MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, 14, D:1) a +0 short sword (10, 3, D:1) a +0 club (11, 5, D:1) a +0 club (12, 3, D:1) a +0 short sword of venom (16, 13, D:1) 19 bolts (27, 21, D:1) a +0 club (28, 7, D:1) a +0 dagger (30, 2, D:1) a +0 leather armour (36, -4, D:1) a +0 whip (47, -11, D:1) a +0 club (51, -1, D:1) a +0 spear Level 2 of the Dungeon (5, -4, D:2) a +0 club (7, -19, D:2) a cursed -1 club (15, -23, D:2) a potion of magic (15, 10, D:2) a +0 dagger (16, 10, D:2) a +0 club (18, -18, D:2) an uncursed amulet of harm (20, 3, D:2) a +0 club (21, 9, D:2) an uncursed amulet of magic regeneration (43, -24, D:2) a +0 animal skin (48, -18, D:2) a +0 club Level 3 of the Dungeon (3, 13, D:3) a +5 dagger of venom (9, 17, D:3) a +0 club (10, 17, D:3) a +0 club (12, 27, D:3) a +0 flail (13, 7, D:3) a +0 club (13, 11, D:3) a +0 short sword a +0 hand crossbow a +0 robe (13, 21, D:3) a +0 leather armour (14, 2, D:3) a +0 club (14, 18, D:3) a cursed +0 club a +0 dagger a +0 club (14, 19, D:3) a +0 club (23, 12, D:3) a +1 dagger of venom (29, 22, D:3) a +0 club a +0 club (30, 18, D:3) a +0 dagger (33, 18, D:3) a cursed +0 dagger (34, 18, D:3) a +0 club (34, 21, D:3) a +0 dagger (40, 2, D:3) a +0 robe (40, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -36, D:4) a +1 spear (7, -20, D:4) a +0 dagger (8, -18, D:4) 11 sling bullets (17, 11, D:4) a +0 chain mail (31, -14, D:4) a +0 dagger (33, -36, D:4) a +0 giant spiked club (33, -26, D:4) a +0 leather armour a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, 21, D:5) a +0 short sword (9, 30, D:5) a +0 dire flail a +2 robe of the Archmagi (11, 30, D:5) a +0 whip a +0 ring mail (14, 32, D:5) a +0 mace (25, 16, D:5) a +0 dagger a +0 robe (27, 13, D:5) a +0 flail a +0 leather armour (29, 31, D:5) an uncursed ring of fire (30, 32, D:5) a cursed +0 giant spiked club (31, 33, D:5) a +0 chain mail (33, 26, D:5) a +0 robe (37, 16, D:5) a +0 flail (41, 20, D:5) a +0 whip (43, 16, D:5) a +0 giant club (48, 6, D:5) a +0 spear (52, 0, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a cursed +0 hand axe (2, 2, D:6) a +0 giant club (4, -7, D:6) a potion of brilliance (6, 4, D:6) a +0 plate armour a +0 war axe (7, -10, D:6) an uncursed amulet of harm (7, 3, D:6) a cursed +0 chain mail a +0 dagger (7, 4, D:6) a +0 ring mail a +0 hand axe (8, 10, D:6) a +0 ring mail (14, 36, D:6) 24 sling bullets (16, -19, D:6) a +0 club (20, -11, D:6) 24 bolts (32, 25, D:6) a +0 club a +0 dagger of venom a cursed +0 robe a +0 dagger a +0 robe a +0 club (33, 25, D:6) a +0 chain mail a +0 short sword 5 tomahawks (34, 25, D:6) a +0 dagger a +0 robe (40, 1, D:6) a +0 dagger a +0 robe (43, 26, D:6) a +0 spear (43, 28, D:6) a +0 dagger (45, 26, D:6) a +0 mace (45, 28, D:6) a +0 falchion (55, 12, D:6) a +0 club (58, 35, D:6) a +0 hand axe a +0 robe (59, 10, D:6) a +0 chain mail (59, 35, D:6) a +0 short sword (65, -20, D:6) a +0 shortbow (68, 15, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Jelygg's Magic Scroll Emporium a scroll of immolation (38 gold) a scroll of identify (22 gold) 3 scrolls of teleportation (99 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of remove curse (33 gold) [Shop] Diteam's Weapon Shoppe a +0 quarterstaff (52 gold) a +0 morningstar (52 gold) a +0 war axe (45 gold) the +7 flail "Avuzxe" {flame, +Rage rN++ MP+9 Dex-5} (919 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you go berserk. a +7 great sword of electrocution (691 gold) a +0 shortbow (39 gold) a +0 scythe (39 gold) 19 stones (24 gold) a +0 rapier (52 gold) a +0 scimitar (52 gold) a +2 hand axe of flaming (226 gold) [Shop] Vaiwogom's Jewellery Shop a +5 ring of dexterity (453 gold) a cursed amulet of inaccuracy (22 gold) an uncursed amulet of rage (440 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of faith (440 gold) a +3 ring of dexterity (172 gold) the amulet "Owki" {Harm *Drain rF+ Str+4 Dex+4} (668 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It affects your dexterity (+4). It protects you from fire. It causes draining when unequipped. the ring of the Commoners {Dex+3 Stlth-} (228 gold) [ring of loudness] It affects your dexterity (+3). It makes you less stealthy. an uncursed ring of ice (275 gold) a +5 ring of strength (453 gold) an uncursed ring of protection from magic (275 gold) a cursed ring of loudness (49 gold) [Shop] Minteor's Weapon Shop the +5 quarterstaff "Cilen" {vamp, Str+4} (733 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). a +0 war axe (49 gold) a +0 long sword (49 gold) 22 poisoned needles (123 gold) a +0 dire flail (56 gold) a +0 trident (49 gold) 16 arrows (44 gold) a +0 great sword (91 gold) a +0 falchion (42 gold) [Shop] Zisuje's General Store 10 stones (13 gold) 21 sling bullets (136 gold) a +0 robe (9 gold) a wand of flame (20) (143 gold) a wand of random effects (7) (58 gold) a +0 buckler (58 gold) a scroll of amnesia (45 gold) a cursed -3 whip (1 gold) 24 stones (31 gold) 20 arrows (52 gold) a +0 shortbow (39 gold) (0, 0, D:7) a +0 falchion (25, 17, D:7) a +0 dagger a +0 robe (26, 18, D:7) a +0 trident a +0 plate armour (30, 23, D:7) a +0 dagger a +0 robe a +0 flail a +0 scale mail (44, 24, D:7) a +0 battleaxe a +0 plate armour (51, 41, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (14, 26, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (16, 26, D:8) a +0 dagger a +0 plate armour a +0 hand axe a +0 scale mail (17, 26, D:8) a +0 flail a +0 leather armour (18, 8, D:8) the +10 rapier of Saonalen {protect, *Corrode +Blink rPois SInv} It protects the one who uses it against injury (+AC on strike). It protects you from poison. It lets you see invisible. It lets you blink. It may corrode you when you take damage. (18, 26, D:8) a +0 dagger a +0 robe (19, 26, D:8) a +0 club a +0 leather armour (19, 27, D:8) a +0 short sword (20, -2, D:8) a +0 chain mail (25, -7, D:8) a +0 shortbow (28, -1, D:8) a +0 hand axe (29, -1, D:8) a +0 robe a +0 dagger (29, 28, D:8) a cursed -1 dagger a +0 robe (30, 0, D:8) a +0 leather armour a +0 club (34, -5, D:8) a +0 whip (38, 35, D:8) a +0 ring mail (41, 2, D:8) a +0 fustibalus (44, 22, D:8) a +0 robe (53, 24, D:8) a wand of random effects (32) (54, 10, D:8) a +0 hunting sling (56, 27, D:8) a +0 hunting sling a +0 quarterstaff 30 sling bullets a +0 leather armour (59, 25, D:8) 5 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -5, D:9) 2 arrows (still there?) an arrow (still there?) (1, -4, D:9) 2 arrows (still there?) an arrow (still there?) (1, -3, D:9) 2 arrows (1, -2, D:9) a kobold corpse (1, -1, D:9) an arrow (1, 1, D:9) an arrow (11, 0, D:9) 2 arrows (12, 0, D:9) 3 arrows (13, 0, D:9) an arrow (16, -10, D:9) a +0 club a +0 ring mail a +0 dagger a +0 robe (16, -6, D:9) 26 sling bullets (17, -10, D:9) a +0 dagger a +0 robe (17, 0, D:9) an arrow (18, 0, D:9) an arrow (19, -8, D:9) an electric eel skeleton (27, -9, D:9) an arrow (27, -8, D:9) an arrow (28, -10, D:9) an arrow (28, 31, D:9) 17 gold pieces (30, 29, D:9) a throwing net (31, -11, D:9) an arrow (unseen) (32, 28, D:9) 11 gold pieces (34, 28, D:9) 20 gold pieces (34, 33, D:9) a +0 club (still there?) an arrow (still there?)