MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -32, D:1) a +0 hand axe (2, -2, D:1) a +0 whip (7, -33, D:1) a +0 short sword (18, -30, D:1) a cursed +0 dagger (18, 1, D:1) a +0 club (19, -12, D:1) a +0 scale mail (23, -34, D:1) a +0 whip (33, -1, D:1) a +0 club (39, -28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (6, -20, D:2) 13 bolts (6, 4, D:2) a +0 club (8, 4, D:2) a +0 dagger (12, 7, D:2) a +0 leather armour (13, -4, D:2) a +0 quarterstaff (30, 7, D:2) a +0 hand axe (31, 9, D:2) a +0 rapier (37, 4, D:2) a +0 whip (51, -2, D:2) a +0 mace (51, 1, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (6, 7, D:3) a +0 club (7, 13, D:3) a +0 short sword (12, 2, D:3) a +0 ring mail (16, -7, D:3) a +0 spear (17, -7, D:3) a +0 hand axe (22, 24, D:3) a +0 dagger (24, 1, D:3) a +0 dagger a +0 robe (27, 9, D:3) a +0 scale mail (29, -1, D:3) a +0 club (38, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of magic regeneration a +0 animal skin a +0 falchion a +0 dagger (10, -5, D:4) a +0 club (11, -5, D:4) a +0 mace a +0 chain mail (11, -3, D:4) a +1 mace of protection a +0 leather armour (12, -9, D:4) a +0 dagger a +0 robe (12, -4, D:4) a +0 dagger a cursed +0 robe (12, -3, D:4) a +0 short sword (13, -11, D:4) a +0 leather armour a cursed +0 whip a +1 scale mail of fire resistance a +0 dagger (13, -10, D:4) a +0 hand axe a +0 trident (14, -13, D:4) 12 arrows (36, 9, D:4) a cursed -3 trident (36, 17, D:4) a +0 long sword (42, 25, D:4) a +0 lajatang (49, 16, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +1 scythe of protection a +0 robe (4, -10, D:5) a +0 giant club (20, -23, D:5) a tomahawk a +0 dagger (21, -23, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (22, -23, D:5) a +0 flail a +0 hand axe a +0 mace a +0 war axe 4 tomahawks (33, 18, D:5) the amulet "Ykeagi" {*Corrode +Rage rF+ rN++ Int+4} [amulet of rage] It affects your intelligence (+4). It protects you from fire. It greatly protects you from negative energy. It lets you go berserk. It may corrode you when you take damage. (43, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed +0 dagger (0, 8, D:6) a +0 scale mail (1, -1, D:6) a +0 hand axe a +0 club (1, 0, D:6) a +0 chain mail a +0 hand axe (1, 1, D:6) a +0 spear (1, 14, D:6) a +0 flail (4, 28, D:6) a +0 hand axe a +0 leather armour a +0 club (4, 29, D:6) a +0 glaive a +0 plate armour (5, 27, D:6) a +0 hand axe (15, 30, D:6) a +0 cloak (17, 30, D:6) a +0 ring mail (21, 14, D:6) a +0 plate armour (23, -7, D:6) a +0 leather armour (35, 37, D:6) 21 bolts (53, 13, D:6) 32 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 leather armour (5, 22, D:7) a +0 dagger a +0 robe (7, 20, D:7) a +0 short sword a +0 leather armour (8, 20, D:7) a +0 mace (8, 21, D:7) a +0 whip a +0 ring mail a cursed +0 war axe a +0 chain mail a +0 hand axe (8, 22, D:7) a +7 shortbow of freezing (12, 26, D:7) a +0 mace a +0 plate armour (13, 2, D:7) a +2 pair of boots of flying (14, 2, D:7) 15 gold pieces (16, 26, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (16, 28, D:7) a +2 whip of flaming a +0 robe a +0 animal skin (18, 8, D:7) 14 gold pieces (20, 2, D:7) 11 gold pieces (20, 11, D:7) a scroll of enchant weapon (21, -5, D:7) a +0 club (21, 2, D:7) 12 gold pieces (22, 0, D:7) a +0 chain mail (24, 12, D:7) a +0 leather armour (29, 6, D:7) a +0 scale mail (31, 16, D:7) a +0 robe (39, 30, D:7) a +0 club a +0 hand axe of freezing a +0 ring mail a +0 flail a +0 chain mail a +0 ring mail (40, 27, D:7) a +0 trident (48, 29, D:7) a +0 shield