MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 36, D:1) a +0 dagger (1, 2, D:1) a +0 dagger (28, 0, D:1) a +0 dagger (30, 34, D:1) a +0 club (33, 30, D:1) a +5 whip (41, 45, D:1) a +0 club (45, 23, D:1) a +0 ring mail (50, 28, D:1) a +0 club (52, 29, D:1) a +0 chain mail (56, 27, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -23, D:2) a +0 club (8, -19, D:2) a +0 club (10, -17, D:2) a potion of degeneration (12, -15, D:2) a +0 short sword (14, -3, D:2) a +0 centaur barding (15, -26, D:2) a +0 club (23, -18, D:2) a +0 leather armour (23, -15, D:2) a +0 club a +0 scale mail (23, -5, D:2) a +0 club (24, -6, D:2) a +0 club (26, -11, D:2) a +3 mace of draining (29, -14, D:2) a +0 club (30, -12, D:2) a scroll of amnesia (33, -16, D:2) a +0 short sword (35, -17, D:2) a +0 dagger (41, -16, D:2) a +0 dagger Level 3 of the Dungeon (11, -3, D:3) a cursed -1 club (14, 10, D:3) a +0 club (19, 6, D:3) a scroll of amnesia (21, -24, D:3) a +0 leather armour (21, 25, D:3) a +0 dagger (22, -25, D:3) a +0 short sword (22, -8, D:3) a +0 club (34, 19, D:3) a book of Minor Magic (35, 12, D:3) a +0 dagger (39, -3, D:3) a cursed -2 club a +0 leather armour a cursed -2 club (40, -3, D:3) a +0 hand axe (51, -13, D:3) a +0 war axe (54, 7, D:3) a +0 helmet (59, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, 16, D:4) a +0 dagger (7, 23, D:4) a +0 leather armour a +0 club (8, 23, D:4) a +1 spear (9, 22, D:4) a +0 leather armour a +0 mace a +0 club a +0 mace a +0 leather armour (24, 29, D:4) a +0 ring mail (29, 1, D:4) a scroll of noise (30, 50, D:4) the Compendium of Boosting Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Song of Slaying Charms 2 c - Ozocubu's Armour Charms/Ice 3 d - Regeneration Charms/Necromancy 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Inner Flame Hexes/Fire 3 g - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. Level 5 of the Dungeon (13, -5, D:5) a +0 club (13, 9, D:5) a +0 dagger (17, -15, D:5) a +0 robe (17, 10, D:5) a +0 hand axe (17, 28, D:5) a +0 dagger a +0 robe (19, 10, D:5) a +0 whip (20, 10, D:5) a +0 hand axe of holy wrath (20, 23, D:5) a +0 short sword (23, 27, D:5) a +0 robe Sif Muna's Handbook of Conjuration Spells Type Level a - Shock Conjuration/Air 1 Trog disapproves of the use of such an item. (25, 5, D:5) a +0 hunting sling (33, 1, D:5) a +0 ring mail (39, 29, D:5) 22 arrows (43, 28, D:5) a +0 robe (49, 39, D:5) a +0 whip (50, 23, D:5) 19 arrows a +0 shortbow (51, -12, D:5) a +0 chain mail (51, 22, D:5) an arrow (52, 21, D:5) 2 arrows (56, 23, D:5) an arrow (60, 28, D:5) a +0 falchion (67, 37, D:5) a +0 robe Level 6 of the Dungeon [Shop] Mukken's Assorted Antiques a +0 leather armour (48 gold) a potion of degeneration (24 gold) a potion of might (96 gold) a scroll of remove curse (72 gold) a scroll of identify (48 gold) a potion of brilliance (96 gold) a wand of digging (16) (960 gold) a potion of magic (192 gold) a potion of haste (240 gold) a scroll of teleportation (72 gold) a potion of curing (72 gold) (4, 10, D:6) a +0 leather armour a +0 dagger (23, 6, D:6) a +0 falchion a +0 robe a +3 dagger (23, 7, D:6) a +0 leather armour a +0 robe a cursed +0 flail a +0 hand axe a cursed -1 dagger (24, 6, D:6) a +0 hand axe (25, 6, D:6) a +0 hand axe (36, 28, D:6) a +0 short sword (40, 13, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 flail of draining a +0 ring mail (43, 22, D:6) a book of Minor Magic (43, 25, D:6) a +0 hand axe a +0 mace a +0 dagger a +0 robe (44, 25, D:6) a cursed -1 hand axe a +0 leather armour (44, 30, D:6) a +0 hand axe (45, 16, D:6) a +0 hand axe (50, 20, D:6) a +0 flail (51, 8, D:6) a +0 short sword (52, 2, D:6) a potion of magic Level 7 of the Dungeon [Shop] Jicrewki's General Store a +0 hunting sling (19 gold) a potion of heal wounds (65 gold) a ration (65 gold) a ration (65 gold) 4 stones (5 gold) a +0 robe (9 gold) a +0 rapier (52 gold) 16 stones (20 gold) 2 potions of heal wounds (130 gold) [Shop] Zipuushua's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) 3 scrolls of teleportation (126 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) [Shop] Pezaxas's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Sairel's Antique Weapon Shop a +0 club (26 gold) a +0 double sword (390 gold) a cursed +0 club (2 gold) a +0 hand crossbow (91 gold) a +0 rapier (104 gold) the +8 whip "Snakebite" {curare, rPois} (1409 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 hand axe (78 gold) a +0 short sword of draining (192 gold) a +0 rapier (104 gold) the +4 fustibalus "Doab" {freeze, rC+ Str+4} (1804 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. (0, 0, D:7) a +0 falchion a +0 leather armour a cursed -1 whip a +0 leather armour (0, 1, D:7) a cursed -1 morningstar (0, 2, D:7) a +0 club a +0 club a +0 flail a +0 flail a +0 ring mail a +0 robe (0, 5, D:7) a +0 ring mail (14, -14, D:7) a +0 pair of gloves (17, 0, D:7) 20 arrows (23, 21, D:7) a +0 giant club (28, 41, D:7) a +0 dagger a +0 robe (28, 42, D:7) a cursed -3 club a +0 dagger a +0 robe a +0 hand axe (33, 22, D:7) a book of Changes (44, 17, D:7) a +0 robe (50, 32, D:7) a +0 whip (65, 16, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a stone (3, -2, D:8) a +0 giant club (unseen) (10, -5, D:8) a +0 dagger a +0 leather armour