MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 1, D:1) 14 arrows (9, 23, D:1) a +0 pair of gloves (10, 17, D:1) a cursed -3 club (15, 9, D:1) a +0 club (16, 27, D:1) a +0 short sword (17, 23, D:1) a +0 dagger (27, 9, D:1) a +0 whip (30, 28, D:1) a +0 club Level 2 of the Dungeon (4, 25, D:2) a +0 club (7, 5, D:2) a +0 dagger (9, -3, D:2) a +0 ring mail (11, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 53, D:2) a +0 short sword (27, 5, D:2) a +0 dagger a +0 robe (29, 21, D:2) a +0 falchion (30, 6, D:2) 21 bolts (31, 42, D:2) a +0 dagger (49, -2, D:2) a +0 whip a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (4, 0, D:3) a bat corpse (5, -4, D:3) a bat corpse (9, -4, D:3) 16 arrows (10, -10, D:3) a hobgoblin corpse (skeletalised by now) (11, 7, D:3) a +0 leather armour (12, 5, D:3) 27 arrows (16, -2, D:3) a dart slug corpse (17, -13, D:3) a +0 short sword an orc corpse (skeletalised by now) (17, -12, D:3) a +0 hunting sling (23, -15, D:3) 20 bolts (26, 23, D:3) a +0 whip of freezing (34, 28, D:3) a +0 halberd a gnoll corpse (43, 0, D:3) a +0 short sword (45, 28, D:3) a +0 dagger a goblin corpse (47, 24, D:3) a +0 trident