MirrMurr Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 3, D:1) a bat corpse (skeletalised by now) (9, 14, D:1) a +0 club (30, -14, D:1) a +0 club (37, 39, D:1) a +0 hand axe (43, 31, D:1) a +0 leather armour (44, 31, D:1) a +0 ring mail (44, 40, D:1) a +0 club (45, -8, D:1) a +0 club (46, 30, D:1) a +0 whip (53, 39, D:1) a +0 animal skin (55, 19, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (1, -25, D:2) a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 club (2, -13, D:2) a +0 plate armour (3, -28, D:2) a +0 club (4, 0, D:2) a +0 dagger (7, -9, D:2) a +0 dagger