MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -22, D:1) a +0 ring mail (7, 4, D:1) a +0 dagger (15, -5, D:1) a +0 robe (21, -22, D:1) a +0 club (27, 7, D:1) a +0 club (27, 8, D:1) a +0 animal skin (28, -21, D:1) a +0 club (33, 7, D:1) a +0 dagger (38, -30, D:1) a +0 robe (41, -29, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 spear (0, 1, D:2) a cursed -1 club (1, -1, D:2) a +0 whip a +0 dagger a +0 whip (1, 10, D:2) a +0 cloak (2, 12, D:2) a +0 spear (4, 10, D:2) 23 bolts (11, -17, D:2) 14 gold pieces (13, -3, D:2) a +0 hand axe (26, 9, D:2) 19 arrows (31, 16, D:2) an uncursed amulet of faith (33, 16, D:2) a +0 short sword (34, 10, D:2) a +0 club (44, -13, D:2) a +0 short sword a +0 scale mail (45, 4, D:2) a +0 club Level 3 of the Dungeon (2, -7, D:3) a +0 dagger a +0 robe (3, -37, D:3) a +0 club (3, -8, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 flail (9, -30, D:3) a +0 dagger (11, -10, D:3) a +0 chain mail (12, -11, D:3) a +0 hand axe (12, -10, D:3) a +0 war axe a +0 leather armour a +0 dagger a +0 ring mail (13, -49, D:3) a +0 leather armour (13, -13, D:3) a cursed +0 leather armour (13, -10, D:3) a +0 dagger a +0 robe (15, -51, D:3) a +0 short sword (15, -10, D:3) a +0 hand axe (16, -49, D:3) a +0 short sword (16, -42, D:3) a +0 dagger (17, -45, D:3) a +0 dagger a +0 robe a +0 scale mail (19, -45, D:3) a +0 hand axe a +0 leather armour (23, -42, D:3) a cursed -1 club (24, -21, D:3) a +1 falchion of holy wrath a +0 flail (27, -28, D:3) a +2 vampiric whip a +0 club a +0 club a +0 dagger a cursed -1 club (33, -18, D:3) 23 arrows (38, -52, D:3) a +0 chain mail (41, -11, D:3) a +0 dagger (44, -39, D:3) a +0 dagger (44, -18, D:3) a +0 hand axe (46, -20, D:3) a +0 plate armour Level 4 of the Dungeon (7, -10, D:4) a +0 quarterstaff (17, -6, D:4) a +0 short sword a +0 falchion (18, 1, D:4) a +0 mace a +0 club a +0 short sword a +0 leather armour (19, -6, D:4) a +0 robe a +0 dagger (21, -6, D:4) a +0 war axe a +1 scale mail of positive energy a +0 war axe (23, -11, D:4) a +0 leather armour (24, 32, D:4) 22 bolts (26, -13, D:4) a +0 giant club (38, 21, D:4) a scroll of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 5, D:5) a +0 leather armour (23, 9, D:5) a +0 dagger (32, -12, D:5) a +2 hand axe of chopping Level 6 of the Dungeon (1, 31, D:6) a +0 hand axe (11, 2, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 hand axe a +0 flail of protection (24, 1, D:6) a +0 quarterstaff (33, -5, D:6) a +0 dagger a +0 robe of magic resistance a +0 falchion (34, -4, D:6) a +0 short sword (38, 9, D:6) a +0 hunting sling (45, -8, D:6) 2 potions of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, 41, D:7) a +0 dagger (11, 37, D:7) a +0 ring mail (18, 6, D:7) 16 arrows (18, 40, D:7) a +0 buckler (21, 20, D:7) a +0 scale mail (22, 34, D:7) a +0 robe (25, 40, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Xolit's Distillery a potion of cancellation (112 gold) a potion of ambrosia (112 gold) a potion of heal wounds (70 gold) 2 potions of might (112 gold) a potion of flight (42 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) 2 potions of flight (84 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) (0, 0, D:8) a +0 hunting sling (1, -2, D:8) the +2 ring mail of Altruism {rF+ MR+ rCorr} It protects you from fire. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (10, 3, D:8) a cursed -2 giant spiked club a +0 giant spiked club (11, 27, D:8) 23 arrows (12, 3, D:8) a +0 giant club a +0 giant club (12, 22, D:8) 16 arrows (15, -11, D:8) a +0 hand axe a +0 chain mail (22, -11, D:8) a +0 pair of gloves (26, 6, D:8) a potion of brilliance (38, -6, D:8) a +0 giant club a +0 giant club (38, 14, D:8) a cursed +0 scale mail (47, 3, D:8) a +0 war axe (49, -15, D:8) the +3 rapier of Flawed Execution {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (60, -7, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, 9, D:9) the +3 falchion "Myenaal" {slice, Fragile Str+9 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+9). It will be destroyed if unequipped. It makes you more stealthy. (4, -2, D:9) a +0 club (19, 1, D:9) 18 arrows (39, -1, D:9) a potion of degeneration (40, 2, D:9) a +0 dire flail a +0 dire flail (40, 13, D:9) a potion of brilliance (49, 26, D:9) a +0 whip a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (13, 38, D:10) a +0 giant club a +0 giant club (17, 18, D:10) a +0 scale mail (29, 17, D:10) a +0 giant spiked club a +0 giant club (29, 19, D:10) an arrow (30, 16, D:10) an arrow (32, 16, D:10) 2 arrows (33, 15, D:10) a +4 dagger of chaos a +1 robe a +0 shortbow 9 arrows (33, 20, D:10) a +2 flail of protection a +4 broad axe of chopping a +2 whip of venom the +10 scimitar of the Apocalypse {slice, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. an uncursed staff of summoning (35, 9, D:10) a +0 dagger (35, 19, D:10) a +0 shortbow 23 arrows (37, 30, D:10) a +0 dire flail (still there?) a water moccasin corpse (still there?) (38, 30, D:10) 3 bolts (41, 29, D:10) a +3 trident of venom (unseen) (44, 13, D:10) a killer bee corpse (50, 1, D:10) a +2 hat a +2 shield