MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, -16, D:1) a +0 whip (5, -18, D:1) a +0 dagger (27, -9, D:1) 6 exploding tomahawks (48, -24, D:1) a +0 club (57, -56, D:1) a +0 club (70, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 large shield (8, 2, D:2) an arrow (9, 2, D:2) an arrow (10, 2, D:2) an arrow (10, 13, D:2) 3 gold pieces (11, 2, D:2) an arrow (12, 2, D:2) 2 arrows (12, 3, D:2) an arrow (32, 16, D:2) a +0 dagger (35, 53, D:2) a +0 dagger (37, 11, D:2) a +0 quarterstaff (44, 14, D:2) a +0 whip (46, 38, D:2) a +0 mace (47, 42, D:2) a +0 mace