MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 leather armour (8, -19, D:1) a +0 dagger (14, 4, D:1) a +0 hand axe of freezing (30, 13, D:1) a +0 dagger (32, 2, D:1) a +0 leather armour (39, -5, D:1) a cursed -3 club (40, -21, D:1) a +0 robe (43, 8, D:1) a +0 short sword (44, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (11, 2, D:2) a +0 chain mail (17, -32, D:2) a goblin corpse (skeletalised by now) (18, -39, D:2) a +0 club (21, -1, D:2) a +0 dagger (28, -20, D:2) a book of Maledictions (29, -26, D:2) 20 arrows (30, -17, D:2) 22 bolts (32, -42, D:2) a +0 spear (34, -18, D:2) a +0 hand axe (40, -25, D:2) a +0 hand axe (41, 8, D:2) a +0 robe (52, 17, D:2) a +0 dagger (55, 17, D:2) a +0 ring mail (59, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bread ration (9, -4, D:3) a bread ration (13, 5, D:3) a giant cockroach corpse (17, 19, D:3) an adder corpse (23, 21, D:3) a scroll of noise (25, 16, D:3) a +0 dagger (unseen) (34, -9, D:3) a leopard gecko corpse (skeletalised by now)