MirrMurr Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (1, 4, D:1) a +0 club (4, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 14, D:1) a goblin skeleton (9, 32, D:1) a potion of curing (10, 21, D:1) a stone (11, 22, D:1) a rat corpse (12, 24, D:1) 8 gold pieces (13, 29, D:1) a +0 mace (13, 34, D:1) 16 gold pieces (14, 28, D:1) a ration (15, 29, D:1) a +0 club (unseen) (16, 22, D:1) 8 gold pieces (16, 27, D:1) a frilled lizard corpse (20, 23, D:1) a cursed +0 robe