MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 6, D:1) a +0 dagger (10, 17, D:1) a +0 spear (10, 30, D:1) 30 arrows (13, 32, D:1) a +0 club (13, 33, D:1) a +0 ring mail (14, 4, D:1) a +0 animal skin (14, 32, D:1) a +0 dagger (24, 5, D:1) a +0 dagger (24, 30, D:1) a +0 short sword (31, -12, D:1) a cursed -1 club (49, 5, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (23, 4, D:2) a +0 dagger a +0 club (34, 16, D:2) a +0 mace (41, 33, D:2) a +0 dagger (42, 33, D:2) a cursed -1 club (49, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (25, -36, D:3) a +0 club a kobold corpse (skeletalised by now) (27, -35, D:3) a +0 club (36, -28, D:3) an uncursed amulet of harm 2 scrolls of amnesia (49, -39, D:3) a rat skeleton (51, -35, D:3) a +0 ring mail (53, -42, D:3) a +0 club (56, -35, D:3) a stone (57, -21, D:3) a +0 club (61, -47, D:3) a +0 ring mail (62, -33, D:3) 2 needles of confusion (66, -40, D:3) a +1 dagger of protection an orc skeleton