MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (3, -26, D:1) a +0 whip (3, -25, D:1) 28 arrows (4, -27, D:1) a +0 club (9, -8, D:1) a +0 club (10, -25, D:1) a +0 robe (14, -43, D:1) a +0 ring mail (18, -32, D:1) a +0 whip (21, -38, D:1) a +0 club (28, -16, D:1) a +0 club (39, -19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -2, D:2) a +0 leather armour (5, 32, D:2) a +0 short sword (9, 35, D:2) a +0 mace of protection (12, 5, D:2) a +0 dagger (31, 29, D:2) a +0 arbalest (33, 22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 13 arrows (5, -4, D:3) a +0 mace a +0 leather armour (6, -4, D:3) a +0 whip (6, -3, D:3) a +0 flail (15, -13, D:3) a +0 club (28, -4, D:3) a +0 club (29, -4, D:3) a +0 dagger (32, -13, D:3) 5 tomahawks (34, -2, D:3) a +0 club a +0 dagger (35, -2, D:3) a +0 falchion a +0 animal skin a +0 helmet a +0 club a +0 dagger (35, 0, D:3) a +0 club (37, 19, D:3) a +0 dagger (46, 1, D:3) a +0 flail (48, -9, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (29, -29, D:4) a +0 leather armour a +0 whip (32, -18, D:4) a +0 leather armour (52, -14, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 robe (3, 11, D:5) a +3 chain mail of cold resistance a +2 dire flail of protection (5, 9, D:5) an uncursed amulet of rage (5, 13, D:5) a cursed +0 scale mail (10, -30, D:5) a +2 long sword of holy wrath (16, -34, D:5) a +0 scale mail (16, -15, D:5) a scroll of enchant weapon (21, -16, D:5) a +0 hat (35, -36, D:5) a +0 quarterstaff (45, -11, D:5) a +0 giant club (45, -10, D:5) a +0 robe a +0 scythe (46, -33, D:5) a +0 chain mail a +0 ring mail (51, -42, D:5) a +0 flail (52, -30, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 short sword (3, 42, D:6) a +0 dagger (5, 4, D:6) a +0 dagger a +2 dagger of flaming (6, 3, D:6) a +0 short sword (9, 30, D:6) an uncursed ring of attention an uncursed ring of teleportation (11, 24, D:6) a +0 war axe a +0 dagger a cursed +0 short sword a +0 dagger a +0 robe a +0 dagger (18, 30, D:6) a +0 falchion a +0 giant club a +0 robe (21, 30, D:6) a +0 robe a +5 mace (23, 21, D:6) an arrow (23, 23, D:6) 23 arrows a +0 shortbow (26, -3, D:6) a +4 war axe a +0 robe a +2 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 flail a +0 hand axe a +0 scale mail a +2 dagger of venom a +0 robe a +0 dagger a +0 leather armour (15, -21, D:7) 17 arrows a +0 shortbow (24, -3, D:7) a +0 whip (25, -1, D:7) a +0 short sword (26, -3, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (8, -14, D:8) a +0 robe a +0 dagger a +0 dagger a +0 ring mail (8, -3, D:8) a +0 dagger (8, 3, D:8) a +0 quarterstaff (8, 4, D:8) a +0 hand axe a +0 plate armour a +0 giant club a +0 giant club (8, 5, D:8) a cursed +0 club a +0 leather armour a cursed -3 short sword a +0 trident (9, 6, D:8) a +0 trident a +0 leather armour (15, 15, D:8) 7 tomahawks (24, -8, D:8) a +0 robe (26, -5, D:8) a +0 chain mail a +0 whip (27, -22, D:8) a +0 hunting sling (27, -4, D:8) a +0 ring mail a +0 mace a cursed -2 short sword a +0 leather armour (29, -7, D:8) a +0 war axe (36, -13, D:8) a +0 club (36, -12, D:8) a +0 short sword (37, -15, D:8) a +0 dagger (41, -12, D:8) 22 arrows a +0 shortbow (41, -8, D:8) an arrow (44, -5, D:8) a +0 spear (45, -6, D:8) a +0 club (45, -5, D:8) a +1 scale mail of cold resistance a +0 trident (46, -6, D:8) a +0 giant club a +0 giant club (47, -6, D:8) a +0 dagger Level 9 of the Dungeon (12, -33, D:9) a cursed -3 spear (14, 14, D:9) a +0 club a +0 animal skin (14, 15, D:9) a +0 short sword a +0 ring mail a +2 flail of draining (15, 15, D:9) a +0 mace a +0 dagger a +0 leather armour a +1 dagger of electrocution a +0 robe (20, 15, D:9) a +0 giant club a +0 giant club (21, 2, D:9) a +0 dagger a +0 leather armour (21, 5, D:9) a +0 dagger a +0 leather armour (24, 1, D:9) a +0 ring mail (27, 16, D:9) a +0 giant club (28, 4, D:9) a +0 robe (38, 9, D:9) a +0 giant spiked club a +0 giant club (40, 18, D:9) a +0 battleaxe a +0 chain mail (40, 19, D:9) a +0 antimagic falchion (43, -19, D:9) a +0 robe (43, 17, D:9) a +0 flail (44, 18, D:9) a +0 mace a +3 leather armour (45, -6, D:9) a +0 giant club a +0 giant spiked club (48, -29, D:9) 8 needles of sleeping (57, 18, D:9) a potion of brilliance 2 potions of magic 10 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) 2 needles of sleeping (18, 1, D:10) a +0 whip a +0 leather armour (24, 40, D:10) the +4 pair of gloves of Ruxtet {*Corrode rF- rC+ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It may corrode you when you take damage. (25, 43, D:10) 2 arrows (26, 42, D:10) an arrow (26, 44, D:10) an arrow (27, 45, D:10) an arrow (28, 44, D:10) a +0 shortbow (28, 45, D:10) an arrow (29, 21, D:10) a bolt (29, 22, D:10) the +9 glaive "Murmur" {chop, +Blink Int+3} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you blink. a bolt (still there?) (29, 24, D:10) 2 bolts (29, 45, D:10) 3 arrows (30, 34, D:10) a +0 cloak of poison resistance (36, 2, D:10) a cursed +0 giant club (39, 46, D:10) a +0 hand axe (44, 42, D:10) a +0 club (45, 37, D:10) a +0 club a +0 whip a +0 flail (47, 37, D:10) an arrow a +0 robe a +0 long sword (48, 36, D:10) a +0 robe a +0 spear (49, 34, D:10) a +0 robe a cursed +2 mace a cursed -2 robe a +2 hand axe of freezing a +0 robe a +6 trident (49, 36, D:10) a +1 dire flail of crushing a +2 robe of positive energy (49, 54, D:10) 21 arrows (50, 7, D:10) 19 arrows (50, 38, D:10) an arrow (51, 30, D:10) a +1 long sword a +0 robe (51, 34, D:10) a +0 mace (51, 39, D:10) 14 arrows a +0 shortbow (52, 35, D:10) a +0 plate armour (54, 32, D:10) a +0 flail (54, 56, D:10) a +0 hand axe (58, 34, D:10) a +0 mace (58, 54, D:10) a +0 spear