MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (17, 18, D:1) a +0 club (23, 30, D:1) a +0 dagger (25, 42, D:1) a +0 mace (29, -8, D:1) a +1 robe of magic resistance (31, 10, D:1) a +0 hand axe (33, -4, D:1) a +0 leather armour (35, 21, D:1) a +0 short sword (49, 16, D:1) a +1 dagger of electrocution (57, 7, D:1) a +0 short sword (62, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 2, D:2) a +0 cloak (11, 33, D:2) a +2 robe of magic resistance (15, 34, D:2) a +0 club (16, 25, D:2) a +0 mace (22, 22, D:2) a +0 club (23, 22, D:2) a +0 short sword (24, 35, D:2) 27 bolts (34, 27, D:2) 24 arrows (35, 10, D:2) a +0 robe (42, 19, D:2) a +0 ring mail (45, 28, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -1 hunting sling (16, -10, D:3) a +0 club (17, 27, D:3) a +0 club (17, 34, D:3) a +0 dagger a +0 robe (18, 33, D:3) a +0 mace (19, 0, D:3) a +0 spear (19, 33, D:3) a +0 flail a +0 scale mail (20, 31, D:3) 17 bolts (41, 6, D:3) a +0 robe (51, 7, D:3) a +0 scale mail (51, 29, D:3) a +0 club (54, -12, D:3) a +0 club (64, 39, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dacluut's Antique Weapon Shoppe the cursed +1 falchion "Arbiter" {slice, rF+} (533 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. a +0 spear (78 gold) a +0 scimitar (104 gold) a +0 flail (91 gold) a cursed -1 spear (2 gold) a +0 club (26 gold) a +0 trident (91 gold) a +1 falchion of holy wrath (322 gold) the cursed +0 morningstar of Votingyija {protect, Dex+3} (392 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It has a curse placed upon it. a +0 triple sword (260 gold) (0, 0, D:4) a scroll of immolation (6, 1, D:4) a +0 robe a +0 scythe (15, -31, D:4) a +0 whip of flaming a +0 robe a +0 animal skin (15, -23, D:4) a cursed +0 leather armour (unseen) (15, -20, D:4) a +0 ring mail a +0 morningstar (17, -16, D:4) a +0 club a +0 robe (18, -34, D:4) a +0 short sword a +0 robe (18, -18, D:4) a +0 dagger (25, -29, D:4) a +0 robe (29, 15, D:4) a +0 whip (48, -36, D:4) a +0 quarterstaff (55, -21, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 15 arrows (2, 2, D:5) a +0 scale mail (4, 0, D:5) a +0 club (5, 0, D:5) a +0 shortbow 13 arrows a +0 spear of venom (6, 0, D:5) a +0 halberd (8, 0, D:5) 2 arrows (9, 0, D:5) 5 arrows (10, 0, D:5) an arrow (10, 29, D:5) a +0 hunting sling (14, 2, D:5) a +0 hunting sling (15, 5, D:5) a +0 shortbow 13 arrows (21, 23, D:5) 6 large rocks (21, 26, D:5) a +0 club (23, -6, D:5) a +0 leather armour (33, 0, D:5) a +0 long sword Level 6 of the Dungeon (4, -3, D:6) a cursed -3 battleaxe a +0 robe (5, -4, D:6) a +0 trident a +0 robe (6, -5, D:6) a +1 hand axe of electrocution a +0 robe a +4 mace of freezing a +0 robe (7, -4, D:6) a +0 falchion a +0 robe (11, -8, D:6) a +2 long sword of holy wrath (21, -12, D:6) a +0 helmet (25, -20, D:6) a +0 battleaxe a +0 robe a cursed +3 battleaxe a +0 robe (25, -6, D:6) a potion of magic (29, -6, D:6) a sling bullet (32, -14, D:6) a +0 spear (35, -38, D:6) a +0 dagger a +0 robe (36, -38, D:6) a +0 mace a +0 scale mail a +0 mace an orc skeleton (38, -33, D:6) a +0 club (39, -34, D:6) a +0 flail a +0 leather armour the Ecumenical Temple