MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 22, D:1) a +0 club (17, 8, D:1) a +0 robe (20, 0, D:1) a +0 whip (40, 5, D:1) a +0 mace (53, -5, D:1) a +0 dagger (59, 11, D:1) 20 bolts (62, -1, D:1) a +0 ring mail (68, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 35 arrows (3, -8, D:2) 13 gold pieces (3, -7, D:2) 16 gold pieces (3, -6, D:2) a scroll of identify (4, -8, D:2) a ration (4, -7, D:2) a scroll of identify (4, -6, D:2) a scroll of remove curse (5, -8, D:2) a +0 pair of boots (5, -7, D:2) 2 scrolls of immolation (5, -6, D:2) 2 potions of magic (7, -9, D:2) a +0 hunting sling a +0 dagger (7, -6, D:2) a +0 short sword (18, 11, D:2) a +0 dagger (24, 7, D:2) a +0 club 8 steel javelins (25, 13, D:2) a +0 whip (29, 14, D:2) a +0 mace (33, 1, D:2) a +0 quarterstaff (34, 24, D:2) a +0 dagger (37, -15, D:2) a +0 club (47, -16, D:2) a +0 ring mail (48, -13, D:2) a cursed +0 club (49, -13, D:2) a +0 whip (51, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 tomahawks (1, -2, D:3) a +0 war axe a +0 short sword a +0 short sword 2 tomahawks (1, -1, D:3) a +0 club (2, -3, D:3) a +0 flail a +0 chain mail (3, -3, D:3) a +0 club (4, -39, D:3) a cursed -3 club (10, -13, D:3) a book of Callings (11, -41, D:3) a +0 dagger (12, -18, D:3) 25 arrows (20, -18, D:3) a scroll of fear (20, -16, D:3) a potion of cancellation (24, -19, D:3) a +0 leather armour (24, -17, D:3) a scroll of fear (24, -15, D:3) a scroll of identify (25, -16, D:3) a +2 ring of dexterity (25, -15, D:3) 14 stones (27, -56, D:3) a +0 whip (27, -19, D:3) a scroll of magic mapping (27, -15, D:3) a +0 ring mail (29, -39, D:3) a +0 whip (30, -23, D:3) 22 bolts (33, -32, D:3) a cursed +0 spear (34, -52, D:3) a +0 robe (37, -55, D:3) a +0 dagger a cursed +0 scale mail (43, -51, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (0, 3, D:4) a +0 dagger (5, 35, D:4) a +0 dagger (7, 21, D:4) a +0 long sword (8, 34, D:4) a +0 hand axe (25, -11, D:4) a +0 scale mail a +1 flail of venom (32, 8, D:4) 14 bolts (33, 2, D:4) a +0 rapier a +0 leather armour (33, 9, D:4) a +0 short sword (35, -1, D:4) a +0 giant club (40, -8, D:4) a +0 giant club (41, -2, D:4) a +0 spear (43, 11, D:4) a +0 spear a +0 club (46, 6, D:4) a +0 giant club (49, 39, D:4) a +0 scythe a +0 robe (50, 5, D:4) a +0 short sword (51, 6, D:4) a cursed -3 giant club (57, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a potion of berserk rage 4 potions of magic (4, -7, D:5) a +0 giant club (9, -8, D:5) a +0 hand axe (13, 5, D:5) a +0 hand axe (13, 6, D:5) a +0 dagger (13, 7, D:5) a +0 dagger (19, -39, D:5) 21 bolts (21, -33, D:5) a +0 whip a +0 ring mail (22, -33, D:5) a +0 dagger a +0 robe (23, -34, D:5) a +0 club (24, -30, D:5) a +0 trident (24, 4, D:5) a +1 shortbow of flaming a +0 hand axe 21 arrows (25, -30, D:5) a +0 short sword a +0 ring mail (25, -17, D:5) a +0 dagger a +0 robe (25, -15, D:5) a cursed -3 falchion (25, -13, D:5) a +0 flail (26, -31, D:5) a +0 trident (26, -29, D:5) a +0 spear a +1 short sword of venom (26, 2, D:5) 3 arrows (27, -19, D:5) a +0 club a +0 flail (30, -23, D:5) a cursed -3 whip (36, -37, D:5) 26 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (21, 5, D:6) a +0 hand axe a +0 club a +0 ring mail (22, 4, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (23, 15, D:6) 28 bolts (25, 11, D:6) a +0 giant club (26, 10, D:6) a potion of berserk rage (30, -11, D:6) a +0 war axe (34, -5, D:6) a +0 leather armour a +0 short sword (36, -3, D:6) a +0 chain mail (44, -9, D:6) a tomahawk (44, 6, D:6) a +0 rapier (47, -11, D:6) a tomahawk (50, -11, D:6) a +0 trident a tomahawk (53, -5, D:6) 24 bolts (62, 7, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Oskiodau's Antique Armour Shoppe a +0 chain mail (85 gold) a +2 leather armour of poison resistance (304 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) the +2 pair of gloves of Qazlal's Favour {rPois Int+4} (647 gold) It affects your intelligence (+4). It protects you from poison. a +0 ring mail (76 gold) a +0 chain mail (85 gold) a +0 plate armour (437 gold) [Shop] Qeprebel's Antique Weapon Emporium a +5 battleaxe of electrocution (1252 gold) a +0 club (29 gold) the cursed +1 great sword of Pelig {venom, Dex+4 Stlth+} (812 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. a +0 quarterstaff (116 gold) the +2 quarterstaff "Wacousug" {freeze, MP+9} (1249 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). a +0 blowgun (72 gold) a +0 long sword (101 gold) a +2 morningstar of protection (487 gold) a +0 falchion (87 gold) a +2 demon whip of venom (870 gold) [Shop] Aclew's Jewellery Shoppe the ring of Phasing {EV+8} (1408 gold) [ring of evasion] It affects your evasion (+8). an uncursed amulet of guardian spirit (330 gold) a +3 amulet of reflection (172 gold) a +4 ring of strength (297 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of fire (275 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of harm (330 gold) an uncursed ring of ice (275 gold) the ring "Punoby" {rCorr Int+2} (343 gold) [ring of resist corrosion] It affects your intelligence (+2). a cursed -2 ring of strength (22 gold) an uncursed ring of ice (275 gold) [Shop] Qyjaqowa's Jewellery Boutique an uncursed ring of see invisible (240 gold) an uncursed ring of protection from magic (400 gold) a cursed ring of teleportation (72 gold) an uncursed amulet of faith (640 gold) the ring of Midnight {+Fly rC+ Stlth+} (590 gold) [ring of protection from cold] It protects you from cold. It lets you fly. It makes you more stealthy. an uncursed ring of resist corrosion (320 gold) a cursed amulet of faith (592 gold) a cursed +2 ring of intelligence (72 gold) an uncursed ring of resist corrosion (320 gold) a +2 ring of dexterity (120 gold) [Shop] Owujih's Jewellery Emporium a cursed -2 ring of dexterity (30 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of magical power (300 gold) a +2 ring of protection (150 gold) the ring "Fevuiplo" {Int+3 Stlth+} (382 gold) [ring of intelligence] It affects your intelligence (+3). It makes you more stealthy. a +5 ring of slaying (1705 gold) a cursed -2 ring of strength (30 gold) a +3 ring of strength (235 gold) a cursed ring of teleportation (67 gold) a +1 ring of evasion (45 gold) a +5 ring of slaying (1705 gold) an uncursed ring of ice (375 gold) (0, 0, D:7) a +0 spear a +0 whip (2, 10, D:7) a +0 short sword (3, 13, D:7) a +0 ring mail a +0 mace (9, 24, D:7) a +0 ring mail (17, 21, D:7) a cursed -2 mace a cursed +0 scale mail (20, 2, D:7) a cursed -1 club a +0 ring mail (21, -1, D:7) a +0 robe a +0 dagger (23, 34, D:7) a +0 giant club (24, -2, D:7) a +0 hand axe (26, 0, D:7) a +0 club a +0 leather armour (31, -19, D:7) a +0 whip (37, 3, D:7) the Papyrus of Displaced Augmentations Spells Type Level a - Gell's Gravitas Translocation 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Summon Forest Summoning/Translocation 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (37, 6, D:7) a +0 hand axe (38, 6, D:7) a +1 cloak of magic resistance (41, 10, D:7) a +0 flail (43, -8, D:7) a +0 dagger (43, 19, D:7) a +0 halberd a +3 ring mail of fire resistance (44, 18, D:7) a +0 leather armour (45, 17, D:7) an uncursed amulet of inaccuracy a +0 short sword a +0 plate armour the +6 broad axe of Wyrd {flame, *Rage rPois rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 plate armour an uncursed amulet of magic regeneration (46, -19, D:7) a +0 broad axe (46, 6, D:7) a cursed -3 quarterstaff a +3 plate armour of fire resistance (46, 17, D:7) a cursed +0 giant club (50, 7, D:7) a +0 club Level 8 of the Dungeon [Shop] Xaxas's Distillery a potion of resistance (160 gold) a potion of degeneration (16 gold) 2 potions of agility (128 gold) a potion of agility (64 gold) a potion of ambrosia (128 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) (0, 0, D:8) a +0 dagger (6, -9, D:8) a +0 flail (6, -6, D:8) a +0 spear (7, -8, D:8) a +0 whip (7, -7, D:8) a +0 club a +0 short sword (7, -6, D:8) a +0 hunting sling (7, 2, D:8) a +0 long sword (8, -30, D:8) an uncursed staff of power (8, -7, D:8) a +0 dagger (8, -6, D:8) a +0 buckler a +0 scale mail a +2 spear of piercing (8, -5, D:8) a +0 short sword a +0 blowgun (9, -14, D:8) 9 arrows (9, -6, D:8) a +0 whip (9, -5, D:8) 25 bolts a +0 hand crossbow a +0 short sword (17, 1, D:8) an uncursed ring of magical power (20, -10, D:8) a +0 hand axe (32, -1, D:8) a +0 leather armour a +0 short sword (33, -3, D:8) a +0 robe a +0 dagger (33, 21, D:8) a +0 dagger a +0 robe (34, 21, D:8) a +0 dagger a +0 robe (35, -2, D:8) a +0 hand axe (35, 21, D:8) a cursed -1 falchion a +0 leather armour (36, 21, D:8) a +0 flail a +0 plate armour (37, -4, D:8) a +0 ring mail a +0 mace (38, 21, D:8) a +0 club (45, -31, D:8) a +0 hunting sling of flaming (50, 8, D:8) a cursed +0 morningstar a +0 robe (66, -23, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 whip (0, 5, D:9) a +0 scale mail (0, 13, D:9) a +0 robe (4, -18, D:9) a +0 war axe (5, 11, D:9) a +0 hand axe (5, 13, D:9) a +0 mace (5, 15, D:9) a +0 short sword (7, 12, D:9) a +0 robe a +0 dagger (7, 14, D:9) a +0 ring mail (13, -5, D:9) a +0 whip (14, -4, D:9) a +0 dagger (14, -3, D:9) a +0 short sword (16, -1, D:9) a +0 dagger (19, 2, D:9) a +0 dagger (20, 5, D:9) a +0 dagger (24, -16, D:9) the +1 plate armour of Patterns {rPois rN+} It protects you from poison. It protects you from negative energy. (25, -2, D:9) a +0 hand axe (29, -17, D:9) a book of Cantrips (35, -15, D:9) a potion of brilliance Level 10 of the Dungeon (0, 0, D:10) a +0 long sword of draining (9, -12, D:10) a +1 helmet (23, 20, D:10) a +0 robe a +0 dagger (25, -6, D:10) a +1 quarterstaff of speed (26, 8, D:10) a +2 dagger of distortion (28, 4, D:10) 20 arrows (28, 26, D:10) a +0 plate armour (29, 4, D:10) a +2 animal skin a -1 halberd (31, -18, D:10) a +0 ring mail (43, -16, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (63, 27, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Woima's Jewellery Shoppe a cursed -3 ring of dexterity (22 gold) the amulet of Micly {Spirit rN+ Str+3 Dex+4} (614 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your dexterity (+4). It protects you from negative energy. an uncursed ring of ice (275 gold) an uncursed ring of protection from cold (275 gold) a +5 ring of strength (453 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of rage (440 gold) an uncursed ring of protection from magic (275 gold) (0, 0, D:11) a tomahawk (0, 5, D:11) a +0 robe a +0 dagger (1, -2, D:11) a +0 dagger (2, -2, D:11) a +0 leather armour (5, 3, D:11) a +0 chain mail of magic resistance a +0 flail (6, 8, D:11) a +0 quarterstaff (7, 5, D:11) 2 tomahawks (9, -34, D:11) the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). (14, -24, D:11) a +0 leather armour (16, -31, D:11) a cursed +0 robe (19, -30, D:11) a potion of degeneration a scroll of noise (32, -29, D:11) a +0 dire flail a +0 giant club (43, -32, D:11) a +0 rapier (43, 10, D:11) the +11 executioner's axe of Woleso {freeze, +Blink MR+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (43, 11, D:11) a +2 dagger of venom a cursed -1 short sword a +0 scale mail (44, 11, D:11) a +1 flail of pain a +0 scale mail a +0 leather armour a +0 dagger a +0 robe (57, 10, D:11) a +0 morningstar (60, -32, D:11) a +0 hand axe (61, -28, D:11) a book of Clouds (63, -21, D:11) a cursed +0 shortbow 15 arrows (65, -35, D:11) a +0 battleaxe (65, -13, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 20 bolts (3, -6, D:12) a +0 dagger (3, -2, D:12) a +0 flail (4, 23, D:12) 2 arrows (5, 27, D:12) 3 arrows (6, -11, D:12) a book of Flames (6, 20, D:12) a +0 centaur barding 11 arrows a +2 longbow of flaming (9, 19, D:12) a +0 battleaxe (12, 1, D:12) a +0 robe a cursed +0 dire flail of crushing (12, 2, D:12) a +0 robe a +0 great sword (13, 3, D:12) a +0 robe a +3 falchion (14, 5, D:12) a +2 trident of venom (14, 6, D:12) a +0 scimitar (15, 8, D:12) a +0 robe a cursed +0 short sword (29, -6, D:12) a +0 robe (29, 1, D:12) a +0 falchion (31, 3, D:12) a cursed +0 giant club a +0 giant club (32, 6, D:12) a cursed +0 ring mail a +0 dagger (33, 5, D:12) a +0 dagger (35, 2, D:12) 16 arrows (35, 3, D:12) a +0 robe a +0 dagger (41, 25, D:12) 22 arrows (52, 15, D:12) a +0 hand axe (53, 14, D:12) a cursed -2 hand axe (53, 16, D:12) a scroll of random uselessness a +0 hand axe (54, 15, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (0, 15, D:13) 5 bolts (2, 4, D:13) a +0 dagger (4, 4, D:13) a +0 hand axe a +0 ring mail (5, 4, D:13) a wand of polymorph (11) a wand of random effects (54) a wand of enslavement (50) a +0 dagger a +0 robe (7, 3, D:13) a cursed -1 hand axe a +0 ring mail (10, 21, D:13) a +0 short sword (11, 27, D:13) a +0 plate armour (21, 45, D:13) the +1 bardiche of the Dark Horse {freeze, *Contam rC++ Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It greatly protects you from cold. It causes magical contamination when unequipped. a +0 club (22, -1, D:13) a +2 ring mail of positive energy (22, 45, D:13) a +0 leather armour (26, 4, D:13) an uncursed ring of poison resistance (28, 19, D:13) a +0 ring mail (33, -7, D:13) a +0 short sword (34, -8, D:13) a cursed +0 leather armour (35, 21, D:13) a +0 robe (36, 25, D:13) a +0 giant club (37, 21, D:13) an arrow (37, 23, D:13) a +0 giant spiked club a +0 giant club (37, 25, D:13) a +0 leather armour 22 arrows a +0 dagger a +0 shortbow of flaming a +0 giant club (37, 27, D:13) a +0 trident a +0 leather armour a +0 short sword (37, 28, D:13) a +2 hunting sling of flaming an arrow (37, 34, D:13) a cursed -3 giant club a +0 giant club (38, 27, D:13) a +0 dagger (38, 28, D:13) a +0 rapier (38, 34, D:13) a +0 leather armour a +0 club a +1 great mace of protection a +0 plate armour (40, 31, D:13) a +0 dagger (41, 28, D:13) a +0 leather armour a +0 flail (43, 3, D:13) a +0 shortbow 12 arrows (43, 26, D:13) a +0 robe a +0 dagger (44, 10, D:13) an arrow (50, 14, D:13) a cursed -2 falchion (50, 38, D:13) a +0 giant spiked club a +0 giant club (53, 42, D:13) a +0 giant club (56, 42, D:13) 22 arrows Level 14 of the Dungeon [Shop] Xanaghie's General Store a +0 ring mail (56 gold) a +1 rapier of electrocution (238 gold) a +0 scale mail (56 gold) 17 stones (23 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) 24 bolts (67 gold) a +0 leather armour (28 gold) (0, 0, D:14) a wand of random effects (33) (3, 32, D:14) a +0 arbalest (17, 8, D:14) a lamp of fire (28, 7, D:14) an ugly thing corpse (skeletalised by now) (28, 38, D:14) a +0 giant club a +0 giant spiked club (33, -4, D:14) a stone (34, -5, D:14) 9 gold pieces (34, -4, D:14) a stone (35, 32, D:14) a scroll of noise (37, -3, D:14) a stone (37, 26, D:14) a +0 plate armour a +0 mace (40, 38, D:14) a +0 robe (43, 27, D:14) a +0 giant club (44, 27, D:14) a +0 hand axe (47, 15, D:14) a stone (49, 14, D:14) a stone (50, 13, D:14) a stone (50, 26, D:14) the +4 ring mail of Vanity {Regen+ Int+4 Dex+6 SInv} It affects your intelligence (+4). It affects your dexterity (+6). It lets you see invisible. It increases your rate of regeneration. (51, 20, D:14) 2 stones (51, 21, D:14) a +0 whip (still there?) a +0 short sword (still there?) (52, 9, D:14) a stone (52, 10, D:14) a stone (53, 8, D:14) 2 stones (54, 24, D:14) 2 stones (54, 29, D:14) a stone (54, 30, D:14) a +0 leather armour (still there?) a +0 dagger (still there?) (56, 14, D:14) a +0 pair of boots (66, 24, D:14) a scroll of noise Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, 4, Lair:1) a +0 hunting sling (8, -2, Lair:1) a stone (8, 1, Lair:1) 3 stones (11, -7, Lair:1) 10 gold pieces (11, -5, Lair:1) a ration (12, -7, Lair:1) a potion of haste (12, -6, Lair:1) an uncursed staff of earth (14, -8, Lair:1) a potion of curing (32, 29, Lair:1) a book of Flames (37, -3, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (0, 12, Lair:2) a +0 scale mail (8, 21, Lair:2) a +0 flail (14, 3, Lair:2) 17 arrows (27, -10, Lair:2) 6 large rocks (30, 21, Lair:2) a +0 scimitar (38, 16, Lair:2) a +0 ring mail (54, 0, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (0, 32, Lair:3) a +0 hunting sling (2, 33, Lair:3) a +0 scimitar (5, 31, Lair:3) a +0 robe a cursed +0 scimitar (6, 10, Lair:3) a potion of brilliance (12, 26, Lair:3) a +2 trident of piercing (15, 41, Lair:3) a +0 ring mail (24, 40, Lair:3) a potion of degeneration (24, 43, Lair:3) a +0 ring mail (38, 43, Lair:3) a box of beasts (46, 25, Lair:3) a +0 hand axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of magic (6, 50, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +6 mace of Internal Strife {protect, *Rage rF++} It protects the one who uses it against injury (+AC on strike). It greatly protects you from fire. It may make you go berserk in combat. (4, -2, Lair:5) a +0 mace (7, -29, Lair:5) a +1 helmet (19, -33, Lair:5) a +5 antimagic glaive (20, 7, Lair:5) a +0 mace (24, -22, Lair:5) a potion of magic (31, -4, Lair:5) the +6 arbalest of the Known World {speed, +Inv rF- MR+} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (37, -12, Lair:5) a +0 ring mail (49, -1, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (7, -21, Lair:6) a +0 helmet (15, -18, Lair:6) a +0 pair of gloves (15, 21, Lair:6) a +0 scale mail (18, -10, Lair:6) an uncursed staff of power (18, 3, Lair:6) a +0 plate armour (20, -23, Lair:6) a +0 club (24, 27, Lair:6) a +0 mace (29, 3, Lair:6) a scroll of amnesia (29, 6, Lair:6) a scroll of noise (44, -5, Lair:6) 14 bolts (44, 22, Lair:6) a +3 flail