MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -47, D:1) a +0 club (7, -13, D:1) a +0 club (9, -45, D:1) a +0 dagger (9, -6, D:1) a cursed +0 ring mail (13, -13, D:1) a +0 short sword (35, -52, D:1) a +0 mace (46, -7, D:1) a +0 animal skin (48, -6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (21, -13, D:2) a +0 leather armour (29, -24, D:2) a +0 club (33, -16, D:2) a bat skeleton (36, 4, D:2) an uncursed ring of magical power (40, 11, D:2) a +0 ring mail (44, -20, D:2) a +0 dagger (45, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (47, -13, D:2) an adder corpse (skeletalised by now) (55, -21, D:2) a +0 chain mail (58, 12, D:2) 5 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (17, 10, D:3) an adder corpse (21, 17, D:3) a potion of berserk rage (21, 18, D:3) a rat corpse (25, 2, D:3) a giant cockroach corpse (26, 3, D:3) 3 potions of brilliance (26, 29, D:3) a stone