MirrMurr Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (0, 38, D:1) a +0 short sword (14, 33, D:1) a +0 club (23, -1, D:1) a +0 dagger (36, 28, D:1) a +0 whip (40, 11, D:1) a +0 mace (59, 3, D:1) a +0 short sword (63, 23, D:1) a +1 dagger of speed (67, 30, D:1) a +2 short sword of protection (70, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 4, D:2) a +0 cloak (8, -7, D:2) a +0 ring mail (21, -18, D:2) a +0 dagger (22, 18, D:2) a +0 club (23, -34, D:2) a +0 club (24, -34, D:2) a +0 club (33, -15, D:2) a +0 club (33, -9, D:2) a +0 club (34, -14, D:2) a +0 short sword (36, 5, D:2) a +0 dagger (36, 6, D:2) a +0 club (37, 7, D:2) a +0 dagger a +0 animal skin a +0 helmet of see invisible a +0 club (39, 5, D:2) a +0 club (42, -1, D:2) a +0 robe (48, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 19 arrows (2, 2, D:3) a +0 club (5, -10, D:3) a +0 dagger (6, -25, D:3) a +0 hunting sling (16, 11, D:3) a +0 chain mail (17, -12, D:3) 16 arrows (22, 9, D:3) a +0 short sword (27, 12, D:3) 17 arrows (28, 13, D:3) a potion of degeneration (32, 6, D:3) a +0 leather armour (33, 9, D:3) a +0 spear (36, -26, D:3) a +0 robe (36, 9, D:3) a +0 morningstar a +0 chain mail (37, -23, D:3) a +0 club a +0 leather armour (39, -5, D:3) a +0 robe (40, -5, D:3) a +0 dagger (43, -6, D:3) a book of Cantrips (44, -20, D:3) a cursed +0 club Level 4 of the Dungeon (2, -6, D:4) a +0 helmet (2, 28, D:4) an uncursed staff of energy (3, -6, D:4) a +0 dagger (4, 26, D:4) a cursed +0 club (10, 24, D:4) an uncursed ring of see invisible (22, 27, D:4) a +0 dagger (22, 34, D:4) a +0 whip (33, 23, D:4) a +0 giant club (35, 9, D:4) a +0 halberd (36, 9, D:4) a +0 whip (38, 0, D:4) a +0 mace (39, -14, D:4) a +0 whip (40, -15, D:4) a +0 leather armour (49, 5, D:4) a +0 pair of gloves (53, -20, D:4) a +0 robe (56, 26, D:4) 13 arrows (58, 15, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Ereffi's Gadget Emporium a wand of paralysis (10) (120 gold) a lamp of fire (400 gold) a wand of iceblast (8) (120 gold) a wand of flame (19) (105 gold) a lamp of fire (400 gold) a lamp of fire (400 gold) a wand of disintegration (12) (160 gold) a wand of acid (5) (180 gold) a wand of acid (7) (220 gold) a sack of spiders (200 gold) a lamp of fire (400 gold) a wand of paralysis (7) (90 gold) (0, 0, D:5) the +9 hand axe of Dishonesty {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). (1, 23, D:5) a +0 leather armour (15, -12, D:5) a +0 giant spiked club (21, -11, D:5) a +0 leather armour a +0 short sword (23, -24, D:5) the +3 halberd of Ascent {chop, +Inv rPois} It inflicts extra damage upon your enemies. It protects you from poison. It lets you turn invisible. (25, -11, D:5) a +2 falchion of electrocution (30, -11, D:5) a +0 flail (32, -7, D:5) a +0 plate armour (32, 2, D:5) a +0 battleaxe (36, -19, D:5) a +0 hand axe (40, -27, D:5) a +0 scale mail (40, -20, D:5) a +0 leather armour (40, -19, D:5) a +0 robe a +0 dagger (50, -13, D:5) a +4 flail Level 6 of the Dungeon (0, 0, D:6) a cursed -2 short sword (4, 50, D:6) a scroll of random uselessness (9, 0, D:6) a +0 scale mail (20, 29, D:6) a +0 leather armour (36, 14, D:6) a +3 whip Level 7 of the Dungeon [Shop] Coekav's General Store a book of Power (630 gold) a scroll of holy word (105 gold) a +0 whip (35 gold) a scroll of holy word (105 gold) a potion of agility (56 gold) a scroll of summoning (133 gold) (0, 0, D:7) a +4 quarterstaff of chaos a +0 cloak (1, -2, D:7) a +0 mace (4, -6, D:7) a +0 flail (13, 18, D:7) a scroll of immolation (17, -9, D:7) a +0 trident (18, -9, D:7) a +0 mace a +0 robe a +0 dagger a +0 leather armour (24, 30, D:7) a +0 dagger (26, 19, D:7) a +0 club (28, 12, D:7) a cursed -2 dagger (28, 13, D:7) a +0 dagger of speed (41, -1, D:7) a +0 spear a +0 halberd (42, -1, D:7) a +0 halberd (50, 6, D:7) a +0 helmet Level 8 of the Dungeon (9, -33, D:8) a +0 dagger (10, -16, D:8) a +0 ring mail (15, -31, D:8) a +0 robe a +1 scimitar of flaming (15, 12, D:8) a +0 leather armour (16, -39, D:8) a +0 chain mail (16, -18, D:8) a +0 robe (17, -35, D:8) a +0 giant club (17, -30, D:8) 3 tomahawks (21, -37, D:8) a +0 long sword (31, -6, D:8) a +0 chain mail (33, 11, D:8) a +0 mace (35, 5, D:8) a +0 flail (40, -19, D:8) a +1 spear a +0 animal skin (50, 1, D:8) a +0 trident a cursed +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, 0, D:9) a +0 ring mail a +0 whip (2, -1, D:9) a +0 flail (10, 17, D:9) a +0 ring mail (22, -11, D:9) a +0 falchion 7 arrows a cursed -1 shortbow (23, -23, D:9) a cursed +0 helmet (25, -5, D:9) a +0 scale mail (26, -15, D:9) a +0 robe a +4 halberd (26, -10, D:9) a +0 mace a +0 robe (28, -16, D:9) 7 arrows (28, 1, D:9) a +0 dagger a +0 robe (28, 2, D:9) a +0 flail (28, 5, D:9) a +3 hand axe (29, 5, D:9) a +0 trident (30, -30, D:9) a +0 centaur barding (38, -28, D:9) a book of Party Tricks (38, -17, D:9) a +0 robe (47, -17, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) the +0 leather armour of the Queen {rElec rC- rCorr} It makes you vulnerable to cold. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (18, -12, D:10) a +0 club a +0 leather armour (18, -11, D:10) a +0 war axe a +0 chain mail (19, -17, D:10) an uncursed ring of see invisible (19, -11, D:10) a +0 whip a +0 leather armour (19, 2, D:10) a +0 giant club a +0 giant spiked club (22, -15, D:10) a +0 dagger a +0 robe (27, -11, D:10) a +0 falchion (31, -9, D:10) a +0 giant club (32, -5, D:10) 18 arrows a +0 shortbow (33, -20, D:10) a +0 war axe (33, -12, D:10) a scroll of vulnerability (34, -23, D:10) a +0 leather armour (34, -9, D:10) a +1 pair of boots (36, -5, D:10) 13 arrows a +0 shortbow (37, -22, D:10) a +0 chain mail a +0 trident (41, -13, D:10) a +0 robe a cursed +0 mace (42, -13, D:10) a +0 robe a cursed +3 battleaxe (42, -10, D:10) a +0 robe a cursed +0 war axe (51, -1, D:10) an uncursed staff of conjuration (53, -10, D:10) a +0 hand axe (53, -8, D:10) a +0 ring mail a +0 club a +0 mace (54, -8, D:10) a +0 chain mail a cursed +0 halberd Level 11 of the Dungeon [Shop] Oqepory's General Store a scroll of blinking (120 gold) 31 stones (49 gold) the +6 shillelagh "Devastator" {shatter} (960 gold) a +0 cloak (72 gold) a scroll of identify (32 gold) a wand of enslavement (9) (176 gold) a scroll of identify (32 gold) a scarf of spirit shield (144 gold) a ration (80 gold) a potion of flight (48 gold) (0, 0, D:11) 4 arrows (1, 3, D:11) 11 arrows a +0 shortbow (2, 2, D:11) 2 arrows (12, 33, D:11) a +0 whip (14, 11, D:11) a +0 plate armour a +0 flail (14, 12, D:11) a +0 chain mail a +0 flail (14, 13, D:11) a +0 ring mail a +0 club (16, -8, D:11) 16 arrows a +0 shortbow (16, -7, D:11) 21 arrows a +0 shortbow (16, -6, D:11) 25 arrows a +0 shortbow (16, 14, D:11) a +0 giant club a +0 giant club (17, -6, D:11) 18 arrows a +0 shortbow (17, 15, D:11) a +0 short sword (18, -6, D:11) 18 arrows a +0 shortbow (18, 31, D:11) a cursed -1 quarterstaff (19, -11, D:11) 2 arrows (21, -11, D:11) 2 arrows (21, -10, D:11) an arrow (23, 17, D:11) 22 arrows (26, -8, D:11) 2 arrows (27, -8, D:11) an arrow (29, -13, D:11) a +0 spear (30, -8, D:11) an arrow (32, -8, D:11) an arrow (32, 4, D:11) a tomahawk (32, 8, D:11) 4 tomahawks a +0 mace (33, -8, D:11) an arrow (33, 8, D:11) a +0 dagger (34, 8, D:11) a +0 plate armour a +0 mace of protection (35, -8, D:11) an arrow (36, -12, D:11) a +0 leather armour a cursed -3 mace a +0 plate armour a +0 glaive (36, -11, D:11) a +0 dagger (37, -12, D:11) a +0 club (37, -8, D:11) an arrow (39, -16, D:11) 9 arrows a +0 shortbow of freezing (39, -9, D:11) an arrow (41, -15, D:11) an arrow (42, -12, D:11) an arrow (43, -13, D:11) an arrow (44, -12, D:11) 3 arrows (45, 32, D:11) a +0 falchion (46, -12, D:11) 5 arrows (46, -11, D:11) an arrow (46, -10, D:11) 2 arrows (55, 4, D:11) 24 arrows (62, -1, D:11) a +0 robe a +0 dagger (63, -2, D:11) a +0 short sword (64, -8, D:11) a scroll of random uselessness (64, 0, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a sling bullet (3, 3, D:12) a sling bullet (5, 5, D:12) a cursed +0 scale mail (8, 5, D:12) 209 bolts (9, 3, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (13, 3, D:12) a hydra corpse (15, 10, D:12) a +1 fustibalus of flaming (25, 19, D:12) 21 arrows the Ecumenical Temple (2, 3, Temple) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 antimagic glaive (9, 17, Lair:1) a +0 flail (15, 3, Lair:1) a +0 robe of magic resistance (16, 16, Lair:1) a potion of degeneration (18, -25, Lair:1) a +0 robe (18, 11, Lair:1) a +1 rapier of venom (25, 1, Lair:1) a +0 spear Level 2 of the Lair of Beasts (2, 3, Lair:2) +0 swamp dragon scales (2, 15, Lair:2) a +0 rapier (5, -16, Lair:2) a +0 robe (8, -32, Lair:2) a +0 club (13, -24, Lair:2) a +0 ring mail (16, 9, Lair:2) a cursed +0 scale mail (19, -25, Lair:2) a book of the Tempests (31, -5, Lair:2) a +0 dagger a +2 robe of positive energy (32, -2, Lair:2) the +5 rapier of Woe {freeze, +Blink Str+8 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your dexterity (+3). It lets you blink. (36, 8, Lair:2) 24 arrows (58, -31, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 morningstar (3, 11, Lair:3) a +0 hand axe (14, 35, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (2, 24, Lair:4) a +0 falchion (12, 14, Lair:4) a +0 mace (27, 5, Lair:4) a +0 ring mail (42, 33, Lair:4) an uncursed ring of ice (55, 45, Lair:4) 17 arrows (60, 32, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (1, -26, Lair:5) a +0 chain mail (2, -2, Lair:5) a +0 pair of gloves (10, 2, Lair:5) a book of Battle (22, 1, Lair:5) a +0 shortbow (28, -21, Lair:5) a +0 robe a +0 dagger (34, -18, Lair:5) a +0 robe a +0 rapier (42, -17, Lair:5) the +7 falchion of Fixation {slice, rPois Stlth+} It inflicts extra damage upon your enemies. It protects you from poison. It makes you more stealthy. (51, 5, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 mace of protection (1, 1, Lair:6) a +0 leather armour (3, 58, Lair:6) a +0 robe (5, 2, Lair:6) a +0 robe a +0 dagger (7, 9, Lair:6) a +1 dagger of venom a +0 robe (10, 0, Lair:6) a cursed -1 robe a +0 short sword (10, 7, Lair:6) a +0 buckler a +5 spear (11, 0, Lair:6) a +0 robe a +0 short sword (11, 7, Lair:6) a +0 robe a +0 short sword (12, 0, Lair:6) a +0 robe a +0 rapier (15, 41, Lair:6) a +0 ring mail (17, 10, Lair:6) a +0 buckler a +0 robe a +0 dagger (18, 40, Lair:6) a +0 flail (26, 46, Lair:6) a +0 ring mail (36, 25, Lair:6) a +0 robe a +4 rapier (37, 12, Lair:6) a +2 dagger of pain (41, 15, Lair:6) a +0 short sword a +0 robe (46, 5, Lair:6) a +0 chain mail (61, 27, Lair:6) a +0 triple sword of holy wrath