MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (3, -4, D:1) 16 bolts (12, -21, D:1) a +0 dagger (12, 0, D:1) a +0 dagger (24, -27, D:1) a +0 whip (28, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 animal skin (0, 6, D:2) 15 sling bullets (12, 19, D:2) a cursed -3 mace (14, -28, D:2) a +2 antimagic short sword (19, -27, D:2) 7 needles of confusion (25, -11, D:2) a +0 club (32, -6, D:2) a +0 cloak a +2 quarterstaff of chaos (33, -29, D:2) a +0 war axe (36, -5, D:2) a +0 war axe (37, -17, D:2) a +0 club (37, -11, D:2) a +0 hunting sling (50, 6, D:2) a +0 short sword a +0 chain mail a cursed +0 flail (52, 24, D:2) a +0 dagger (60, -22, D:2) a +0 hand axe (63, -26, D:2) a +0 hand axe (64, -22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse a jackal corpse a giant cockroach corpse a jackal corpse a jackal corpse (1, -10, D:3) a cursed -3 whip a +0 robe