MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 19, D:1) a +0 club (19, 19, D:1) a +0 dagger (23, -6, D:1) a +0 club (25, -5, D:1) a +0 club a +0 club (25, -2, D:1) a +0 robe (25, 4, D:1) 27 arrows (29, 20, D:1) a +2 hand axe of holy wrath (37, 0, D:1) a +0 robe (38, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 9, D:2) a +0 dagger (6, 14, D:2) a cursed -3 mace (13, 30, D:2) a +0 leather armour (17, 38, D:2) a +0 dagger (25, 2, D:2) a +0 hand axe (25, 18, D:2) 27 arrows (32, 25, D:2) a +0 dagger (35, 25, D:2) a +0 club (36, 10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -24, D:3) a +0 dagger (21, -11, D:3) a +0 club (30, -6, D:3) a +0 helmet a +0 animal skin a +0 short sword (33, -11, D:3) a +0 club a +0 club (34, -9, D:3) a +0 club (34, -4, D:3) a +0 whip (35, -9, D:3) a cursed +0 club (37, -5, D:3) a +0 club (38, -6, D:3) a +0 leather armour a +0 whip (38, -2, D:3) a +0 robe a +0 dagger (42, -6, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (12, -33, D:4) a +0 spear (12, -14, D:4) a +0 club (13, -15, D:4) a +0 robe a +0 dagger (14, -14, D:4) a +0 club (17, -4, D:4) a +0 short sword (23, -20, D:4) 16 arrows (31, -33, D:4) a +2 flail of protection (33, -10, D:4) a +0 war axe (42, 5, D:4) a +0 leather armour (59, -46, D:4) a cursed amulet of inaccuracy (61, -38, D:4) a +0 ring mail Level 5 of the Dungeon (1, 43, D:5) a +0 great mace (14, 12, D:5) a +0 flail (14, 13, D:5) a +0 chain mail (16, 14, D:5) a +0 ring mail a +0 dagger of holy wrath (17, 13, D:5) a +0 trident (21, 14, D:5) a cursed -1 dagger (23, 38, D:5) 19 arrows (28, 7, D:5) 14 arrows (40, 14, D:5) a +0 battleaxe (42, 25, D:5) a -3 ring of dexterity (43, 15, D:5) a +0 club (44, 13, D:5) 28 arrows (49, 17, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 2 tomahawks (0, 1, D:6) 3 tomahawks (0, 2, D:6) a +0 war axe (0, 3, D:6) a tomahawk (0, 4, D:6) a tomahawk (11, 3, D:6) a +0 ring mail (13, -19, D:6) a +0 giant spiked club (17, -6, D:6) a +2 robe of magic resistance a +0 long sword (18, -3, D:6) a +0 flail a +0 club a +0 club (19, -24, D:6) a +0 flail (20, 0, D:6) a +0 robe (24, -20, D:6) a +0 robe (29, 20, D:6) a +0 rapier a +0 leather armour (31, -19, D:6) 5 arrows (31, -18, D:6) 17 arrows a +0 shortbow (37, -31, D:6) a +0 cloak (42, -5, D:6) a +0 leather armour (44, 8, D:6) a +0 spear a +0 spear (60, -18, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (19) (35, -29, D:7) the cursed +0 plate armour of the Salmon {rF- rN+ Int+2 Dex+10} It affects your intelligence (+2). It affects your dexterity (+10). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (39, -27, D:7) 19 arrows (40, -1, D:7) a +0 robe a +4 mace (40, 0, D:7) a +0 robe a +0 trident (40, 10, D:7) a +0 short sword (41, -2, D:7) a +0 halberd (42, -2, D:7) a +0 robe a +0 great sword (43, 0, D:7) a +0 leather armour a +0 trident (45, 11, D:7) a +0 flail 2 tomahawks a +0 leather armour (48, -10, D:7) a +0 leather armour (49, -10, D:7) a +0 robe a +0 dagger (58, -18, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (17, -4, D:8) a +0 chain mail a +0 mace (19, -14, D:8) a +0 giant club (23, -5, D:8) a cursed +0 shortbow 30 arrows (25, -16, D:8) a +0 hunting sling (33, -15, D:8) a +0 giant club a +0 giant club (38, 5, D:8) a +0 giant club a +0 giant club (41, -13, D:8) a +0 giant club (53, 0, D:8) 20 arrows (55, -10, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 club (2, -3, D:9) a +2 flail of protection a +0 ring mail (9, 12, D:9) a +0 robe (10, 25, D:9) a +2 buckler (12, 39, D:9) a +0 falchion (18, 20, D:9) 28 gold pieces (19, 19, D:9) a scroll of teleportation (19, 21, D:9) a +0 mace (20, 20, D:9) a wand of iceblast (9) (25, 16, D:9) a +0 leather armour (49, 27, D:9) a +0 scale mail