MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -3, D:1) a +0 short sword (34, 14, D:1) 15 arrows (42, -2, D:1) a cursed +0 mace (47, 13, D:1) a +2 short sword of protection (51, 28, D:1) a +0 dagger (54, 23, D:1) 15 arrows Level 2 of the Dungeon (3, 4, D:2) a +0 helmet (10, 11, D:2) a +0 dagger (11, 11, D:2) 17 bolts (13, 21, D:2) 15 arrows (14, -4, D:2) a +0 club (25, -18, D:2) a +0 scythe a +0 robe (26, -16, D:2) a +0 hunting sling (28, 5, D:2) a +0 falchion (30, 12, D:2) a +0 club a +0 club a +0 club a +0 hunting sling a +0 dagger (31, -17, D:2) 8 tomahawks (31, 12, D:2) a +0 hunting sling (32, 12, D:2) a +0 dagger a +0 club a +0 club (33, 11, D:2) a +0 whip a +0 animal skin a +1 helmet (35, -10, D:2) a cursed +0 scale mail (59, 11, D:2) a +0 mace (59, 13, D:2) a cursed -3 mace (59, 14, D:2) a +0 mace (60, 10, D:2) a cursed -3 mace Level 3 of the Dungeon (12, -13, D:3) a +0 hunting sling (13, 24, D:3) an uncursed ring of attention (26, 4, D:3) a +0 club (27, -14, D:3) a +0 robe (40, 18, D:3) a +0 war axe (44, -20, D:3) a +0 whip a cursed +0 robe (45, 17, D:3) a +0 hand axe (46, 17, D:3) a +0 whip (49, 11, D:3) a +0 whip (55, 21, D:3) a +3 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 56, D:4) a +0 scale mail (9, 5, D:4) a +0 trident a +3 scale mail (10, 0, D:4) a +0 hand axe (10, 1, D:4) a +0 flail (10, 2, D:4) a +0 chain mail (10, 3, D:4) a +0 short sword (12, 7, D:4) a +0 shortbow (15, 38, D:4) a +0 short sword (16, 20, D:4) a +0 giant spiked club (30, 6, D:4) a +0 morningstar (41, 7, D:4) a +0 spear (48, 20, D:4) a +0 dagger a +0 robe (50, 20, D:4) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (50, 21, D:4) a +0 ring mail a +0 club (51, 45, D:4) a +0 dagger a +0 robe (52, 45, D:4) a +0 dagger a +0 robe (52, 46, D:4) a +2 robe (52, 53, D:4) a +0 short sword a +0 chain mail (55, 53, D:4) a +0 mace (60, 17, D:4) a +0 robe (61, 37, D:4) a +0 ring mail (61, 54, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 1, D:5) a +0 club (3, 6, D:5) a cursed -1 hunting sling (6, -20, D:5) a +0 scale mail (7, -7, D:5) a +0 club a +0 robe a +0 spear (7, 10, D:5) 25 arrows (14, 9, D:5) 27 bolts (21, -23, D:5) a +2 ring mail of magic resistance (21, -4, D:5) a +0 spear (22, -3, D:5) a +0 spear a +3 ring mail a +0 buckler (32, -2, D:5) a +0 club (32, -1, D:5) a +0 dagger (32, 0, D:5) a +0 dagger of venom (33, -2, D:5) a +0 short sword (42, -4, D:5) a +0 hand axe (43, -4, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) the cursed +0 falchion "Hydra's Undoing" {slice, +Inv MR+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (1, 34, D:6) 14 arrows (4, -2, D:6) a +0 halberd (5, -14, D:6) an uncursed ring of flight (5, 2, D:6) a +0 plate armour a +0 flail (9, 4, D:6) a +0 mace (9, 5, D:6) a +0 leather armour a cursed -3 club (15, 10, D:6) a +0 whip (16, 11, D:6) a +0 giant club (17, 12, D:6) a +0 club (18, -4, D:6) a +1 robe of fire resistance (41, 32, D:6) a +0 glaive (43, 27, D:6) a +0 leather armour (45, 21, D:6) a +0 robe a +0 mace (47, 1, D:6) a +0 ring mail (48, -1, D:6) a cursed -1 robe a +0 falchion (49, -1, D:6) a cursed +0 robe a +4 mace (52, 2, D:6) a cursed +0 robe a cursed +0 dagger (52, 3, D:6) a +0 robe a +1 spear (54, 0, D:6) a +0 scale mail (54, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 14, D:7) 8 needles of sleeping (1, 4, D:7) a bullfrog skeleton (1, 6, D:7) a +0 giant club an ogre corpse (2, 5, D:7) a +2 chain mail of fire resistance a +0 short sword a potion of lignification (2, 10, D:7) a potion of degeneration the Ecumenical Temple