MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -7, D:1) a +0 club (6, 7, D:1) a +0 club (7, -20, D:1) a +0 mace (10, 1, D:1) a +0 animal skin (11, 32, D:1) a +0 whip (12, -21, D:1) a +0 dagger (23, 7, D:1) a +0 club (39, 20, D:1) a +0 short sword (40, 34, D:1) a +0 club (43, -22, D:1) a +0 whip (43, 0, D:1) a +0 short sword (44, -11, D:1) a +0 dagger (45, -22, D:1) a +0 dagger (47, 29, D:1) 24 bolts (52, 12, D:1) a +0 club a +0 club (55, -21, D:1) a +0 short sword a +0 club Level 2 of the Dungeon (3, 14, D:2) a +0 whip (7, 22, D:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (10, 16, D:2) a +0 ring mail (13, -11, D:2) a +0 short sword (18, -11, D:2) a +0 giant spiked club (22, 7, D:2) a +0 spear (25, 16, D:2) a +0 mace (26, 33, D:2) a cursed -1 club (28, -20, D:2) an uncursed ring of magical power (36, 2, D:2) a +0 short sword (39, 16, D:2) a +0 club (46, -25, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 8, D:3) a +0 rapier (12, 10, D:3) a +0 club (14, 13, D:3) a +0 club (17, 2, D:3) a +0 whip (19, 1, D:3) a +0 spear (21, 32, D:3) a +0 leather armour (25, 40, D:3) a +0 short sword (34, 5, D:3) a +0 ring mail (49, 32, D:3) a +0 great mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -1, D:4) a +0 dagger a +0 robe a +0 club (10, 0, D:4) a +0 short sword (13, -3, D:4) a +0 whip (17, -17, D:4) a +0 quarterstaff (17, 13, D:4) 17 arrows (20, -5, D:4) a +0 leather armour (23, 12, D:4) a +0 robe (32, 2, D:4) a +2 leather armour of cold resistance (41, -6, D:4) a +1 whip of venom Level 5 of the Dungeon [Shop] Casil's Weapon Emporium a +0 club (14 gold) a +0 long sword (49 gold) a +0 falchion (42 gold) a +3 long sword of venom (296 gold) 14 bolts (39 gold) the +8 war axe of Canul {venom, rElec MR+ Dex-2 Stlth+} (873 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:5) a +0 war axe (4, 2, D:5) an arrow (4, 11, D:5) a +0 mace (5, 2, D:5) an arrow (6, 11, D:5) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour a +0 club (8, 1, D:5) 26 arrows a +0 shortbow (16, -18, D:5) a +1 robe of magic resistance (31, 4, D:5) a +0 dagger a +0 leather armour (32, 3, D:5) a +0 dagger a +0 scale mail (32, 4, D:5) a +0 hand axe (38, -5, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 19 arrows (12, -3, D:6) a +0 club (15, -5, D:6) a +0 spear (15, -4, D:6) a +0 halberd (24, 4, D:6) a +0 whip (25, -13, D:6) a +0 hunting sling (28, 27, D:6) a +0 ring mail (33, 31, D:6) a cursed +0 scale mail (46, -12, D:6) a +2 flail of protection (49, 9, D:6) a +0 spear (51, 10, D:6) a +0 robe a cursed -2 club (52, 10, D:6) a +0 club (56, 4, D:6) a +0 robe a +4 falchion (57, 4, D:6) a +0 robe a cursed +2 long sword (57, 6, D:6) a +0 robe a +0 scimitar (58, 6, D:6) a +0 robe a cursed +0 scimitar (58, 7, D:6) a +0 robe a +4 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (25, -4, D:7) a +0 giant spiked club (37, 20, D:7) a cursed -2 dagger (49, -1, D:7) a +0 flail a +0 chain mail (49, 0, D:7) a +0 dagger a +0 robe (49, 1, D:7) a +0 mace (50, -6, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 25, D:8) a +0 giant club a +0 dagger a +0 chain mail a +0 flail 2 tomahawks (4, 23, D:8) a tomahawk (4, 24, D:8) a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 club a +0 scale mail (5, 22, D:8) a +0 dagger a +0 robe (5, 24, D:8) a +2 mace of draining (8, -9, D:8) a +0 robe (13, -4, D:8) a +0 trident (20, 8, D:8) a +3 dagger of distortion a +0 robe (22, 36, D:8) a +0 halberd (23, 35, D:8) a +0 halberd of flaming (23, 37, D:8) a +0 spear (24, 36, D:8) a cursed +0 spear (31, 17, D:8) a +0 rapier (40, 0, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (1, -12, D:9) a +0 lajatang (2, -41, D:9) a +0 giant spiked club (8, -4, D:9) a +0 spear (10, -14, D:9) a +0 leather armour (13, -39, D:9) a +0 troll leather armour (13, -8, D:9) a cursed -2 hunting sling (15, -14, D:9) a cursed +0 mace (33, -19, D:9) a +0 leather armour (38, -4, D:9) 13 bolts (49, -17, D:9) a +1 halberd of chopping Level 10 of the Dungeon [Shop] Nane's Assorted Antiques a crystal ball of energy (420 gold) a potion of curing (63 gold) a scroll of immolation (73 gold) a +0 hunting sling (31 gold) a scroll of remove curse (63 gold) a potion of curing (63 gold) a scroll of identify (42 gold) a +0 scale mail (84 gold) a scroll of remove curse (63 gold) (0, 0, D:10) a +0 falchion (5, 37, D:10) a +0 ring mail (6, 15, D:10) a +0 great sword (7, 28, D:10) 13 bolts (19, 26, D:10) a +0 whip (20, 27, D:10) a +0 halberd (25, -2, D:10) a +0 plate armour (25, 21, D:10) an arrow (26, 20, D:10) an arrow (26, 23, D:10) an arrow (28, 18, D:10) a +0 shortbow 8 arrows (31, 31, D:10) a +0 mace of crushing a +0 leather armour (31, 33, D:10) a +0 club (32, 31, D:10) a +0 dagger (32, 34, D:10) a +0 dagger (39, 29, D:10) the +5 ring mail of Xify {rC- MR- Regen+ rCorr} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It protects you from acid and corrosion. (41, 47, D:10) a +0 blowgun (43, 14, D:10) a +0 club (44, 23, D:10) 15 arrows (47, 37, D:10) 25 sling bullets (49, 39, D:10) a +0 trident (50, 2, D:10) a +0 hunting sling (50, 6, D:10) a +0 club (52, 35, D:10) a +0 hunting sling (58, 44, D:10) a +3 battleaxe a +0 robe (61, 49, D:10) a cursed +0 battleaxe a +0 robe a +2 hand axe a +0 robe (67, 32, D:10) 10 arrows Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -8, D:11) a +0 club (3, 3, D:11) a large rock (4, 3, D:11) a large rock (13, -8, D:11) a +0 spear (13, 4, D:11) a wand of acid (8/15) (20, -12, D:11) 9 arrows (20, -11, D:11) 2 arrows a +0 club (20, -10, D:11) +0 steam dragon scales a +0 shortbow 37 arrows a +0 shortbow a +0 shortbow a +0 chain mail a +0 scimitar (21, -10, D:11) 58 arrows a +0 shortbow a +0 shortbow a +0 shortbow (21, -1, D:11) an arrow (22, -14, D:11) a +0 spear (32, 18, D:11) a +0 mace (33, 9, D:11) a +0 dagger (35, -11, D:11) a +0 scale mail (35, 13, D:11) a +0 dire flail Level 12 of the Dungeon (0, 0, D:12) 20 arrows (1, -31, D:12) an arrow (3, -29, D:12) an arrow (3, -28, D:12) 2 arrows (3, -18, D:12) a +0 rapier (3, -17, D:12) a +0 long sword (3, -16, D:12) a +0 dagger a +0 ring mail (4, -30, D:12) an arrow (7, -30, D:12) an arrow (7, 2, D:12) 2 arrows (8, -29, D:12) an arrow (8, -28, D:12) an arrow (8, -26, D:12) an arrow (8, -3, D:12) 2 arrows (8, -2, D:12) an arrow (8, -1, D:12) an arrow (8, 1, D:12) an arrow (8, 2, D:12) an arrow (9, -42, D:12) a cursed -3 dagger a +0 robe (9, -41, D:12) a +1 glaive a +0 buckler a cursed +0 large shield a +0 shield a chunk of flesh (9, -5, D:12) a +0 shortbow 14 arrows (19, 5, D:12) a +0 blowgun (19, 6, D:12) a +0 blowgun (20, 5, D:12) a +0 short sword of draining a +0 short sword (42, -41, D:12) 2 arrows (42, -39, D:12) an arrow (42, -21, D:12) 8 needles of sleeping (43, -40, D:12) an arrow (45, -38, D:12) an arrow (45, -36, D:12) a +0 dagger (46, -36, D:12) a +0 club a +2 short sword of venom a +0 club a +0 dagger (46, -31, D:12) a tomahawk (47, -37, D:12) a +0 shortbow 17 arrows (47, -36, D:12) a +0 dagger (51, -31, D:12) a tomahawk (52, -31, D:12) a +0 hand axe a +0 leather armour a +0 mace a +0 plate armour the Ecumenical Temple