MirrMurr Level 1 of the Dungeon (2, -22, D:1) a +0 leather armour (4, -9, D:1) a +0 whip (10, -22, D:1) a +0 club (12, -22, D:1) a +0 leather armour (17, -28, D:1) a +0 club (31, -36, D:1) a +0 ring mail (33, -13, D:1) a +0 animal skin (33, -8, D:1) a +0 dagger (40, -2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -13, D:2) a +0 dagger (2, 20, D:2) a +0 falchion (5, -8, D:2) a +0 spear (12, 6, D:2) a +0 robe a +0 scythe (24, -16, D:2) a +5 club a +0 robe (26, 3, D:2) a +0 ring mail (30, 7, D:2) a +0 leather armour (34, 6, D:2) a +0 dagger (34, 7, D:2) a +0 dagger (35, 5, D:2) a +0 club (36, -9, D:2) a +0 club (36, 5, D:2) a +0 dagger (37, 5, D:2) a +0 club a +0 club a +0 trident a cursed +0 animal skin (37, 6, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of protection from cold