MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (3, -27, D:1) a +0 whip (5, -29, D:1) a +0 club (6, -14, D:1) a +0 club (31, -30, D:1) a cursed +0 robe (41, -15, D:1) a +0 dagger (44, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 40, D:2) 19 arrows (2, 0, D:2) a +0 leather armour (3, 1, D:2) a +0 pair of boots (4, 49, D:2) a +0 falchion (24, 0, D:2) a cursed -2 club (24, 45, D:2) a +0 flail (31, 23, D:2) a +0 club (36, 32, D:2) a +0 dagger (39, 27, D:2) a +1 mace of protection (44, 22, D:2) a +0 chain mail (49, 9, D:2) a cursed -2 dagger Level 3 of the Dungeon (6, -3, D:3) a +0 scale mail (12, -52, D:3) a +0 club (14, -13, D:3) a +0 dagger (38, -56, D:3) a +0 dagger (38, -9, D:3) a +0 scale mail a +0 flail (57, -10, D:3) a +0 centaur barding (58, -6, D:3) a +0 short sword (60, -35, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of protection (53, 0, D:4) a +0 club (55, -18, D:4) a scarf of spirit shield (68, 9, D:4) a cursed +0 giant spiked club Level 5 of the Dungeon [Shop] Huthrieg's Antique Armour Shop the cursed +0 plate armour "Doinynn" {*Contam rN+++} (1102 gold) It renders you almost immune to negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. the +1 robe of Buanei {+Fly rC+ Int-3 Dex+4} (621 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. It lets you fly. a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +2 robe of fire resistance (460 gold) a +0 crystal plate armour (2080 gold) a +0 pair of boots (117 gold) a +0 shield (117 gold) a +1 pair of boots (299 gold) a +0 plate armour (598 gold) a +1 chain mail of magic resistance (429 gold) (1, -41, D:5) the +2 pair of boots "Plog" {rElec rC++ MR- Dex+4} It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (18, -10, D:5) the +1 ring mail "Nydasm" {-Tele rCorr Int-5 SInv} It affects your intelligence (-5). It lets you see invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. (21, -38, D:5) an uncursed ring of loudness (21, -28, D:5) a +0 pair of gloves (36, -38, D:5) a +0 robe (39, -38, D:5) a +0 leather armour (41, -29, D:5) a +0 spear (47, -18, D:5) a +0 whip (55, -8, D:5) a +0 club (56, -57, D:5) 11 arrows (57, -55, D:5) a +0 cloak (57, -31, D:5) a +0 chain mail a +1 dire flail of crushing (58, -55, D:5) a +0 flail (58, -54, D:5) a +0 flail (62, -16, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 glaive (3, 25, D:6) a +0 hand axe (12, 14, D:6) a +0 flail (13, 32, D:6) a cursed ring of loudness (15, 13, D:6) a +0 robe a +0 dagger (16, 2, D:6) a +0 fustibalus (19, 10, D:6) a +0 hand axe a +0 plate armour (28, 13, D:6) a +0 chain mail (47, 33, D:6) a +0 spear (47, 35, D:6) a +0 whip (47, 36, D:6) a +0 spear (48, 11, D:6) a +0 short sword (48, 33, D:6) a +0 club (49, 12, D:6) a +0 club (50, 12, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (6, 16, D:7) a +0 hunting sling a +4 quarterstaff of protection a +0 ring mail (7, -28, D:7) a +0 robe (15, 9, D:7) a +0 ring mail (16, -37, D:7) a +0 dagger a +0 robe (16, 12, D:7) a +0 rapier (17, -38, D:7) a -2 robe a +0 dagger (17, -34, D:7) a +0 mace 3 tomahawks a cursed +0 ring mail (29, -33, D:7) a +0 hand axe (31, -34, D:7) a cursed -1 giant spiked club (32, -34, D:7) a +0 giant club (45, -25, D:7) a +2 chain mail of poison resistance a +0 war axe (47, -38, D:7) a +0 club a +0 ring mail (47, -36, D:7) a +0 leather armour a +0 club (47, -23, D:7) a +0 leather armour a +0 dagger (47, -1, D:7) a +0 club a +0 dagger a +0 robe (47, 0, D:7) a +0 flail (48, -36, D:7) a +0 robe a +2 dagger of speed Level 8 of the Dungeon (0, 0, D:8) a +1 robe a +4 dagger of chaos (1, -25, D:8) an arrow (1, -3, D:8) 14 arrows (2, -25, D:8) a +0 giant spiked club a +0 giant spiked club (3, -42, D:8) a +0 dagger (3, -24, D:8) a +0 giant club (3, -23, D:8) 10 arrows a +0 shortbow (4, -38, D:8) a +0 leather armour a +0 mace (9, -36, D:8) a +0 hand axe (11, -35, D:8) a +0 mace (12, -35, D:8) a cursed +0 scale mail a +0 chain mail (20, 4, D:8) a +0 hand axe a +0 animal skin (21, -43, D:8) a +0 short sword (30, -1, D:8) a +0 ring mail (32, -14, D:8) a +0 whip of flaming a +0 robe (36, 2, D:8) a +0 hand axe a +0 hand axe (37, -34, D:8) a +0 scale mail (37, -29, D:8) a +0 giant club (38, 3, D:8) a +0 chain mail a +0 dire flail (39, 3, D:8) a +0 dagger (48, 17, D:8) the cursed +0 pair of gloves of the Rose {rF- MR- Int+6} It affects your intelligence (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (51, 12, D:8) a +0 trident a +0 ring mail (51, 13, D:8) a +0 hand axe (53, 15, D:8) a +0 flail a +0 dagger (54, 9, D:8) a +0 dagger of venom a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -10, D:9) 30 arrows a +0 shortbow (17, -13, D:9) a +1 pair of boots (20, 27, D:9) a +0 scythe (36, 20, D:9) (unseen) (47, 4, D:9) a +2 flail a +0 robe a +3 spear a +0 robe (48, 4, D:9) a cursed -2 robe a +0 robe of cold resistance a +0 scimitar (49, 1, D:9) a +0 dire flail a +0 robe a cursed +0 flail a +0 robe Level 10 of the Dungeon [Shop] Zisegg's Gadget Shop a wand of polymorph (10) (156 gold) a wand of iceblast (10) (182 gold) a wand of enslavement (14) (208 gold) a wand of enslavement (13) (195 gold) a phantom mirror (390 gold) a phial of floods (520 gold) a wand of digging (8) (312 gold) a sack of spiders (260 gold) a wand of flame (20) (143 gold) a wand of enslavement (6) (104 gold) a box of beasts (260 gold) (1, -17, D:10) a +0 mace (1, -16, D:10) a +0 giant club a +0 giant club a +0 halberd (1, -15, D:10) a +0 giant club a +0 flail a +2 mace of holy wrath a +0 plate armour (1, 15, D:10) a cursed ring of teleportation (2, -18, D:10) a cursed -2 giant club a +0 trident (3, -18, D:10) a +0 giant spiked club a +0 spear a cursed +0 ring mail (5, -17, D:10) a cursed -2 giant club (5, 27, D:10) a +0 shortbow (6, -16, D:10) a +0 flail (6, -13, D:10) 13 arrows (6, -3, D:10) a cursed -3 giant spiked club a +0 giant club (6, 27, D:10) an uncursed staff of wizardry a +0 club (6, 28, D:10) a +4 scythe of venom a +0 shortbow of velocity 15 arrows (7, -3, D:10) a +0 hand axe (9, -6, D:10) an uncursed staff of conjuration (10, 10, D:10) 31 sling bullets a +1 hunting sling of freezing (10, 24, D:10) a large rock (11, -10, D:10) a +0 whip (11, 27, D:10) a +0 whip (13, -6, D:10) 24 arrows (13, 17, D:10) a +0 chain mail a +0 morningstar (13, 30, D:10) a large rock (14, 25, D:10) 3 large rocks (15, 23, D:10) a +2 whip of venom (18, 22, D:10) a +1 halberd of freezing (19, 20, D:10) a +0 chain mail (19, 21, D:10) a +0 giant club a +0 robe a +4 dagger (19, 22, D:10) a +2 scimitar of flaming a +0 robe (22, -4, D:10) a +0 centaur barding 29 arrows a +0 shortbow (23, -3, D:10) a +0 hand axe a +0 robe a +0 dagger a +0 dagger (25, 18, D:10) a +0 robe a +3 flail (27, 10, D:10) a +2 robe of positive energy a +0 dagger (30, -8, D:10) a -1 spear a +0 animal skin (31, 6, D:10) a +0 giant club (33, -3, D:10) 21 arrows (33, 13, D:10) 12 arrows (36, 5, D:10) 14 arrows Level 1 of the Lair of Beasts (2, 37, Lair:1) a scroll of immolation (21, 48, Lair:1) a scroll of random uselessness (22, 49, Lair:1) a +0 dagger (34, 24, Lair:1) a +0 flail (34, 42, Lair:1) 24 sling bullets (35, 24, Lair:1) 20 sling bullets (39, 17, Lair:1) a +0 dagger (40, 21, Lair:1) a +0 leather armour (43, 32, Lair:1) a +0 halberd of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of curing (9, 0, Lair:2) a bolt (10, -3, Lair:2) 6 bolts (10, 1, Lair:2) a bolt (unseen) (11, -1, Lair:2) a bolt (11, 0, Lair:2) a bolt (12, -1, Lair:2) a bolt (12, 0, Lair:2) a bolt (12, 1, Lair:2) a bolt (13, -1, Lair:2) a bolt (13, 0, Lair:2) a bolt (16, -2, Lair:2) a bolt (17, 1, Lair:2) a bolt (17, 2, Lair:2) a bolt (18, 0, Lair:2) a bolt (18, 1, Lair:2) 3 bolts (18, 2, Lair:2) 2 bolts (19, 0, Lair:2) a bolt (21, -5, Lair:2) a bolt (23, -2, Lair:2) a +0 spear a labyrinth (0, 0, Lab) 2 poisoned javelins (0, 3, Lab) a poisoned javelin (0, 4, Lab) a poisoned javelin (9, -28, Lab) a +4 war axe of chopping (9, -26, Lab) a +0 flail