MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -4, D:1) a +0 club a +0 dagger (7, -3, D:1) a +0 club (9, -3, D:1) a cursed -3 dagger (15, -1, D:1) a +0 dagger (18, 0, D:1) a +0 pair of gloves (29, 24, D:1) a +0 short sword a +0 dagger (30, 24, D:1) a +0 short sword (35, -6, D:1) a +0 whip (36, 21, D:1) a +0 robe (37, 3, D:1) a +0 club (38, -7, D:1) a +0 club (38, 22, D:1) a +0 dagger (40, -10, D:1) a +0 dagger (41, 19, D:1) a +0 club (46, 2, D:1) a cursed -1 dagger (50, 26, D:1) a +0 robe Level 2 of the Dungeon (4, -26, D:2) a potion of degeneration (13, -2, D:2) a potion of degeneration (15, -29, D:2) a +0 leather armour (15, -13, D:2) a +0 club (20, -35, D:2) a +0 spear (20, 1, D:2) a +0 robe (28, -13, D:2) a +0 war axe (36, -13, D:2) a +0 hand axe (43, -19, D:2) a +0 whip (54, -36, D:2) a +0 flail (58, -33, D:2) a +0 dagger (59, -34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 8 tomahawks (3, -4, D:3) a +0 mace (5, 3, D:3) a +0 hand axe (6, 4, D:3) 3 tomahawks (7, 4, D:3) a +0 chain mail (8, 3, D:3) a +0 short sword (12, -5, D:3) an uncursed ring of teleportation (14, -5, D:3) a +0 short sword (16, -8, D:3) a +0 dagger (18, 24, D:3) 23 arrows (19, 1, D:3) a +0 ring mail (19, 27, D:3) a +0 giant spiked club (21, 8, D:3) a +1 pair of gloves (23, -12, D:3) a +0 scale mail (25, -13, D:3) a potion of degeneration (27, 11, D:3) a +1 helmet (29, 12, D:3) 14 arrows (30, 15, D:3) a +0 club a +0 club (30, 16, D:3) a +0 dagger (31, 16, D:3) a +0 falchion (42, 17, D:3) a +0 club Level 4 of the Dungeon [Shop] Cesom's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Roleroef's Gadget Shoppe a wand of flame (30) (176 gold) a wand of enslavement (7) (99 gold) a lamp of fire (440 gold) a wand of paralysis (20) (242 gold) a box of beasts (220 gold) a lamp of fire (440 gold) a wand of polymorph (9) (121 gold) a wand of digging (11) (330 gold) a wand of paralysis (11) (143 gold) [Shop] Faopn's General Store 14 stones (14 gold) a potion of haste (100 gold) 15 stones (15 gold) 25 stones (25 gold) a crystal ball of energy (200 gold) 14 stones (14 gold) a ration (50 gold) a cursed +0 scale mail (10 gold) a potion of agility (40 gold) a +2 great mace of protection (198 gold) (0, 0, D:4) 22 arrows (13, -16, D:4) a +0 hand axe a +0 scale mail (15, -31, D:4) a +0 leather armour (18, 5, D:4) a +0 club (18, 13, D:4) 22 sling bullets a +0 hunting sling a +0 dagger (19, -1, D:4) a +0 club (19, 0, D:4) a +0 club (19, 9, D:4) a +0 club (20, 6, D:4) 9 sling bullets a +0 club a +0 hunting sling (21, -2, D:4) a +1 falchion of distortion a cursed +0 animal skin a +0 helmet (22, 23, D:4) a +0 spear (23, 12, D:4) a +0 falchion (24, 6, D:4) a cursed -1 dagger (43, -17, D:4) a +0 chain mail (46, -18, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Senischo's Armour Shop a +0 scale mail (44 gold) a +0 leather armour (22 gold) the +0 helmet of Poor Excuses {Int+3} (195 gold) It affects your intelligence (+3). the cursed +0 robe "Owusebykk" {rPois rC- rCorr Str+5} (198 gold) It affects your strength (+5). It makes you vulnerable to cold. It protects you from poison. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +2 plate armour of magic resistance (440 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) (0, 0, D:5) a +0 dagger a +0 robe (3, 3, D:5) a +0 giant club (5, -11, D:5) 2 arrows (6, -10, D:5) 2 arrows (7, -12, D:5) a +0 leather armour (9, 14, D:5) a +0 short sword of speed (10, -5, D:5) a +0 club (11, -9, D:5) a +0 leather armour a +0 war axe (13, -14, D:5) a +3 long sword a +2 robe of fire resistance (13, -11, D:5) a +0 robe a +0 dagger (15, 19, D:5) 15 arrows (16, -16, D:5) a +0 shortbow (16, -10, D:5) a cursed +0 robe a +0 dagger (17, -16, D:5) an arrow (17, -15, D:5) a +0 dagger (18, -15, D:5) a +0 leather armour a +0 rapier (18, 21, D:5) a +1 war axe of venom (22, -6, D:5) a +0 battleaxe (26, 26, D:5) a cursed -1 quarterstaff a cursed +0 robe (26, 27, D:5) a +0 dagger a +0 robe (27, 27, D:5) a +0 club a +0 leather armour a +0 dagger (31, -3, D:5) 13 arrows (33, -7, D:5) a +0 dagger (34, 16, D:5) a cursed -2 giant club (35, 2, D:5) a +0 dagger (40, 4, D:5) a +0 dagger (51, 10, D:5) a cursed +0 long sword (55, -17, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, 0, D:6) a +0 dagger a +0 chain mail (18, -5, D:6) 25 arrows (23, 14, D:6) a +1 robe of positive energy a +0 broad axe (24, 12, D:6) a +0 scale mail (27, -29, D:6) a +0 leather armour (31, -14, D:6) the +4 war axe "Tirreq" {drain, rN+ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from negative energy. (33, -14, D:6) a +0 giant club (33, 1, D:6) a +1 helmet (34, -15, D:6) a +0 robe a +0 dagger (34, -13, D:6) a +0 short sword of speed a +0 leather armour a +0 short sword a +0 dagger (34, -1, D:6) a large rock (35, -1, D:6) a large rock (37, 8, D:6) a +0 spear (38, -1, D:6) 2 large rocks (52, -5, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, -20, D:7) a potion of degeneration (4, -22, D:7) a book of Misfortune (5, -16, D:7) a cursed +0 robe a +3 mace of freezing a cursed +0 flail a +0 robe a cursed +0 flail a +0 robe a +4 hand axe a +0 robe a +5 mace a +0 robe (5, -4, D:7) 8 arrows (6, -4, D:7) 3 arrows (7, -4, D:7) an arrow (13, 4, D:7) a +0 flail (21, -4, D:7) a +0 club a +0 flail (25, -2, D:7) a +0 short sword a +1 dagger of electrocution a +0 dagger (27, 0, D:7) a +0 dagger a +0 robe a +0 dagger (27, 1, D:7) a +0 robe a +0 dagger (29, -20, D:7) 4 javelins (29, 3, D:7) a +0 robe a +0 dagger (39, -8, D:7) a cursed +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +1 pair of gloves (7, 22, D:8) 2 scrolls of holy word (10, -9, D:8) a +0 war axe a +0 leather armour (10, -8, D:8) a book of Maledictions (13, -10, D:8) a +3 dagger of distortion a +0 robe (13, -9, D:8) a +0 falchion a +0 flail a +0 leather armour (14, -10, D:8) a +0 short sword a +0 plate armour (14, -9, D:8) a +0 spear (16, 19, D:8) a +0 giant club (19, -1, D:8) a +2 quarterstaff of crushing a +0 hunting sling a +3 leather armour of cold resistance (19, 0, D:8) 7 tomahawks (43, 4, D:8) 2 arrows (44, 3, D:8) 11 arrows (46, 0, D:8) a +0 shortbow 9 arrows (46, 2, D:8) a +0 ring mail (46, 29, D:8) a +0 short sword (46, 30, D:8) a +0 short sword (47, 31, D:8) a +0 dagger (49, 7, D:8) a +0 scale mail a cursed -2 hand axe a +0 dagger a +0 dagger a +0 robe (49, 30, D:8) a +0 flail (50, 6, D:8) a +0 dagger a +0 robe (50, 29, D:8) a +0 mace a +0 leather armour a +0 scale mail Level 9 of the Dungeon [Shop] Kidd's Antique Weapon Shop (Shop contents are unknown) (0, 0, D:9) a scroll of enchant weapon (3, 2, D:9) 17 stones (3, 5, D:9) a stone (3, 7, D:9) a stone (4, 0, D:9) a killer bee corpse (4, 7, D:9) a stone (5, -10, D:9) a +0 club (5, 7, D:9) a stone (6, 5, D:9) 17 gold pieces (15, 7, D:9) a book of Minor Magic (19, 0, D:9) a +0 flail (21, 4, D:9) a water moccasin corpse (42, 10, D:9) 28 bolts