +4 battleaxe a cursed -1 robe (16, -10, D:11) a +0 robe a +0 dagger (20, -56, D:11) a +0 dire flail a +0 giant spiked club (20, -31, D:11) a +4 plate armour (22, -34, D:11) a +0 short sword (34, -17, D:11) a potion of magic a potion of berserk rage (47, -45, D:11) a +0 spear Level 12 of the Dungeon [Shop] Razem's Gadget Boutique a wand of acid (3/15) (182 gold) a box of beasts (260 gold) a wand of confusion (13/48) (145 gold) a wand of paralysis (13/24) (195 gold) a wand of flame (21/48) (149 gold) a wand of flame (30/48) (208 gold) a wand of flame (23/48) (162 gold) a phantom mirror (390 gold) a sack of spiders (260 gold) a lamp of fire (520 gold) a lamp of fire (520 gold) (0, 0, D:12) 3 arrows (4, -1, D:12) 2 arrows (4, 0, D:12) an arrow (5, -1, D:12) a +0 flail (5, 0, D:12) 5 arrows (5, 1, D:12) a +0 falchion (6, 0, D:12) a +0 shortbow a +1 shortbow of flaming 48 arrows a +0 dagger a +0 chain mail a +0 club (6, 1, D:12) a +0 shortbow a +0 centaur barding a +0 shortbow a +0 long sword a +0 shortbow 69 arrows (17, -28, D:12) a +0 pair of boots (19, -1, D:12) a +0 spear (35, -24, D:12) a large rock (39, 8, D:12) a +0 leather armour (40, -26, D:12) 4 large rocks (46, -20, D:12) the cursed +1 long sword of the Desolation of Salt {drain, +Inv Str+3 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+2). It lets you turn invisible. It has a curse placed upon it. (48, -25, D:12) a +2 short sword of draining (49, -28, D:12) 28 bolts (49, -24, D:12) a +0 dagger (52, -37, D:12) a +0 giant spiked club a +0 giant club (52, -36, D:12) a +4 glaive of protection Level 13 of the Dungeon (2, 2, D:13) a +3 bardiche of chopping a +0 plate armour (11, -19, D:13) a +0 mace (11, -5, D:13) a scroll of amnesia (12, -20, D:13) a large rock (13, -19, D:13) a large rock (17, -20, D:13) a +0 mace (22, -32, D:13) an uncursed ring of teleportation (36, 2, D:13) a +0 hand axe (44, -39, D:13) 4 arrows (45, -40, D:13) a +0 shortbow a +0 shortbow 35 arrows (45, -39, D:13) a +0 shortbow a +2 war axe a +0 ring mail a +0 buckler 5 arrows (45, -38, D:13) a +0 shortbow 18 arrows (46, -39, D:13) 2 arrows (47, -39, D:13) an arrow (55, -44, D:13) a +0 club (55, -32, D:13) 24 sling bullets (59, -1, D:13) a wand of clouds (7/9) Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (0, 20, D:14) a cursed -2 club (0, 21, D:14) a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 39, D:14) 3 scrolls of noise (23, 27, D:14) a +0 shortbow 9 arrows (25, 26, D:14) an arrow (26, 25, D:14) an arrow (28, 24, D:14) 2 arrows (29, 23, D:14) an arrow (31, 1, D:14) a +0 giant club a +0 giant club (33, 9, D:14) a potion of degeneration (33, 15, D:14) a wand of paralysis (6/24) (35, 41, D:14) a +0 hand crossbow (37, 17, D:14) a +0 dagger a +0 robe (40, 17, D:14) 20 bolts (40, 39, D:14) a scroll of random uselessness (50, 8, D:14) an uncursed staff of earth (51, 20, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (1, -1, D:15) a +0 chain mail (9, -2, D:15) a +2 mace of protection (9, 4, D:15) 2 large rocks (10, 5, D:15) a +0 robe (11, 5, D:15) a large rock (13, 5, D:15) a large rock (16, 8, D:15) a crystal ball of energy (17, 8, D:15) a +4 ring of intelligence a +1 lajatang of draining a +4 antimagic quarterstaff a +4 quarterstaff of venom (18, 35, D:15) a +0 ring mail (22, 13, D:15) 2 scrolls of random uselessness (41, -3, D:15) a +0 long sword (44, 0, D:15) 16 arrows (50, 3, D:15) a +0 ring mail (54, -1, D:15) a +0 buckler Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (16, 5, Orc:1) 3 large rocks (20, -2, Orc:1) a +0 chain mail a +0 halberd (20, 9, Orc:1) a large rock (21, -4, Orc:1) a +0 club (21, -3, Orc:1) a cursed +0 robe a +0 dagger (21, -2, Orc:1) a +0 club a +0 short sword (21, -1, Orc:1) a +0 club a +0 plate armour a +0 battleaxe (22, -2, Orc:1) a +0 plate armour a +0 flail (22, -1, Orc:1) a +0 troll leather armour a +0 scale mail a +0 whip (22, 11, Orc:1) a +2 chain mail of cold resistance a +0 long sword (23, -2, Orc:1) a +0 chain mail a +0 dagger (23, 11, Orc:1) a cursed +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour (26, 2, Orc:1) a cursed +0 chain mail a +1 battleaxe of freezing (27, 0, Orc:1) a +0 giant club (38, 6, Orc:1) a +0 falchion (38, 7, Orc:1) a +0 scale mail a +0 plate armour a +0 club 4 tomahawks of dispersal a +2 hand axe of chopping (39, 5, Orc:1) a +0 mace (39, 6, Orc:1) a +0 robe a +0 dagger a +0 dire flail a +0 arbalest 15 bolts a +0 plate armour (39, 7, Orc:1) a +0 leather armour a +0 hand axe (40, 5, Orc:1) a cursed -1 club a +0 leather armour a +0 club (40, 6, Orc:1) a +4 antimagic quarterstaff Level 2 of the Orcish Mines [Shop] Joij's Gadget Boutique a sack of spiders (280 gold) a box of beasts (280 gold) a lamp of fire (560 gold) a wand of paralysis (14/24) (224 gold) a box of beasts (280 gold) a lamp of fire (560 gold) a wand of polymorph (11/24) (182 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a wand of lightning (8/15) (168 gold) [Shop] Liuxt's Jewellery Boutique the ring of Vaufewk {rPois MR+} (470 gold) [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. a cursed -6 ring of strength (26 gold) the ring of Grontol {*Tele Slay+3} (352 gold) [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+3). an uncursed ring of protection from fire (325 gold) the ring "Ruinwoar" {rPois rN++ MR+ Dex-4 Stlth+} (534 gold) [ring of protection from magic] It affects your dexterity (-4). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of fire (325 gold) an uncursed amulet of guardian spirit (390 gold) a +4 ring of dexterity (351 gold) a cursed ring of loudness (58 gold) an uncursed ring of ice (325 gold) [Shop] Codder Too's Antique Armour Emporium a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +1 leather armour of fire resistance (406 gold) a +3 leather armour of cold resistance (696 gold) +1 swamp dragon scales (1653 gold) a +0 ring mail (116 gold) the +1 ice dragon scales of Anarchy {+Inv rF- rC++ Stlth+} (2372 gold) It makes you vulnerable to fire. It greatly protects you from cold. It lets you turn invisible. It makes you more stealthy. a cursed +0 scale mail (29 gold) a +0 shield of reflection (246 gold) [Shop] Aryeve's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of holy word (105 gold) 2 scrolls of identify (56 gold) a scroll of summoning (133 gold) (0, 0, Orc:2) a +0 giant club (5, 39, Orc:2) a +0 plate armour a +0 glaive (6, 37, Orc:2) a +0 scale mail a +0 hand axe (6, 38, Orc:2) a +0 whip (11, 9, Orc:2) a +0 dagger a +0 robe (13, 10, Orc:2) a cursed -2 dagger (14, 8, Orc:2) a +0 short sword a cursed +0 ring mail (15, 7, Orc:2) a +0 whip a +0 scale mail (32, 39, Orc:2) a +0 leather armour a +0 club a +1 dagger of venom a +2 robe of resistance (33, 15, Orc:2) a +0 chain mail a +0 trident (33, 39, Orc:2) a +0 robe a +0 dagger (34, 1, Orc:2) a bolt (34, 15, Orc:2) a +0 chain mail a +0 plate armour a +0 glaive a +0 plate armour a +0 scimitar 21 bolts a +2 great sword a +0 arbalest (34, 40, Orc:2) a +0 plate armour a +1 battleaxe of electrocution (36, 0, Orc:2) a bolt (39, 2, Orc:2) a +0 great sword a +0 arbalest 23 bolts a +0 chain mail a +0 flail (39, 3, Orc:2) a cursed -1 long sword a +0 chain mail (40, 3, Orc:2) a +0 battleaxe a +0 glaive 3 steel tomahawks a +0 plate armour (40, 30, Orc:2) a +0 club (41, 15, Orc:2) 2 bolts (42, 16, Orc:2) a +0 short sword a cursed +0 robe a +0 dagger a +0 robe a +0 dagger (42, 17, Orc:2) a +0 robe a +0 dagger (42, 18, Orc:2) a cursed +0 chain mail a +0 mace (42, 20, Orc:2) a +0 war axe (42, 31, Orc:2) a cursed +0 scale mail (43, 18, Orc:2) a +0 leather armour a +0 war axe (43, 29, Orc:2) a cursed -1 flail (43, 30, Orc:2) a +0 leather armour a +0 falchion (43, 31, Orc:2) a +0 leather armour (45, 11, Orc:2) a steel tomahawk (45, 16, Orc:2) a steel tomahawk a +1 robe of fire resistance a +0 dagger (45, 20, Orc:2) a +0 plate armour a +1 halberd of venom (46, 21, Orc:2) a +1 antimagic quarterstaff (47, 20, Orc:2) a cursed +0 robe a +0 dagger (47, 21, Orc:2) a +2 robe of magic resistance a +0 dagger (51, -3, Orc:2) a +0 whip (51, -2, Orc:2) a +0 leather armour a +0 short sword a +0 dagger (51, 11, Orc:2) a +0 giant club (52, -4, Orc:2) a +0 glaive 5 tomahawks of returning a +0 chain mail (52, -3, Orc:2) a cursed -2 giant spiked club a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 sling bullets (4, -25, Lair:1) a +0 robe (16, 3, Lair:1) a +0 robe (21, -10, Lair:1) a +0 shield (22, 15, Lair:1) a wand of flame (6/48) (32, -25, Lair:1) an uncursed ring of stealth (37, 23, Lair:1) 24 stones (45, -8, Lair:1) a +0 chain mail (54, 7, Lair:1) a wand of paralysis (16/24) Level 2 of the Lair of Beasts (0, 0, Lair:2) a lightning rod (4/4) (3, 30, Lair:2) 26 sling bullets (17, 0, Lair:2) a +0 hunting sling (17, 38, Lair:2) a +0 trident (21, 16, Lair:2) a +2 arbalest of flaming (27, 41, Lair:2) a +0 quarterstaff (32, 15, Lair:2) a +5 hunting sling of freezing (35, -2, Lair:2) 3 needles of confusion (40, 8, Lair:2) a cursed -2 hand axe (43, 8, Lair:2) a +0 chain mail (53, 32, Lair:2) a +0 plate armour (54, 33, Lair:2) a +0 robe a +1 scimitar of flaming Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (23, 34, Lair:3) 19 bolts (26, 29, Lair:3) 19 bolts (27, -2, Lair:3) 31 sling bullets (27, 9, Lair:3) a wand of flame (26/48) a wand of disintegration (16/24) (33, 18, Lair:3) a +0 large shield (39, 36, Lair:3) a +0 shortbow (41, 46, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (6, -10, Lair:4) a +0 dagger (8, 11, Lair:4) a scroll of noise (27, 8, Lair:4) a +0 buckler (28, -3, Lair:4) a +0 broad axe (29, -18, Lair:4) a +0 ring mail (34, -2, Lair:4) a +0 long sword a +0 robe (35, 0, Lair:4) a +0 trident a +0 robe (43, -14, Lair:4) a +0 great mace of draining a +0 leather armour (47, -15, Lair:4) a +0 chain mail (51, -8, Lair:4) a +0 robe (51, 3, Lair:4) a +0 chain mail (58, 2, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +4 antimagic quarterstaff (23, 12, Lair:5) a +2 vampiric demon trident a +0 scale mail a wand of acid (2/15) (34, 8, Lair:5) a +0 leather armour (35, 0, Lair:5) a wand of random effects (24/48) (36, 26, Lair:5) a wand of confusion (14/48) (38, 12, Lair:5) the +1 whip of Dullness {slash, Fragile +Blink rF++ rC+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from cold. It lets you blink. It will be destroyed if unequipped. (42, 15, Lair:5) 19 sling bullets (49, -21, Lair:5) a wand of flame (24/48) Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of disintegration (9/24) (11, 0, Lair:6) a +0 dagger a +0 robe (17, 20, Lair:6) a +0 robe (25, -18, Lair:6) a +3 chain mail (29, 4, Lair:6) a wand of confusion (29/48) (30, -17, Lair:6) an uncursed ring of positive energy (32, -24, Lair:6) a +0 quarterstaff (37, 30, Lair:6) a cursed -2 mace (43, 7, Lair:6) a +0 war axe (57, -21, Lair:6) an uncursed staff of air (58, -20, Lair:6) a +0 plate armour (60, -18, Lair:6) a +0 dagger Level 1 of the Shoals [Shop] Sodepog's Antique Weapon Shoppe a +0 long sword (105 gold) a +0 quarterstaff (120 gold) a +0 morningstar (120 gold) a +1 bardiche of chopping (615 gold) a +0 hand axe (90 gold) a +0 short sword (90 gold) a +0 falchion of venom (168 gold) a +0 rapier (120 gold) the +5 scimitar of Brutal Revenge {flame, *Drain Int+3 Dex+3} (1386 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+3). It causes draining when unequipped. a +0 club (30 gold) a cursed +0 blowgun (3 gold) a +0 spear (90 gold) (0, 0, Shoals:1) a +0 leather armour a +2 trident of flaming (10, -2, Shoals:1) a +0 ring mail (11, 22, Shoals:1) 17 bolts (19, 13, Shoals:1) a sling bullet (19, 19, Shoals:1) a sling bullet (20, 15, Shoals:1) a sling bullet (21, 17, Shoals:1) a sling bullet (22, 13, Shoals:1) 21 sling bullets a +0 club a +0 hunting sling (22, 18, Shoals:1) a sling bullet (23, -6, Shoals:1) a +1 vampiric demon trident a +0 robe (23, 13, Shoals:1) a sling bullet (23, 16, Shoals:1) 16 sling bullets a +0 spear a +0 hunting sling (24, -7, Shoals:1) a +0 trident (24, 12, Shoals:1) a sling bullet (25, 11, Shoals:1) a +0 spear a cursed -3 hunting sling (25, 20, Shoals:1) a sling bullet (26, -11, Shoals:1) a +0 club a +0 hunting sling (26, 6, Shoals:1) a sling bullet (28, 16, Shoals:1) a +0 plate armour (29, 15, Shoals:1) a cursed +0 ring mail (30, 16, Shoals:1) a +0 cloak (34, 34, Shoals:1) a sling bullet (35, 33, Shoals:1) a +0 club a +0 hunting sling 18 sling bullets (36, 32, Shoals:1) a +0 trident 4 exploding tomahawks (40, 29, Shoals:1) a sling bullet (46, 7, Shoals:1) a +0 trident (46, 13, Shoals:1) a large rock (47, 11, Shoals:1) a +4 quarterstaff of protection (48, 10, Shoals:1) 3 large rocks Level 2 of the Shoals (0, 0, Shoals:2) a +0 antimagic trident (6, 1, Shoals:2) a +0 trident (6, 3, Shoals:2) a +0 club a +0 hunting sling (8, 4, Shoals:2) a +0 spear (10, 6, Shoals:2) a +2 hunting sling of flaming a +0 quarterstaff (13, 12, Shoals:2) a +0 plate armour (22, -15, Shoals:2) a +3 chain mail of cold resistance (27, -29, Shoals:2) a +0 spear (34, -19, Shoals:2) 19 arrows (35, -3, Shoals:2) a +0 trident (35, 7, Shoals:2) a +0 trident (36, -19, Shoals:2) a +0 leather armour (37, -3, Shoals:2) a +0 leather armour (38, 14, Shoals:2) a +2 spear of flaming (39, 7, Shoals:2) an arrow (41, 6, Shoals:2) an arrow (42, 10, Shoals:2) a +0 shortbow 9 arrows (42, 12, Shoals:2) a +0 trident (49, -11, Shoals:2) a +0 spear (50, 5, Shoals:2) a +2 vampiric trident a +0 robe (51, -24, Shoals:2) a tomahawk (51, 5, Shoals:2) a wand of confusion (35/48) (52, -26, Shoals:2) a tomahawk (52, -24, Shoals:2) a tomahawk (53, -24, Shoals:2) a tomahawk (54, -29, Shoals:2) a +0 trident (54, -26, Shoals:2) a tomahawk (55, -28, Shoals:2) 31 tomahawks 968 stones Level 3 of the Shoals (0, 0, Shoals:3) the +8 war axe of Disgust {holy, *Noise rPois Str+9 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+9). It protects you from poison. It lets you see invisible. It may make noises in combat. (1, -3, Shoals:3) 24 stones (2, -19, Shoals:3) a +0 leather armour of poison resistance (13, -38, Shoals:3) a +0 trident 5 tomahawks of returning (16, -21, Shoals:3) a +0 trident (17, -24, Shoals:3) 14 arrows (23, -14, Shoals:3) a +0 trident (24, -15, Shoals:3) a +0 rapier a +0 robe (24, -11, Shoals:3) a +0 spear an uncursed ring of positive energy (31, -19, Shoals:3) an arrow (31, -18, Shoals:3) an arrow (31, 4, Shoals:3) a +1 trident of pain (32, -23, Shoals:3) an arrow (32, -18, Shoals:3) a +0 trident (33, -17, Shoals:3) an arrow (34, -18, Shoals:3) an arrow (35, -9, Shoals:3) a tomahawk (36, -5, Shoals:3) a +0 trident (38, -20, Shoals:3) 2 arrows (38, -18, Shoals:3) 2 arrows (38, -17, Shoals:3) a +0 longbow a +1 quarterstaff of crushing 13 arrows (38, -8, Shoals:3) a tomahawk (39, -2, Shoals:3) a +0 trident (40, -7, Shoals:3) a tomahawk (40, 0, Shoals:3) 2 tomahawks Level 4 of the Shoals (0, 0, Shoals:4) 8 gold pieces (2, 1, Shoals:4) a +0 whip (4, 1, Shoals:4) an uncursed ring of poison resistance (7, -1, Shoals:4) a +0 trident (unseen) (8, 0, Shoals:4) 23 gold pieces (9, -1, Shoals:4) a chunk of flesh (11, 2, Shoals:4) a throwing net (12, -6, Shoals:4) 11 stones (15, 6, Shoals:4) a royal jelly