MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 16, D:1) a +0 club (11, 19, D:1) a +0 club (34, -1, D:1) a +0 dagger (37, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe a +0 dagger (5, 7, D:2) a +0 dagger (17, 23, D:2) a +0 leather armour (19, 11, D:2) 21 arrows (29, 35, D:2) a +0 leather armour (34, 28, D:2) a +0 club a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 40, D:3) a +0 animal skin (4, 46, D:3) a +0 hunting sling (14, 9, D:3) 21 arrows (14, 18, D:3) a +0 club (16, -3, D:3) a +0 leather armour (18, 33, D:3) a +0 short sword (31, 33, D:3) a +2 whip of pain (33, 43, D:3) 19 bolts (48, 29, D:3) a +0 hunting sling (50, 46, D:3) a +0 club (62, 42, D:3) a +0 short sword a +1 ring mail of poison resistance (64, 26, D:3) a scroll of random uselessness Level 4 of the Dungeon (2, 34, D:4) a +0 leather armour (3, 34, D:4) 25 bolts (18, 5, D:4) a +0 ring mail (23, 13, D:4) a cursed +0 centaur barding Level 5 of the Dungeon (0, 0, D:5) a +0 robe (6, 7, D:5) 23 bolts (20, 8, D:5) 19 bolts (21, -11, D:5) a +0 dagger a +0 robe a +0 mace a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (24, -13, D:5) a +0 whip a +0 giant club (26, -14, D:5) a book of Maledictions (29, -10, D:5) a +0 short sword a +0 scale mail (30, -11, D:5) a +0 hand axe a +0 ring mail of fire resistance (30, -8, D:5) a +0 club (31, -32, D:5) a +0 giant club a +0 falchion (31, -20, D:5) a +0 short sword (31, 0, D:5) 21 bolts (35, 1, D:5) a +0 club (40, -26, D:5) a +0 dagger a +0 dagger (43, -23, D:5) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail Level 6 of the Dungeon [Shop] Suichol's Assorted Antiques a scroll of identify (52 gold) a scroll of remove curse (78 gold) a potion of heal wounds (130 gold) a scroll of remove curse (78 gold) the +8 rapier of Famine {pierce, rC+++ Int-2 Dex+8} (2610 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+8). It renders you almost immune to cold. a potion of agility (104 gold) a sack of spiders (520 gold) a wand of digging (9) (676 gold) a +0 mace (78 gold) a +0 rapier (104 gold) a lamp of fire (1040 gold) a scroll of enchant weapon (195 gold) (3, 13, D:6) 22 bolts (3, 18, D:6) a +0 blowgun (17, 27, D:6) a +0 animal skin a +1 robe a +0 whip of freezing (18, 8, D:6) a +0 club a +0 spear (29, 33, D:6) a potion of magic 2 potions of berserk rage (48, 11, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Moecusud's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Nushamod's Armour Boutique a +0 robe (9 gold) a +0 ring mail (52 gold) the +0 chain mail of Tietuaco {*Slow rPois rN+} (185 gold) It protects you from poison. It protects you from negative energy. It may slow you when you take damage. a +0 helmet (58 gold) a +2 robe of fire resistance (230 gold) a +0 leather armour (26 gold) a cursed +0 scale mail (39 gold) [Shop] Fuapicy's Book Boutique Peomovuh's Compendium of Freezing Displacement (1202 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Teleport Other Translocation 3 c - Freezing Cloud Conjuration/Ice/Air 6 d - Disjunction Translocation 8 Trog disapproves of the use of such an item. a book of Geomancy (455 gold) a book of Geomancy (455 gold) a book of Minor Magic (260 gold) a Young Poisoner's Handbook (520 gold) a book of Spatial Translocations (845 gold) a book of Fire (845 gold) a book of Callings (390 gold) a book of Necromancy (390 gold) the Almanac of Ghastly Snow (832 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Regeneration Charms/Necromancy 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. a book of Cantrips (260 gold) (0, 0, D:7) a +0 robe (8, -8, D:7) a cursed +3 short sword a +0 robe (8, -3, D:7) a +0 dagger (11, -18, D:7) a +0 helmet (11, -7, D:7) a +0 dagger a +0 robe (12, -7, D:7) a cursed +0 scimitar a +0 robe (14, -8, D:7) a +0 falchion a +0 robe (19, -26, D:7) a cursed +0 chain mail a +0 short sword (23, -26, D:7) a +0 robe a +0 dagger (31, -17, D:7) 26 arrows (34, -26, D:7) a +0 dagger a +0 robe (34, -25, D:7) a +0 club a +0 ring mail a +0 dire flail a +0 chain mail (35, -25, D:7) a +0 scale mail (35, -16, D:7) a +0 whip (37, -9, D:7) an arrow (38, -11, D:7) an arrow (38, -10, D:7) an arrow (38, -7, D:7) a +0 shortbow 16 arrows a +0 trident (38, 0, D:7) 3 arrows (39, -7, D:7) an arrow (39, 0, D:7) an arrow (41, 2, D:7) a +1 shortbow of flaming 13 arrows (42, -7, D:7) a +0 ring mail (46, -12, D:7) a +0 scale mail (51, -28, D:7) 23 arrows Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of teleportation an uncursed ring of flight 2 potions of brilliance (4, 2, D:8) a +0 mace (11, 19, D:8) a +0 giant club (13, 4, D:8) a +0 giant club (14, 25, D:8) a +0 shortbow (15, 8, D:8) a +0 buckler a +0 mace (16, 55, D:8) a +0 quarterstaff (21, 3, D:8) 12 arrows (21, 8, D:8) a +0 giant club a +0 giant club (23, 26, D:8) a +0 ring mail a +0 flail (27, 17, D:8) a +0 dagger a +0 robe (27, 18, D:8) a +0 whip (28, 17, D:8) a +0 war axe (28, 18, D:8) a +0 flail (31, 18, D:8) a +0 hand axe (33, 18, D:8) a +0 robe a +0 dagger (36, 13, D:8) a +0 helmet (44, 23, D:8) a +0 war axe (48, 56, D:8) a +0 ring mail (49, -2, D:8) a +0 whip (51, 6, D:8) a cursed -1 club (51, 34, D:8) a +0 giant club a +0 giant spiked club (52, 6, D:8) a +0 short sword (53, 6, D:8) a +0 whip (54, 6, D:8) a +0 blowgun (56, 7, D:8) a +1 dagger of speed (63, 19, D:8) a +0 scale mail (67, 26, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe a +0 leather armour (0, 11, D:9) a +0 ring mail (2, -18, D:9) a cursed -2 dagger a +0 robe (3, -3, D:9) a +0 dagger a +2 ring mail of cold resistance (4, -18, D:9) a +0 club a +0 scale mail (6, -3, D:9) a +0 whip a +0 ring mail (9, -10, D:9) a +0 halberd (12, 1, D:9) 15 bolts (15, 1, D:9) a cursed +0 shield (18, -28, D:9) a +0 ring mail a +0 short sword a +0 club (20, -9, D:9) a +0 halberd a +0 chain mail (20, -6, D:9) a +0 dagger a +0 dagger a cursed -2 robe (21, -19, D:9) a +0 plate armour (21, -5, D:9) a +0 scimitar a +0 chain mail (22, -17, D:9) a +0 dagger a +0 robe a +0 dagger (22, -16, D:9) a +1 spear (23, -16, D:9) a +0 mace (24, -17, D:9) a +0 flail a +0 short sword a +0 leather armour (24, -16, D:9) the +3 great sword of the Many Gods {venom, rElec rC+++ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It renders you almost immune to cold. It insulates you from electricity. a +0 leather armour (25, -21, D:9) a +0 short sword (35, 10, D:9) a +0 flail (36, 10, D:9) a +0 spear (38, -17, D:9) a +0 chain mail (39, -17, D:9) a +0 ring mail (40, 10, D:9) a +0 quarterstaff (41, 3, D:9) a +2 falchion of venom (43, 12, D:9) a +0 whip (50, -1, D:9) a +0 whip a +0 scale mail (50, 0, D:9) a +0 falchion a +0 leather armour (50, 2, D:9) a +0 short sword (50, 4, D:9) a +0 falchion of draining a +0 scale mail a +0 short sword a +0 plate armour (51, -29, D:9) a +4 quarterstaff (53, -31, D:9) a book of Misfortune Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (7, -18, D:10) a +0 chain mail (11, 36, D:10) a +0 giant club (12, -9, D:10) a cursed -2 giant spiked club (12, 36, D:10) a potion of magic (15, 5, D:10) a +0 plate armour (17, 17, D:10) a +0 pair of gloves (18, -15, D:10) 15 arrows (18, 21, D:10) a +0 troll leather armour (19, 1, D:10) a +0 ring mail a +0 flail (19, 4, D:10) a +0 robe a +0 dagger (19, 5, D:10) a +1 arbalest of flaming (19, 6, D:10) a +0 plate armour a +0 hand axe (19, 22, D:10) a +0 short sword a +0 leather armour a scroll of immolation (20, 0, D:10) a +0 leather armour a +0 dagger (24, -11, D:10) 15 bolts a +0 hand crossbow a +0 whip (28, 29, D:10) an uncursed staff of wizardry (31, 0, D:10) a +0 dagger (32, -1, D:10) a +0 dagger (33, 2, D:10) a cursed +0 whip (34, -7, D:10) a +0 robe (37, 20, D:10) a cursed -1 chain mail (40, 24, D:10) a +0 war axe (48, 8, D:10) 4 needles of frenzy (50, 2, D:10) a +4 chain mail a +0 trident (52, 0, D:10) a +1 mace of holy wrath (54, -3, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Roem's Magic Scroll Boutique a scroll of enchant weapon (97 gold) a scroll of enchant armour (97 gold) a scroll of summoning (123 gold) a scroll of blinking (97 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of vulnerability (97 gold) [Shop] Setez's Jewellery Shoppe an uncursed ring of fire (275 gold) an uncursed amulet of guardian spirit (330 gold) a +3 ring of strength (172 gold) a +3 ring of intelligence (172 gold) an uncursed ring of positive energy (220 gold) an uncursed amulet of regeneration (330 gold) the ring "Ceips" {+Fly rN+++ AC+3 Int-3 Stlth+} (523 gold) [ring of protection] It affects your AC (+3). It affects your intelligence (-3). It renders you almost immune to negative energy. It lets you fly. It makes you more stealthy. an uncursed amulet of harm (330 gold) an uncursed ring of stealth (192 gold) (0, 0, D:11) 27 arrows (8, 8, D:11) a cursed +0 ring mail (17, 30, D:11) a +0 shortbow 10 arrows (18, 2, D:11) a +0 pair of gloves (18, 31, D:11) 7 arrows (19, 20, D:11) a +0 leather armour (22, -4, D:11) a +0 troll leather armour (24, 1, D:11) a +0 falchion (26, 10, D:11) a +0 glaive (27, 11, D:11) a +0 dire flail (28, 6, D:11) a +0 ring mail (28, 7, D:11) a +2 hand axe of chopping (28, 9, D:11) a +0 dagger (28, 12, D:11) a +0 trident (28, 14, D:11) a +0 giant club a +0 giant club (29, 10, D:11) a +0 halberd (31, 9, D:11) a +0 long sword (31, 10, D:11) a +0 leather armour a +0 leather armour a +2 dagger of electrocution (31, 14, D:11) a +0 giant club a cursed -3 giant club (31, 16, D:11) a +0 flail (31, 18, D:11) a +0 halberd (31, 21, D:11) a +2 whip of venom (32, 8, D:11) a +0 ring mail a +0 spear (34, 8, D:11) a +0 club (34, 23, D:11) a book of Callings (38, 30, D:11) an uncursed ring of stealth (41, 23, D:11) a +0 long sword (42, 24, D:11) a +0 scythe (47, 1, D:11) the +2 halberd of Optimality {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. (55, 2, D:11) an uncursed ring of ice an uncursed ring of poison resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (7, 28, Lair:1) a potion of brilliance (10, 24, Lair:1) the +5 flail "Ruaxad" {holy, rF+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. (14, -21, Lair:1) the +1 hunting sling "Befogg" {venom, rN+ MR+} It poisons the ammo it fires. It protects you from negative energy. It affects your resistance to hostile enchantments. (21, 16, Lair:1) a +1 pair of gloves (34, -19, Lair:1) a +0 scale mail (35, -7, Lair:1) a +0 lajatang (36, -7, Lair:1) a +0 club (44, 18, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Flames (7, 7, Lair:2) a +1 hunting sling of freezing (18, 6, Lair:2) a +0 dagger (25, -15, Lair:2) a +0 flail (44, 29, Lair:2) a +2 trident of protection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (0, 7, Lair:3) a +0 chain mail (12, 19, Lair:3) a +0 scale mail (17, -7, Lair:3) a +0 robe (20, -16, Lair:3) a +0 robe (21, -5, Lair:3) a +0 plate armour (25, -6, Lair:3) a +0 shield (39, -21, Lair:3) a +2 ring of dexterity a +4 ring of strength an uncursed amulet of regeneration (43, 14, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (17, 11, Lair:4) a +0 war axe (32, -25, Lair:4) a +0 hat (35, -3, Lair:4) a +0 quarterstaff (37, -41, Lair:4) a +0 arbalest (40, -17, Lair:4) a +0 scimitar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (1, 3, Lair:5) a +0 spear (2, 8, Lair:5) a +0 chain mail (5, 14, Lair:5) a +0 leather armour (9, -13, Lair:5) 18 arrows (10, 3, Lair:5) a +0 dire flail (12, 19, Lair:5) 30 tomahawks of returning an uncursed ring of see invisible 21 tomahawks (22, -12, Lair:5) a book of Misfortune (24, 23, Lair:5) a +0 quarterstaff (26, -31, Lair:5) a potion of magic (26, 22, Lair:5) a +0 whip (30, 21, Lair:5) a +0 trident (32, 17, Lair:5) 9 arrows (34, 16, Lair:5) a +0 pair of gloves (38, -28, Lair:5) a +0 long sword (42, 5, Lair:5) a +0 hand axe (43, -17, Lair:5) 18 arrows (43, 3, Lair:5) a +0 club (46, 12, Lair:5) a +0 quarterstaff (49, 6, Lair:5) a +0 hand crossbow (57, -11, Lair:5) a potion of brilliance (58, -3, Lair:5) a scroll of noise (62, -16, Lair:5) a +0 chain mail (62, 23, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (40, 6, Lair:6) a +0 cloak (40, 17, Lair:6) a +0 scale mail (41, 4, Lair:6) a +0 ring mail an ice cave (0, 0, IceCv) the +1 long sword of Nemelex Xobeh's Esteem {holy, Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). (7, -16, IceCv) a +0 blowgun (10, 33, IceCv) a yak corpse (13, 36, IceCv) a +0 short sword