MirrMurr Level 1 of the Dungeon (10, -37, D:1) a cursed -2 club (12, -17, D:1) a +0 hand axe (21, -48, D:1) a +0 spear (24, -4, D:1) a +0 robe (26, -15, D:1) a +0 shield (31, -46, D:1) a +0 dagger (42, -42, D:1) a bat skeleton (45, -24, D:1) 20 bolts (55, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 bolts (1, 8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (3, 3, D:2) a +0 ring mail (6, 6, D:2) a +0 hunting sling (7, -1, D:2) a meat ration