MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, -9, D:1) 23 bolts (10, -16, D:1) a +0 short sword (10, -14, D:1) a +0 club (14, 5, D:1) a +0 club (21, -27, D:1) a +0 short sword (23, -29, D:1) 12 arrows (24, -30, D:1) a cursed +0 club (24, 11, D:1) a +4 short sword (29, -35, D:1) a +0 dagger (33, -33, D:1) a +0 club (34, -33, D:1) a cursed -3 whip (37, -33, D:1) a +0 dagger (38, -17, D:1) a +0 club (39, -32, D:1) a +0 short sword a +0 hunting sling a +0 leather armour (39, -30, D:1) a cursed +0 short sword (42, 7, D:1) a +0 robe (49, -15, D:1) a +0 dagger Level 2 of the Dungeon (13, -6, D:2) a +0 halberd (20, -8, D:2) a +0 club (22, -34, D:2) a +0 flail (26, 3, D:2) a +0 club (27, 2, D:2) a +0 spear (45, -22, D:2) a +0 leather armour (49, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, -3, D:3) a scroll of noise (14, 2, D:3) a +0 hand axe (18, -3, D:3) a +0 ring mail (19, 17, D:3) a +0 flail (20, 23, D:3) a cursed -3 club (21, 17, D:3) a +0 trident a +0 leather armour (22, 17, D:3) a +0 war axe (25, 9, D:3) a +0 robe (25, 10, D:3) a +0 dagger (36, 30, D:3) a +0 dagger (38, 5, D:3) 5 gold pieces (38, 6, D:3) 10 gold pieces (38, 7, D:3) 7 gold pieces (39, 5, D:3) 14 gold pieces (39, 6, D:3) 10 gold pieces (39, 7, D:3) 7 gold pieces (40, 6, D:3) 6 gold pieces (49, 13, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 8, D:4) a +0 leather armour (9, -9, D:4) a +0 whip (21, 12, D:4) a +0 short sword (27, 18, D:4) a cursed -3 giant club Level 5 of the Dungeon [Shop] Rayskut's General Store 15 arrows (39 gold) an uncursed ring of fire (325 gold) a ration (65 gold) 16 stones (20 gold) a potion of degeneration (13 gold) a +2 dagger of venom (187 gold) a +0 hunting sling (19 gold) a potion of invisibility (104 gold) 16 stones (20 gold) a book of Geomancy (455 gold) (0, 0, D:5) a -3 rapier (4, -29, D:5) the +0 ring mail "Heduisur" {-Tele +Inv rCorr Stlth+} It lets you turn invisible. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (4, -20, D:5) a +0 hand crossbow (6, -9, D:5) a +0 leather armour a +0 falchion (18, 0, D:5) a cursed -1 leather armour (unseen) (19, -7, D:5) 24 bolts (24, -5, D:5) a bullfrog skeleton (25, -4, D:5) a jackal skeleton (25, -3, D:5) a +0 robe a +0 dagger a water moccasin skeleton (28, -31, D:5) a +0 leather armour (37, -33, D:5) a +0 ring mail (60, -29, D:5) a -2 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 3, D:6) a +0 leather armour (1, 7, D:6) a +0 dagger (5, 6, D:6) 2 stones (6, -1, D:6) a +0 falchion (6, 2, D:6) a sling bullet (6, 3, D:6) a sling bullet (7, 1, D:6) a sling bullet (9, -1, D:6) 4 stones (12, -4, D:6) a sling bullet (12, -3, D:6) a sling bullet (15, -6, D:6) a sling bullet (15, -4, D:6) a sling bullet (16, -6, D:6) a cursed +4 great sword of freezing (still there?) 4 sling bullets (still there?) (16, -4, D:6) 16 arrows the Ecumenical Temple