MirrMurr Level 1 of the Dungeon (0, 17, D:1) a +0 whip (1, 20, D:1) a +0 leather armour (4, -7, D:1) a +0 club (5, -1, D:1) a +0 spear (8, 34, D:1) a +0 short sword (13, 33, D:1) a +0 robe (21, 25, D:1) a +0 animal skin (25, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (0, 26, D:2) a +0 dagger (8, 4, D:2) a +0 club (15, 20, D:2) a +0 mace (16, 19, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (19, 24, D:2) an uncursed amulet of the gourmand (23, -17, D:2) a +0 helmet (25, -13, D:2) a bat skeleton (26, -16, D:2) a cursed -2 whip a kobold corpse (skeletalised by now) (28, -13, D:2) a +0 dagger (28, 4, D:2) a +0 short sword (31, -15, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a cursed -1 whip (3, -1, D:3) a potion of brilliance (3, 0, D:3) a ration (4, 7, D:3) a +0 mace (unseen) (5, 6, D:3) a +0 whip (5, 7, D:3) a +0 whip