MirrMurr Level 1 of the Dungeon (0, 0, D:1) 23 bolts (4, 25, D:1) a +0 mace (6, 14, D:1) a +0 club (9, -15, D:1) a +0 dagger (10, 3, D:1) a +0 leather armour (16, 18, D:1) a +0 club (19, 25, D:1) a +0 animal skin (21, 0, D:1) 11 arrows (29, 13, D:1) a +0 club (31, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 50, D:2) a +0 ring mail a +0 war axe (8, 47, D:2) a +0 club (9, 47, D:2) a cursed +0 ring mail a +0 dagger (16, 18, D:2) a +0 dagger (18, 4, D:2) 17 arrows (22, 42, D:2) a +0 dagger (26, 17, D:2) 29 arrows (31, 7, D:2) a +0 club (34, 38, D:2) a +0 club (38, -7, D:2) a +0 spear (41, 13, D:2) a +2 leather armour of fire resistance (44, -7, D:2) a cursed -3 long sword (48, 52, D:2) a cursed -3 long sword (49, 51, D:2) a -3 trident (52, 27, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, -13, D:3) a +0 dagger (12, 0, D:3) a +0 robe (20, -17, D:3) a +0 scale mail (20, 7, D:3) a +0 club (24, -11, D:3) a +0 flail (26, -11, D:3) a +0 club (28, 24, D:3) a +0 spear (30, -4, D:3) a +0 hand axe (30, 6, D:3) a +0 whip (31, -11, D:3) a +0 hand axe (45, 2, D:3) a +0 club Level 4 of the Dungeon (1, 7, D:4) a +0 chain mail (15, -21, D:4) a +0 short sword a +2 hand axe of freezing (16, -21, D:4) a tomahawk (16, -20, D:4) a +0 dagger a +0 robe (19, -22, D:4) a tomahawk (21, 15, D:4) a +0 leather armour (30, 24, D:4) a +0 ring mail (37, -2, D:4) a +0 giant club (55, -13, D:4) a +0 dagger (56, -14, D:4) a -2 robe a cursed +0 club a +0 scale mail (57, -14, D:4) a +0 dagger a +0 robe (57, 4, D:4) 31 bolts (66, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -1, D:5) a +0 whip a +0 flail (4, 0, D:5) a +0 leather armour a +0 whip (5, -1, D:5) a +0 spear (10, -8, D:5) a +0 ring mail (18, -10, D:5) a +0 hand axe (28, 17, D:5) a +0 falchion (30, 4, D:5) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (30, 5, D:5) a +0 leather armour (30, 9, D:5) a +0 robe a +0 scythe (37, -6, D:5) a +0 hand axe (40, -11, D:5) a +0 glaive a +0 robe (46, -4, D:5) a +0 leather armour (46, 22, D:5) a +0 hand axe a +0 club a cursed +0 leather armour a +0 club a +0 scale mail a +0 dagger a +0 robe (47, 22, D:5) a +0 club a cursed +0 leather armour (60, -19, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) 2 arrows (0, 4, D:6) an arrow (0, 5, D:6) an arrow (0, 6, D:6) a +0 shortbow 9 arrows (1, 1, D:6) 2 arrows (1, 3, D:6) an arrow (10, 8, D:6) a +0 flail a +0 robe (11, 17, D:6) a +0 whip (12, 8, D:6) a +0 robe (13, 8, D:6) a +0 spear a cursed +2 mace a +0 robe (18, 10, D:6) a +5 spear of freezing a +0 robe (19, -31, D:6) a book of Minor Magic (27, -19, D:6) a +0 quarterstaff (27, -1, D:6) an uncursed ring of attention (34, -23, D:6) 21 arrows (37, -2, D:6) the +5 chain mail "Tacarghaj" {rF+++ rC+++ MR- Str-2} It affects your strength (-2). It renders you almost immune to fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. (46, -28, D:6) a +0 short sword a +0 plate armour (46, 16, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon [Shop] Ujum's Assorted Antiques a potion of curing (84 gold) an uncursed staff of cold (700 gold) the +5 shortbow "Orb Guardian's Peril" {flame, MR- Str+9} (1458 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It affects your resistance to hostile enchantments. a +0 long sword (98 gold) a scroll of identify (56 gold) a potion of curing (84 gold) a scroll of enchant weapon (210 gold) a +0 glaive (182 gold) a +0 chain mail (126 gold) (0, 0, D:7) a +0 mace a +0 plate armour (1, 0, D:7) a +0 club (5, 9, D:7) a +0 club (10, -15, D:7) 20 bolts (12, -7, D:7) a +0 robe (13, 2, D:7) a +0 robe (17, -19, D:7) a +0 halberd a +0 spear (18, -1, D:7) a cursed +6 dagger a +0 robe (22, -11, D:7) a cursed -3 club a cursed -1 dagger a +0 robe (25, -22, D:7) a +0 scale mail (34, -16, D:7) a +0 scale mail (36, -12, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a book of Misfortune (1, -27, D:8) a +0 chain mail (12, -12, D:8) a +0 giant club (12, 13, D:8) a +0 dagger a +0 robe (22, -12, D:8) a scroll of amnesia (26, -18, D:8) a +0 club (28, -18, D:8) a +0 dagger a +0 short sword (28, 5, D:8) a book of Minor Magic (29, 11, D:8) a scroll of random uselessness (33, -22, D:8) a +0 ring mail a +0 flail (34, -21, D:8) a +0 robe a +0 dagger (36, -30, D:8) a +0 pair of boots (38, -23, D:8) a +0 flail (40, -22, D:8) a +0 short sword (45, -34, D:8) a +0 flail a +0 ring mail (51, -2, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +4 dagger of electrocution a +0 robe (1, -1, D:9) a +0 morningstar (8, -11, D:9) a +0 scale mail (15, 5, D:9) a +0 dagger a cursed -3 glaive a +0 plate armour (16, 5, D:9) a +0 club a +0 leather armour (17, 17, D:9) a +0 leather armour (27, 5, D:9) a +0 leather armour (28, -23, D:9) a +0 war axe (28, -8, D:9) 3 potions of berserk rage a +0 giant club (45, 9, D:9) a +0 ring mail (52, -1, D:9) a +0 leather armour (53, -4, D:9) a +0 flail of crushing (53, -3, D:9) a +1 mace of holy wrath a +0 leather armour (54, -4, D:9) a +0 dagger a +0 robe (55, -1, D:9) a +0 short sword (55, 0, D:9) a +0 whip (56, 0, D:9) a +0 dagger Level 10 of the Dungeon (12, 21, D:10) 27 bolts (24, 1, D:10) 33 bolts (26, 36, D:10) a +2 glaive a +0 chain mail (30, -3, D:10) a +0 plate armour (38, 35, D:10) a +0 dagger (42, 21, D:10) a +0 mace (42, 34, D:10) a book of Minor Magic (46, -13, D:10) a +0 scale mail (50, 31, D:10) a +0 giant spiked club (51, 32, D:10) a potion of brilliance (57, 26, D:10) a +0 dagger (58, -8, D:10) a +1 battleaxe a +0 ring mail (58, 29, D:10) a +2 flail of draining a +0 plate armour a +0 ring mail (59, 29, D:10) a +0 dagger (62, 4, D:10) a +1 scale mail of poison resistance Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (13, -16, D:11) a +0 short sword a scroll of immolation (23, -39, D:11) a potion of degeneration (29, -45, D:11) a cursed +0 club a +0 leather armour (30, -4, D:11) a +0 whip a +0 chain mail (31, -16, D:11) a +0 short sword (31, -3, D:11) a +0 leather armour a potion of degeneration (32, -3, D:11) a cursed -2 hand axe (33, -3, D:11) a +0 giant spiked club (34, -2, D:11) 2 tomahawks (36, -2, D:11) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. a potion of degeneration (37, -3, D:11) a +0 club a +0 robe (37, -2, D:11) a +0 giant spiked club (38, -5, D:11) a +0 whip (38, -2, D:11) a +0 dagger a +0 robe (39, -3, D:11) a potion of degeneration (40, -2, D:11) a +0 battleaxe a +0 plate armour (41, 0, D:11) a +0 animal skin (43, -2, D:11) a +0 club a +0 animal skin (48, -46, D:11) 24 arrows (52, -1, D:11) a +0 mace a +0 scale mail a potion of degeneration a +0 dagger (54, -2, D:11) a +0 war axe (54, -1, D:11) a +0 club a cursed +0 leather armour (64, -5, D:11) a potion of degeneration (64, -4, D:11) 2 potions of degeneration (64, -3, D:11) a potion of degeneration Level 1 of the Lair of Beasts (9, 30, Lair:1) a +0 trident (17, -2, Lair:1) a scroll of amnesia (46, 25, Lair:1) 23 arrows (49, -29, Lair:1) a +0 leather armour (62, -10, Lair:1) a +0 leather armour (63, -2, Lair:1) a +0 chain mail (67, -32, Lair:1) a cursed -2 trident (67, -31, Lair:1) 22 arrows (68, -31, Lair:1) an uncursed ring of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 arbalest (10, 1, Lair:2) a +0 arbalest (11, 1, Lair:2) a Young Poisoner's Handbook (14, 6, Lair:2) a +0 war axe (20, -1, Lair:2) a +0 robe (22, -9, Lair:2) a +0 scale mail (22, 16, Lair:2) an uncursed amulet of rage (26, 47, Lair:2) a +0 scale mail (31, 19, Lair:2) a cursed -2 rapier (33, 38, Lair:2) 28 bolts (43, 25, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (5, -20, Lair:3) a +0 cloak (6, -20, Lair:3) a +6 glaive of venom (6, -19, Lair:3) 20 stones (7, -22, Lair:3) 12 gold pieces (7, -21, Lair:3) the +10 chain mail of Buorixess {-Cast rC- Int+3 Dex+2 SInv Stlth+} It affects your intelligence (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It lets you see invisible. It prevents spellcasting. It makes you more stealthy. (8, -21, Lair:3) a +0 plate armour (14, 11, Lair:3) 18 bolts (25, 8, Lair:3) a cursed +0 spear (28, -32, Lair:3) 48 sling bullets a +0 hunting sling (28, 3, Lair:3) a +0 trident (30, -10, Lair:3) a book of Changes (31, 4, Lair:3) a +0 trident (32, -37, Lair:3) a +1 flail of protection Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 gold pieces (4, -34, Lair:4) a +0 leather armour a +4 executioner's axe of chopping (6, -6, Lair:4) a ration (6, -5, Lair:4) an arrow a scroll of fear (7, -4, Lair:4) a ration (8, -8, Lair:4) a scroll of teleportation (8, -5, Lair:4) a ration (9, -30, Lair:4) a +0 scale mail (9, -16, Lair:4) an arrow (10, -7, Lair:4) 3 arrows (11, -16, Lair:4) an arrow (still there?) 13 gold pieces (still there?) (11, -10, Lair:4) an arrow (unseen) (11, -1, Lair:4) an uncursed ring of ice (12, -14, Lair:4) an arrow (12, -13, Lair:4) an arrow (16, -9, Lair:4) a scroll of noise (22, -41, Lair:4) a +0 dagger (23, -35, Lair:4) a +0 scale mail (33, -31, Lair:4) a +0 quarterstaff (37, -2, Lair:4) 11 arrows