MirrMurr Level 1 of the Dungeon (0, 0, D:1) 10 bolts (3, 21, D:1) a +0 dagger (9, 1, D:1) a +0 club (12, -9, D:1) a +0 club (17, 14, D:1) a +0 dagger (25, 10, D:1) a +0 ring mail (27, 34, D:1) a +0 club (28, -5, D:1) a +0 mace (32, 30, D:1) a +0 club (35, -17, D:1) a meat ration (45, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 17, D:2) a +0 dagger (3, 5, D:2) a cursed +0 leather armour (3, 9, D:2) a +0 dagger (11, 2, D:2) a +0 robe (21, 13, D:2) a +0 club (23, 7, D:2) a +0 robe a +0 scythe (25, 17, D:2) 5 javelins of penetration (27, 18, D:2) a meat ration (28, 9, D:2) a +0 robe (29, 21, D:2) a +0 leather armour (30, 0, D:2) a +0 robe (39, 14, D:2) a cursed -2 club (40, -2, D:2) a book of Maledictions Level 3 of the Dungeon (0, 0, D:3) a bread ration (2, 3, D:3) a +0 club (4, -18, D:3) 21 bolts (6, -22, D:3) a +0 scale mail a +0 club (7, 3, D:3) a +0 halberd (unseen) (13, -27, D:3) a +0 ring mail (23, -1, D:3) a cursed +0 robe (26, 5, D:3) a +0 short sword (27, -34, D:3) a cursed -3 hand axe (31, 2, D:3) a +0 leather armour a +0 club (32, -12, D:3) a +0 club (34, -38, D:3) a meat ration (37, -11, D:3) a +0 dagger (38, -6, D:3) a +0 dagger a +0 club a +0 club a +0 club a +0 animal skin (40, 5, D:3) a +3 quarterstaff of chaos (40, 6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a meat ration (2, 13, D:4) a book of Maledictions (3, 27, D:4) a +0 spear (4, 32, D:4) a +0 robe a +0 battleaxe (11, 9, D:4) a +0 whip (11, 31, D:4) a +0 animal skin (11, 33, D:4) a cursed amulet of inaccuracy (17, 14, D:4) a +0 robe a +1 whip of freezing (20, 35, D:4) a +0 buckler (29, 18, D:4) a +0 animal skin (38, 13, D:4) a +0 hand axe (41, 8, D:4) a +0 dagger (43, 22, D:4) a cursed -1 giant spiked club (49, 7, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, -5, D:5) a +0 mace (4, -2, D:5) a scroll of noise (11, 9, D:5) a +0 dagger (29, -10, D:5) a +0 dagger a +0 ring mail a +0 helmet (32, 7, D:5) a +0 robe a +0 dagger (34, 9, D:5) a +0 leather armour a +0 hand axe (37, 18, D:5) a +0 buckler (37, 22, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 27 arrows (2, 6, D:6) a +0 robe (11, -21, D:6) a +0 robe (12, 1, D:6) a +0 chain mail (13, 0, D:6) a +0 chain mail a +0 short sword (13, 1, D:6) a +2 flail of protection (15, 7, D:6) a +0 short sword (21, -20, D:6) a cursed +0 robe (37, -3, D:6) a +0 leather armour Level 7 of the Dungeon (8, -29, D:7) a +0 scale mail a +0 club a +0 scimitar a +0 plate armour (9, -29, D:7) a +0 leather armour (10, -6, D:7) a +0 falchion (10, -2, D:7) a +0 flail (17, -16, D:7) 21 arrows a +0 shortbow (19, -15, D:7) a +0 leather armour (20, -26, D:7) an arrow (21, -30, D:7) 5 needles of confusion Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 club (1, -2, D:8) a +0 leather armour a +0 scale mail a +0 hand axe a +0 club (2, 0, D:8) a +0 robe a +0 dagger (5, 13, D:8) a +0 spear (6, 13, D:8) a cursed +0 scale mail a +0 spear (7, 13, D:8) a +0 spear (8, 13, D:8) a +0 chain mail a +0 chain mail (15, 15, D:8) a +0 giant club a +0 giant spiked club (16, 17, D:8) a +0 flail (18, -2, D:8) a +0 flail (23, 1, D:8) a +0 dagger a cursed -3 whip a +0 short sword (29, -19, D:8) a +0 ring mail (35, 3, D:8) a meat ration (36, -13, D:8) a +0 plate armour (47, 20, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed -2 dagger a cursed -3 club (2, -8, D:9) 23 arrows a +0 shortbow (3, 0, D:9) a +0 dagger (13, -32, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a meat ration (3, -11, D:10) a +0 robe (5, -4, D:10) 18 bolts a +0 hand crossbow a +0 club (5, -3, D:10) a +0 short sword (6, -4, D:10) a +0 short sword a +0 dagger (7, -4, D:10) a bolt (7, -3, D:10) a +0 whip (8, -4, D:10) a +0 dagger (10, -27, D:10) 26 arrows (10, -26, D:10) a +0 giant spiked club a +0 giant club (11, -4, D:10) 2 bolts (11, 15, D:10) the +1 rapier of Dirch {antimagic, +Rage rPois Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from poison. It lets you go berserk. (15, 14, D:10) a +0 chain mail a +0 short sword (17, 14, D:10) a +0 flail (18, 13, D:10) a +0 falchion (20, -11, D:10) a +0 ring mail (20, 9, D:10) 13 arrows (20, 13, D:10) a cursed +0 robe a +0 dagger (21, 14, D:10) a +0 whip (24, 14, D:10) 2 javelins (30, -31, D:10) a meat ration (41, -27, D:10) a +0 spear (41, -21, D:10) 4 potions of degeneration (41, -8, D:10) a +0 leather armour a +0 long sword (42, -26, D:10) a +0 spear 2 potions of degeneration (42, -25, D:10) a +0 spear (42, -21, D:10) 2 potions of degeneration (43, -26, D:10) a cursed -2 spear (44, -21, D:10) 2 potions of degeneration (53, -34, D:10) a +0 giant spiked club (59, -28, D:10) 9 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a cursed +0 leather armour (10, -2, D:11) a +2 short sword of venom (10, 4, D:11) a cursed -2 giant club (10, 6, D:11) a +0 giant club (14, 23, D:11) a cursed +0 scale mail (16, 1, D:11) a +2 glaive of freezing a +0 ring mail (17, -11, D:11) a +0 giant club (18, -11, D:11) a +0 giant club (18, -1, D:11) a +0 giant club (19, -2, D:11) a +0 giant club (22, 18, D:11) a cursed -1 shortbow a +0 shortbow 34 arrows (23, -4, D:11) a +0 halberd (24, 20, D:11) an arrow (31, -9, D:11) a +3 dire flail of draining a cursed -1 giant club (33, -16, D:11) a +0 leather armour a +0 club (33, -15, D:11) a +0 war axe (33, 0, D:11) a +0 robe a +8 giant club (34, -15, D:11) a +0 chain mail a +0 halberd (40, -10, D:11) a +0 robe of fire resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (14, 49, Lair:1) a +0 hunting sling (26, 1, Lair:1) a +0 ring mail (32, 10, Lair:1) 29 arrows (44, 43, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of amnesia (2, -5, Lair:2) a meat ration (5, -34, Lair:2) 5 javelins (16, -16, Lair:2) an arrow (18, -14, Lair:2) 13 arrows a +0 shortbow (18, -13, Lair:2) 25 arrows a +0 shortbow (18, -12, Lair:2) 7 arrows (18, -10, Lair:2) 14 arrows a +0 shortbow (19, -13, Lair:2) 2 arrows (19, -11, Lair:2) an arrow (20, -20, Lair:2) a scarf of spirit shield Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (5, 20, Lair:3) 25 arrows (20, -20, Lair:3) a +0 hand axe (38, -22, Lair:3) a +0 leather armour (43, 18, Lair:3) a +1 ring of protection a +4 ring of dexterity (44, -21, Lair:3) 12 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (7, -8, Lair:4) a meat ration (30, 25, Lair:4) 31 arrows (37, 6, Lair:4) a +0 pair of gloves (59, 25, Lair:4) a +0 long sword (62, -4, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (6, -29, Lair:5) a +0 buckler (15, -33, Lair:5) a +0 flail (37, -38, Lair:5) a +0 short sword (40, -35, Lair:5) a wand of enslavement (9) a wand of polymorph (9) (45, -1, Lair:5) a +0 hand crossbow (48, 6, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) the cursed +0 ring mail of Parlour Games {+Fly Str+5 Stlth-} It affects your strength (+5). It lets you fly. It makes you less stealthy. It has a curse placed upon it. (0, 27, Lair:6) an elephant corpse (skeletalised by now) (2, 42, Lair:6) an elephant corpse (skeletalised by now) (6, 28, Lair:6) a crocodile corpse (skeletalised by now) (6, 42, Lair:6) an elephant corpse (skeletalised by now) (6, 47, Lair:6) a wolf corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a wolf corpse (skeletalised by now) a spiny frog corpse (skeletalised by now) (7, 44, Lair:6) a +0 flail (7, 48, Lair:6) a +0 great sword (11, 33, Lair:6) a wand of polymorph (15) (16, 51, Lair:6) a wolf corpse (skeletalised by now) (17, 37, Lair:6) a meat ration (27, 16, Lair:6) a +0 plate armour (27, 17, Lair:6) 13 stones (27, 18, Lair:6) a +0 crystal plate armour (27, 19, Lair:6) a wand of disintegration (11) (28, 16, Lair:6) the +2 pair of gloves of Noughts and Crosses {*Slow Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. It may slow you when you take damage. (28, 19, Lair:6) a scroll of blinking (29, 16, Lair:6) a wand of digging (12) (29, 19, Lair:6) a +0 long sword (30, 16, Lair:6) a +0 scimitar (30, 17, Lair:6) a cursed -1 trident (30, 18, Lair:6) a +0 whip (30, 19, Lair:6) 17 stones (47, 44, Lair:6) a rime drake corpse (53, -2, Lair:6) a +3 hunting sling (56, 11, Lair:6) an elephant corpse (59, 24, Lair:6) a +0 quarterstaff (61, 2, Lair:6) a +0 hat