MirrMurr Level 1 of the Dungeon (0, 0, D:1) 25 arrows (0, 30, D:1) a +0 short sword (9, 32, D:1) a cursed +0 whip a +0 short sword a +0 club (15, 39, D:1) a +0 short sword (21, -8, D:1) a +0 spear (23, 4, D:1) a +0 club (43, 9, D:1) a +0 club (49, 4, D:1) 20 bolts (51, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (23, -6, D:2) a +0 club (29, -16, D:2) a +0 ring mail a +0 club (36, -4, D:2) a +0 dagger (40, -19, D:2) a +0 animal skin (40, 7, D:2) a +0 helmet (42, 9, D:2) a +0 short sword (46, 13, D:2) a cursed +0 robe (49, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -9, D:3) a +0 dagger (6, -9, D:3) a +0 leather armour (9, 11, D:3) a +0 leather armour a +0 dagger (10, 13, D:3) a +0 dagger (31, 21, D:3) a +0 dagger (33, 21, D:3) a +0 club (34, -14, D:3) a +0 short sword (36, 21, D:3) a potion of magic (42, 3, D:3) a +0 ring mail (46, -8, D:3) a +0 shortbow (46, 11, D:3) a +0 quarterstaff (53, 18, D:3) a +0 club (58, 3, D:3) a cursed +0 war axe Level 4 of the Dungeon [Shop] Orajuw's Jewellery Boutique a +3 ring of strength (157 gold) an uncursed ring of magical power (200 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of magical power (200 gold) an uncursed ring of flight (175 gold) an uncursed ring of protection from magic (250 gold) a +2 ring of evasion (100 gold) an uncursed ring of protection from fire (250 gold) the macabre finger necklace {rN+} (400 gold) [amulet of nothing] It protects you from negative energy. (0, 0, D:4) a wand of lightning (0/15) a +0 dagger a +0 ring mail (1, 17, D:4) 24 bolts (14, 30, D:4) a cursed -1 short sword a +0 ring mail (16, 32, D:4) a +0 dagger a +0 robe (19, 31, D:4) a +0 ring mail (24, 11, D:4) a +0 whip (25, 28, D:4) a potion of degeneration (26, 14, D:4) a +0 quarterstaff (31, 9, D:4) 14 bolts (43, 41, D:4) a +0 rapier a +0 leather armour (50, 2, D:4) a +0 scale mail (50, 18, D:4) a +0 falchion (50, 19, D:4) a +0 hand axe a +0 mace a +0 leather armour Level 5 of the Dungeon [Shop] Dezu's Book Emporium a book of Changes (350 gold) a manual of Shields (1545 gold) a book of Battle (560 gold) a book of Minor Magic (280 gold) a book of the Dragon (1260 gold) a book of Party Tricks (700 gold) a book of Maledictions (350 gold) a book of Necromancy (420 gold) a book of Cantrips (280 gold) a book of Power (630 gold) the Compendium of Fiery Battle Magic (922 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (0, 0, D:5) a +0 flail (8, 17, D:5) a +3 leather armour (18, -9, D:5) 6 large rocks (27, 8, D:5) 13 arrows (32, 24, D:5) a scorpion corpse (33, 24, D:5) a +0 dagger a +0 robe (34, 14, D:5) a +0 short sword (36, 36, D:5) a +1 halberd of flaming (37, 1, D:5) a +0 morningstar (38, 1, D:5) a +0 mace of protection Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (3, -2, D:6) a +0 robe (10, 11, D:6) 2 arrows (12, 11, D:6) an arrow (15, 13, D:6) an arrow (16, 13, D:6) an arrow (18, -6, D:6) a +0 scale mail a +0 morningstar a +0 ring mail a +0 club an orc skeleton (18, 18, D:6) an arrow (20, 18, D:6) 3 arrows (21, 16, D:6) an arrow (22, 3, D:6) a potion of degeneration (25, -4, D:6) a +0 mace