MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 11, D:1) 28 arrows (15, 22, D:1) 14 arrows (19, -6, D:1) a +0 club (19, 0, D:1) 10 arrows (20, -5, D:1) a +0 whip (26, 12, D:1) a +0 dagger (28, 12, D:1) a +0 club (32, 3, D:1) a +0 club (32, 22, D:1) a +0 robe (39, 23, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 20 bolts (1, 13, D:2) a +0 short sword (12, -12, D:2) a +0 dagger (12, -7, D:2) a cursed +0 leather armour (13, -19, D:2) 25 arrows (14, -12, D:2) a +0 scale mail (17, 1, D:2) a +2 short sword of venom (31, 23, D:2) a +0 dagger (33, 1, D:2) a +0 whip (40, -12, D:2) a +0 robe (42, -12, D:2) a cursed +0 ring mail (48, -11, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 10, D:3) a +0 club a +0 scale mail a hobgoblin skeleton (12, -2, D:3) a kobold corpse (skeletalised by now) (27, 12, D:3) a +0 dagger a +0 robe (31, 25, D:3) a +0 club (37, -14, D:3) a +0 club (38, -14, D:3) a +0 club