MirrMurr Level 1 of the Dungeon (9, 11, D:1) a +0 club (32, -13, D:1) a +0 club (39, -5, D:1) a +0 ring mail (45, 26, D:1) a +0 leather armour (54, 20, D:1) a cursed -1 club (56, -2, D:1) a +0 club (57, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -5, D:2) a +0 club a hobgoblin corpse (20, -3, D:2) a +0 club (unseen) (21, 22, D:2) 13 arrows (26, 19, D:2) a bat corpse (skeletalised by now) (27, 25, D:2) a ball python corpse (skeletalised by now) (31, -5, D:2) a potion of heal wounds (35, -10, D:2) a scroll of fear (36, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (0, 4, D:3) a rat corpse