MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -8, D:1) 15 arrows (13, 47, D:1) 16 bolts (26, -2, D:1) a +0 spear (28, 52, D:1) an uncursed amulet of guardian spirit (29, 15, D:1) 16 arrows (31, 54, D:1) a +0 leather armour (36, 8, D:1) a +0 whip (43, 52, D:1) a +0 club (58, 21, D:1) a +0 leather armour (63, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club a hobgoblin corpse (1, -12, D:2) a bat corpse (skeletalised by now) (4, -14, D:2) a +0 pair of gloves (9, 0, D:2) a +0 hunting sling a potion of degeneration (9, 16, D:2) a +0 scale mail (10, 7, D:2) a scroll of amnesia (16, 6, D:2) a scroll of identify (24, 1, D:2) a frilled lizard corpse (30, -8, D:2) a +0 scale mail