MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -11, D:1) a +0 dagger (12, -13, D:1) a +0 dagger (29, 14, D:1) a +0 whip (38, -9, D:1) a +0 club (39, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 5, D:2) a +0 club a +0 robe (4, 14, D:2) a +0 mace (15, -15, D:2) a +0 dagger (16, -12, D:2) a +0 club (23, 32, D:2) a cursed -3 club (25, -14, D:2) a +0 ring mail (27, 29, D:2) 13 bolts (30, 9, D:2) a +0 leather armour (33, 7, D:2) a +0 dagger (46, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (3, 26, D:3) a +0 club (7, 30, D:3) a +0 dagger (10, 30, D:3) a +0 club (10, 32, D:3) a +0 helmet a +0 animal skin a +0 club (10, 33, D:3) a +0 leather armour (13, 1, D:3) a +0 centaur barding (20, 24, D:3) a +0 leather armour (22, 20, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (27, 2, D:3) a +0 whip of venom (30, 10, D:3) a +0 dagger (45, 11, D:3) a cursed -3 dagger (49, -3, D:3) a +0 robe (52, 29, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (22, 13, D:4) a +0 robe a +0 dagger (23, 13, D:4) a +0 leather armour a +0 leather armour a +2 falchion of slicing (35, 9, D:4) a +0 flail a +0 leather armour (38, 38, D:4) a +0 chain mail (43, 28, D:4) a +0 club (48, 15, D:4) a +0 flail (48, 28, D:4) a +0 chain mail of poison resistance a +0 club a +0 leather armour a +0 morningstar a +0 hand axe (51, 40, D:4) a +0 dagger (65, 3, D:4) a +2 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 chain mail (10, 19, D:5) a +0 shield (12, -29, D:5) a +0 spear (12, 0, D:5) a +0 ring mail (16, 18, D:5) a +0 mace (17, 19, D:5) a +0 falchion a +0 leather armour (18, 19, D:5) a +0 giant club (23, -22, D:5) an arrow (30, -17, D:5) a +0 quarterstaff (34, 21, D:5) a +0 leather armour (38, -19, D:5) 23 bolts (40, -12, D:5) 16 arrows a +0 shortbow (46, -16, D:5) a +0 spear (52, -27, D:5) a +0 club (52, -26, D:5) a +0 whip a +0 flail (59, -22, D:5) a +1 mace of protection (60, -23, D:5) a +0 giant spiked club a +0 club (61, -22, D:5) 32 arrows a +0 shortbow a +0 quarterstaff (62, -33, D:5) 20 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 7 arrows (0, 1, D:6) a +0 shortbow 15 arrows (1, -1, D:6) 2 arrows (8, -5, D:6) a +0 robe a cursed +0 trident (9, -5, D:6) a +2 mace of crushing (10, -24, D:6) a +0 scale mail (11, -15, D:6) a +0 giant club (11, -5, D:6) a +0 robe a +0 dagger (13, -5, D:6) a +0 war axe (16, -39, D:6) a +0 mace a +0 dagger (17, -39, D:6) a +0 ring mail a +0 mace (18, -27, D:6) a +0 giant spiked club (23, -24, D:6) a +0 robe a cursed +3 great sword (23, -12, D:6) a +0 war axe (24, -46, D:6) a +0 leather armour (24, -21, D:6) a +0 robe a cursed +4 hand axe (29, -33, D:6) a +0 leather armour a +0 club (35, -17, D:6) 16 stones (36, -18, D:6) a scroll of immolation (39, -9, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 22, D:7) a +0 whip a +0 ring mail (0, 25, D:7) the +2 helmet of the World {rElec} It insulates you from electricity. (1, 0, D:7) a +0 scale mail (6, -13, D:7) the +7 quarterstaff of the Common Good {crush, Str+5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). (12, 12, D:7) a +0 falchion (12, 14, D:7) a +0 hand axe (14, 1, D:7) a +0 robe a +0 dagger (14, 12, D:7) a +0 mace (14, 14, D:7) a +0 spear (22, 9, D:7) a +0 ring mail a cursed -3 hand axe (23, -18, D:7) a +0 flail (23, 9, D:7) a +0 leather armour a +0 hand axe (25, 7, D:7) a +0 plate armour a +0 trident (29, -13, D:7) a +0 robe (30, -13, D:7) an uncursed amulet of the gourmand (unseen) (32, 8, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a cursed -1 quarterstaff (6, -3, D:8) a +0 shortbow 17 arrows (16, -3, D:8) a +0 ring mail a +2 hunting sling of freezing a +0 quarterstaff (17, 16, D:8) a wyvern corpse (skeletalised by now) (19, 21, D:8) a +0 giant club (20, -5, D:8) a +2 war axe of venom a +0 leather armour (21, 3, D:8) a +0 ring mail a +0 hand axe a +0 mace (22, -10, D:8) a +0 giant spiked club a cursed -3 giant club a two-headed ogre corpse (skeletalised by now) (26, 17, D:8) a troll corpse (skeletalised by now) (28, 4, D:8) a +0 leather armour a +0 flail (32, 23, D:8) a +0 mace (32, 24, D:8) a +0 robe (32, 28, D:8) a +0 dagger (40, -17, D:8) a +0 giant club a +0 giant club (41, 1, D:8) a cursed +0 robe the cursed +3 trident of Ragnarok {drain, Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It has a curse placed upon it. (46, -18, D:8) a +0 chain mail (47, 9, D:8) a +0 ring mail (52, 21, D:8) a +0 leather armour a +0 long sword (54, -3, D:8) a +0 chain mail a +0 hand axe (55, 17, D:8) a cursed -1 giant club (55, 25, D:8) a +2 pair of boots of running (56, 16, D:8) a +0 ring mail a +0 club (57, 9, D:8) a +0 flail (61, 17, D:8) a +0 scale mail a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (2, 24, Lair:1) a hippogriff corpse (skeletalised by now) (8, -12, Lair:1) a scroll of remove curse (18, 19, Lair:1) a +0 quarterstaff (26, 11, Lair:1) a potion of agility (36, 1, Lair:1) a potion of haste (38, 28, Lair:1) a +0 quarterstaff (46, 16, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 arrows (16, -2, Lair:2) 9 gold pieces (43, -20, Lair:2) 15 stones