MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (22, -31, D:1) a +0 club (28, -33, D:1) a +0 centaur barding (28, -18, D:1) a +0 robe (30, 2, D:1) a +0 helmet (31, -5, D:1) a +0 leather armour (32, -35, D:1) a +0 whip (34, 7, D:1) a +0 club (35, -11, D:1) a +1 dagger of electrocution (41, -3, D:1) a bat corpse