MirrMurr Level 1 of the Dungeon (0, 0, D:1) 6 needles of confusion (3, -36, D:1) a +0 club (13, -34, D:1) a +0 robe (13, -27, D:1) a +0 whip (14, -2, D:1) a +0 club (16, -43, D:1) a +0 club (19, -33, D:1) a +0 robe (22, -28, D:1) a +0 chain mail (25, -44, D:1) 13 arrows (39, -20, D:1) a +0 club (42, -19, D:1) a +0 animal skin (44, -38, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 1, D:2) a +0 ring mail a +2 quarterstaff of chaos (4, -9, D:2) a +0 ring mail (9, 16, D:2) a +0 hand axe (33, 1, D:2) a +0 leather armour (37, 22, D:2) a +0 robe (52, 2, D:2) a +0 club a +0 whip Level 3 of the Dungeon (0, 0, D:3) a bat corpse (25, 6, D:3) a +0 mace a +0 chain mail (25, 19, D:3) a kobold corpse (skeletalised by now) (43, -15, D:3) a +0 club