MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 17, D:1) 17 arrows (4, -10, D:1) a +0 hand axe (8, -5, D:1) a cursed -1 dagger (12, 14, D:1) a +0 club (17, -14, D:1) a +0 centaur barding (19, 7, D:1) a +0 club (19, 25, D:1) a +0 spear (25, 27, D:1) a +0 whip (52, -11, D:1) 20 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, 7, D:2) a throwing net {!f} (15, -2, D:2) a kobold skeleton (15, -1, D:2) a +0 club (26, 19, D:2) a +0 club