MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, 10, D:1) 8 javelins (5, -27, D:1) a +0 ring mail (13, 11, D:1) 18 arrows (15, -29, D:1) a cursed -3 whip (16, -40, D:1) a +0 spear (25, -43, D:1) a +0 club (26, -44, D:1) a +0 hand axe (30, 2, D:1) 18 arrows (31, -2, D:1) a +0 club (37, -38, D:1) a +0 robe (37, -4, D:1) a +0 ring mail (40, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 animal skin (2, 0, D:2) a +0 dagger (14, -12, D:2) a +0 ring mail (29, 22, D:2) a +0 dagger (36, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 arrows (1, 2, D:3) a +0 flail a cursed +0 chain mail (2, 4, D:3) an uncursed amulet of the gourmand (2, 6, D:3) a +0 dagger (5, 1, D:3) a +0 whip (7, 3, D:3) a +0 whip (7, 9, D:3) a +0 spear (15, 34, D:3) a +0 whip (17, 26, D:3) a +0 falchion a +0 scale mail a +0 club (23, -5, D:3) a +3 ring of dexterity (33, 33, D:3) a +0 pair of boots (39, 32, D:3) a +0 robe Level 4 of the Dungeon [Shop] Atwejixo's Antique Armour Shop a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 pair of boots (126 gold) the cursed +0 plate armour of Starshine {Dex+2 Stlth+} (952 gold) It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. a +0 robe (19 gold) the +2 robe of Vines {NoPotionHeal Regen+7} (2240 gold) It increases your rate of regeneration. a +0 robe (19 gold) a +0 robe (19 gold) (0, 0, D:4) a +0 ring mail (11, -17, D:4) a +0 leather armour (15, -3, D:4) a +0 centaur barding (25, 10, D:4) a +0 giant club (26, -18, D:4) a +0 chain mail of cold resistance (28, 0, D:4) a +0 quarterstaff (34, 13, D:4) a potion of degeneration (39, 14, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Icumaseq's Antique Weapon Emporium the +4 dagger "Morg" {pain, MR+ Int+5} (1443 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 mace (90 gold) a +0 rapier (120 gold) a +0 spear (90 gold) a +0 quarterstaff (120 gold) the +5 great mace of Crusades {elec, +Fly rElec Str-4 Dex+4} (1719 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. It lets you fly. a +0 quarterstaff (120 gold) a cursed -1 flail (3 gold) a +3 quarterstaff of protection (654 gold) (0, 0, D:5) a +0 chain mail a +0 dagger (16, 7, D:5) a +0 leather armour (19, -7, D:5) a +0 long sword (26, 11, D:5) a +0 dagger (28, 5, D:5) a cursed +0 chain mail (36, -9, D:5) a +0 leather armour (36, -8, D:5) a +0 mace a +0 robe a +0 dagger (36, -7, D:5) a +0 scale mail a +0 dagger (45, -6, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 19 sling bullets (0, 2, D:6) 16 gold pieces (0, 17, D:6) a +0 giant club (0, 27, D:6) a +0 battleaxe a +0 chain mail (0, 28, D:6) a +0 dagger (1, -1, D:6) 12 gold pieces (1, 2, D:6) 14 stones (1, 3, D:6) 12 gold pieces (1, 24, D:6) a +0 short sword (1, 25, D:6) a +0 whip a +0 leather armour (2, 0, D:6) 18 gold pieces (5, 3, D:6) a +0 dagger (7, 18, D:6) a +0 giant club (14, 27, D:6) a +0 dagger (16, -23, D:6) a cursed +0 chain mail (18, -13, D:6) a +0 leather armour (18, 10, D:6) a +0 robe (49, 21, D:6) a +0 animal skin a +0 leather armour Level 7 of the Dungeon (3, 9, D:7) a +0 helmet (17, -28, D:7) 2 arrows (17, -26, D:7) a +0 dagger 18 arrows a +2 shortbow of flaming (17, -19, D:7) an arrow (19, -3, D:7) a +0 dagger (28, 3, D:7) a +0 chain mail (28, 9, D:7) a +0 robe (28, 10, D:7) a +0 robe (29, 9, D:7) a +0 short sword (29, 11, D:7) a +0 hand axe (30, 2, D:7) a +0 robe a +1 whip of flaming (43, -18, D:7) a +0 giant club (43, -10, D:7) a +0 robe a +1 dire flail a +0 robe (43, -1, D:7) a +0 leather armour (44, -12, D:7) a +0 robe a +0 great sword (47, -13, D:7) a cursed +0 long sword Level 8 of the Dungeon [Shop] Kosilyja's Antique Weapon Boutique a +2 executioner's axe of chopping (513 gold) a +1 morningstar of draining (269 gold) a +0 trident (66 gold) a +0 blowgun (47 gold) a +0 club (19 gold) a +0 spear (57 gold) a +2 hunting sling of flaming (279 gold) a +0 quarterstaff (76 gold) a +0 dagger (38 gold) a +2 hand crossbow of freezing (347 gold) a +0 broad axe (76 gold) a cursed -2 dire flail (1 gold) a +0 hand crossbow (66 gold) (2, 6, D:8) 28 arrows a +0 shortbow (5, -10, D:8) a +0 scale mail (5, -5, D:8) 3 silver javelins (10, -8, D:8) a +0 ring mail (11, -18, D:8) Sif Muna's Incunabulum of Boosts Spells Type Level a - Infusion Charms 1 (12, 4, D:8) a +0 robe (15, 1, D:8) a +0 robe (16, -1, D:8) a +0 short sword (16, 0, D:8) a +0 leather armour a +0 quarterstaff a +0 hunting sling (16, 9, D:8) 23 arrows a +0 shortbow (22, 2, D:8) a cursed -3 giant club (22, 20, D:8) a +0 quarterstaff (23, 19, D:8) 15 arrows (37, 9, D:8) a +0 giant club (39, 2, D:8) a +0 giant spiked club Level 9 of the Dungeon (3, -2, D:9) a +0 short sword (8, 29, D:9) a +1 ring of evasion the ring "Ozuageag" {Fire +Fly MR+ Str-3 Dex+6} [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. (11, 22, D:9) the +6 hand axe "Hydraslayer" {flame, rElec rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. (16, 20, D:9) a +0 trident (25, 28, D:9) 2 arrows (32, -5, D:9) a +0 robe a +0 dagger (32, 28, D:9) a +0 shortbow 18 arrows (35, -9, D:9) a +0 chain mail a +0 flail (37, -10, D:9) 3 scrolls of amnesia (39, -4, D:9) a +0 pair of gloves (50, -16, D:9) 30 arrows (53, 10, D:9) 3 silver tomahawks (54, 22, D:9) a +0 hand crossbow (64, 25, D:9) a +0 cloak a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 6 javelins (1, 32, D:10) a +0 whip a +0 robe (2, 21, D:10) a +0 flail (2, 25, D:10) a +0 scale mail 17 arrows (2, 26, D:10) a +0 spear of freezing a +2 trident of venom (2, 27, D:10) a +0 scale mail a +0 shield (2, 28, D:10) a +0 whip a +0 leather armour a +0 scimitar a +0 chain mail a +0 troll leather armour (3, 1, D:10) a +0 hand axe (4, 9, D:10) a +0 dagger (4, 25, D:10) a +2 spear of flaming (4, 26, D:10) a +0 club (5, 20, D:10) a +0 leather armour (6, 25, D:10) 8 arrows (6, 44, D:10) 11 arrows (8, 4, D:10) a +0 ring mail a +0 spear (8, 29, D:10) a +0 robe (12, 10, D:10) a +0 dagger (18, 4, D:10) a +0 hand axe a +0 robe (18, 32, D:10) a +0 shortbow 32 arrows (19, 4, D:10) a +4 shortbow of freezing a +0 scale mail a +2 whip of electrocution (19, 10, D:10) a +0 flail (22, 3, D:10) a +0 giant club (22, 4, D:10) a +0 dagger (23, 4, D:10) a +0 halberd a +0 plate armour (24, 5, D:10) a +0 giant club (27, 14, D:10) a +0 spear a +0 chain mail (28, -16, D:10) a +0 trident a +0 quarterstaff (29, -16, D:10) a +0 war axe (36, 7, D:10) a +0 giant club (36, 8, D:10) a +0 giant club (47, 25, D:10) a +0 dagger a +0 robe (49, 16, D:10) a +0 dagger a +0 robe (50, 15, D:10) a +1 mace of draining (50, 19, D:10) a +0 club a +0 ring mail (52, 14, D:10) a +0 dagger a +0 robe (54, -10, D:10) a book of Maledictions (62, 19, D:10) a +3 whip a +0 robe (63, 12, D:10) a +0 club a +0 robe (66, 36, D:10) the cursed +2 great sword "Anuyggan" {slice, +Fly rC+ Str+7 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-5). It protects you from cold. It lets you fly. It has a curse placed upon it. (66, 37, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a cursed +0 club a +0 leather armour (1, 0, D:11) a +0 dagger a +0 robe (1, 2, D:11) a +1 falchion of protection (2, 1, D:11) a +0 robe a +0 dagger (7, -3, D:11) 5 tomahawks (8, -8, D:11) a +0 cloak (25, 26, D:11) the +1 robe of the Past {-Cast Regen+ Dex+2} It affects your dexterity (+2). It prevents spellcasting. It increases your rate of regeneration. (26, 25, D:11) a +0 flail (27, -17, D:11) a cursed -2 giant spiked club a +0 giant club (27, 18, D:11) 23 sling bullets (27, 26, D:11) a +0 ring mail (unseen) (32, 3, D:11) a +0 troll leather armour (37, 8, D:11) a wand of enslavement (5) (40, 8, D:11) a cursed +0 falchion (50, 10, D:11) a +0 battleaxe Level 12 of the Dungeon (0, 0, D:12) a +0 robe (3, -1, D:12) a +2 whip of electrocution (3, 28, D:12) 23 arrows (5, 36, D:12) a +0 falchion (11, -4, D:12) a +0 broad axe (16, 1, D:12) a +0 club a +0 ring mail (16, 3, D:12) a +2 flail of pain a cursed +0 ring mail (16, 23, D:12) a +0 robe (17, 4, D:12) a +0 falchion (17, 24, D:12) a +0 chain mail a +0 long sword (17, 25, D:12) a +8 giant club (17, 26, D:12) a +0 leather armour a +0 hand axe (18, 2, D:12) a +0 dagger a +0 leather armour (18, 4, D:12) a cursed -3 hand axe (26, 52, D:12) a +0 troll leather armour (27, 6, D:12) a +0 plate armour (27, 11, D:12) a +0 flail (27, 16, D:12) 18 arrows (30, 52, D:12) a +0 flail (32, -2, D:12) a +0 robe (51, 3, D:12) a +0 hand axe (51, 7, D:12) a scroll of random uselessness (53, -6, D:12) a +0 robe a +0 dagger (53, 28, D:12) a +0 dire flail a +0 dire flail (55, -9, D:12) a +0 whip (55, 18, D:12) a wand of disintegration (10) a wand of flame (77) (56, -3, D:12) a +0 flail (58, 38, D:12) a +0 troll leather armour (65, 46, D:12) a cursed -3 battleaxe Level 13 of the Dungeon (0, 0, D:13) the ring of Qazlal's Anger {*Corrode rPois rN+++ EV+4 Int-4} [ring of evasion] It affects your evasion (+4). It affects your intelligence (-4). It protects you from poison. It renders you almost immune to negative energy. It may corrode you when you take damage. an uncursed amulet of the acrobat (2, -3, D:13) a +0 war axe (7, 4, D:13) 23 arrows a cursed -3 shortbow (10, -10, D:13) 17 arrows (12, -15, D:13) a +0 robe (14, -7, D:13) a +0 chain mail (21, -14, D:13) a +0 shield (24, -4, D:13) 18 arrows (29, -5, D:13) a +0 plate armour (29, 2, D:13) a +0 morningstar (36, -18, D:13) a scroll of noise (37, -16, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe (0, 1, D:14) a +0 robe (1, 0, D:14) a +3 spear (1, 1, D:14) a +0 battleaxe (2, 2, D:14) a +3 trident a +0 robe (3, 3, D:14) a +0 dire flail (4, 2, D:14) a wand of random effects (24) a +0 robe (6, 9, D:14) a +0 plate armour (9, -24, D:14) a +1 troll leather armour (9, -14, D:14) a +0 robe a +0 dagger (9, -6, D:14) an uncursed ring of wizardry (13, -30, D:14) a hippogriff skeleton (26, -42, D:14) 4 large rocks (26, 8, D:14) a +0 dagger a +0 robe (29, -28, D:14) a +0 short sword a +0 scale mail a +0 flail 8 tomahawks a +0 plate armour (30, -29, D:14) a +0 mace (30, -28, D:14) a +2 flail of holy wrath a cursed -3 dagger a +0 robe (31, 6, D:14) 25 arrows (32, -42, D:14) a wand of enslavement (5) (33, -44, D:14) a scroll of amnesia (33, -39, D:14) a scroll of amnesia (33, -1, D:14) an arrow (38, -39, D:14) a wand of random effects (30) (38, -4, D:14) 10 arrows a +0 shortbow (39, -8, D:14) 2 arrows (39, -7, D:14) 2 arrows (39, -6, D:14) an arrow (42, -6, D:14) a +1 glaive of venom (45, -8, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) a +0 trident (5, -27, D:15) a hydra corpse (skeletalised by now) (5, 0, D:15) a +0 hunting sling (10, 20, D:15) a +0 short sword (11, -33, D:15) a +0 falchion (11, -31, D:15) a +0 mace (12, -20, D:15) a +0 long sword (13, -33, D:15) a +0 hand axe (13, -31, D:15) a +2 spear of venom (17, 14, D:15) 10 gold pieces (18, -35, D:15) a scarf of spirit shield (18, -34, D:15) a hydra skeleton (23, 20, D:15) an acid dragon corpse (35, -37, D:15) a +4 scimitar of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (28) (7, -9, Lair:1) the +8 spear of Hunual {pain, +Blink rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It lets you blink. (25, -16, Lair:1) a +0 rapier (33, 39, Lair:1) +1 storm dragon scales (47, 24, Lair:1) 17 arrows (50, -12, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 24, Lair:2) a +0 leather armour (24, -9, Lair:2) a +0 shield (24, 34, Lair:2) an uncursed ring of positive energy (38, 24, Lair:2) a +0 chain mail (38, 30, Lair:2) 14 arrows (42, 7, Lair:2) 5 tomahawks of returning (54, -9, Lair:2) an uncursed staff of air an uncursed staff of poison Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (8, 13, Lair:3) a wand of random effects (23) (13, 30, Lair:3) 6 tomahawks (14, 3, Lair:3) an uncursed amulet of regeneration (20, -14, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (4, -47, Lair:4) 2 potions of degeneration (5, -25, Lair:4) a wand of random effects (12) (10, -10, Lair:4) a +0 leather armour (17, -11, Lair:4) a +0 broad axe (21, -16, Lair:4) a +0 robe a +0 flail (21, -14, Lair:4) a +0 dire flail (22, -17, Lair:4) a +0 short sword a +0 war axe (22, -16, Lair:4) a +0 robe (25, -39, Lair:4) a +0 leather armour (26, -33, Lair:4) a +0 dire flail (38, -3, Lair:4) a +0 leather armour (39, -14, Lair:4) a +0 robe (44, -25, Lair:4) a +0 dire flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (4, 28, Lair:5) 2 potions of resistance (6, 30, Lair:5) a ration (10, 30, Lair:5) a scroll of blinking (11, 25, Lair:5) 17 gold pieces (12, 28, Lair:5) the ring of Yguax {Fire Str+5 Int+4 SInv} [ring of fire] It enhances your fire magic. It affects your strength (+5). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. (29, 36, Lair:5) a scroll of amnesia (35, 2, Lair:5) a +0 ring mail (35, 43, Lair:5) a +0 broad axe (36, 16, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) the +5 short sword "Ingasoang" {pierce, rC+ Str-2 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. (0, 3, Lair:6) a +0 leather armour (2, -23, Lair:6) a +0 chain mail (2, -22, Lair:6) 2 scrolls of torment (13, -15, Lair:6) a +2 hat (15, -20, Lair:6) a cursed -1 falchion (19, 15, Lair:6) a +0 scale mail (22, 7, Lair:6) a +3 long sword of holy wrath a +1 dagger of draining a +1 dagger (45, -28, Lair:6) a +0 pair of gloves (54, -17, Lair:6) a +0 robe