MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -7, D:1) a +0 club (11, -16, D:1) a +0 whip (18, -10, D:1) a +0 dagger (24, 5, D:1) a +0 dagger (28, -38, D:1) a +0 robe (38, -46, D:1) a +0 buckler (43, -17, D:1) a +0 robe (45, -2, D:1) 13 arrows (46, -8, D:1) a +0 robe (50, -10, D:1) a +0 leather armour (57, 4, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, 23, D:2) a +1 ring mail of poison resistance (31, 9, D:2) a cursed +0 club (36, 5, D:2) a +0 dagger (54, 32, D:2) a +0 whip (56, 10, D:2) 8 tomahawks