MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 mace (2, -20, D:1) a +0 dagger (5, -22, D:1) a +0 leather armour (8, 16, D:1) a +0 club (12, -17, D:1) a +0 robe (14, 15, D:1) a +0 leather armour (36, -26, D:1) a +0 club (37, -17, D:1) a cursed -1 whip (38, -15, D:1) a +0 club (39, -12, D:1) a +0 dagger (41, -8, D:1) a +0 scale mail (44, -11, D:1) a +0 dagger (46, 12, D:1) a cursed ring of teleportation Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 8, D:2) a +0 dagger (2, 14, D:2) a +0 club a +0 scale mail (3, 0, D:2) a +0 dagger (4, -4, D:2) a +0 club (8, 4, D:2) a +0 club (11, 4, D:2) a +0 spear (12, 14, D:2) a +0 flail a +1 scale mail of cold resistance (13, -3, D:2) a +0 club a +0 animal skin a +0 club a +0 club (14, -4, D:2) a +0 club (14, -2, D:2) a cursed -1 short sword (14, 3, D:2) a +0 short sword (24, -8, D:2) 16 arrows (28, -6, D:2) a +0 dagger a +0 short sword a +0 club (30, 25, D:2) a +0 spear (34, 13, D:2) a +0 spear (35, 13, D:2) a +0 halberd (50, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour a goblin skeleton (2, 4, D:3) a +0 leather armour (4, 6, D:3) a scroll of random uselessness 5 potions of curing (6, 6, D:3) a +0 club