MirrMurr Level 1 of the Dungeon (17, 0, D:1) a +0 robe (31, 34, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -27, D:2) a +0 dagger (12, -20, D:2) a +1 pair of boots (12, -14, D:2) a +0 leather armour (20, -18, D:2) a +0 club (20, -8, D:2) a +0 spear (34, -25, D:2) 18 arrows (35, -29, D:2) a cursed -1 spear (37, -10, D:2) a cursed +0 club (39, -26, D:2) a +0 whip (47, 8, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (10, -11, D:3) a kobold corpse (skeletalised by now) (10, 2, D:3) a +0 club (10, 19, D:3) an uncursed ring of see invisible (11, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, 4, D:3) a +0 dagger a +0 robe (13, 20, D:3) a +0 dagger (15, -5, D:3) 28 arrows (17, 41, D:3) a cursed -3 glaive (23, 0, D:3) a leopard gecko corpse (24, 6, D:3) a +0 club a +0 club (25, 32, D:3) an uncursed staff of power (26, 10, D:3) a +0 club (28, 33, D:3) a +0 club (29, 32, D:3) a +0 ring mail (32, -2, D:3) a cursed +0 short sword (35, 29, D:3) a +0 leather armour (36, 26, D:3) a +0 ring mail