MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 32, D:1) 20 arrows (20, 7, D:1) a +0 robe (27, -1, D:1) a +0 helmet (39, 17, D:1) a +0 club (46, -16, D:1) 21 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (20, -16, D:2) a +0 club (21, -16, D:2) a +0 ring mail a +0 club (22, 3, D:2) a +0 dagger (24, -24, D:2) a +0 whip (24, 6, D:2) a +0 hand axe (26, -4, D:2) a cursed +0 club (26, 6, D:2) 28 arrows (29, -16, D:2) a cursed +0 leather armour (30, -17, D:2) a +0 dagger (35, -22, D:2) 24 bolts (39, -20, D:2) a +0 club (40, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (5, 5, D:3) an uncursed ring of protection from fire (6, 7, D:3) a +0 whip (7, 4, D:3) a scroll of teleportation (8, -2, D:3) a bat corpse (skeletalised by now) (8, 3, D:3) a cursed -2 club (9, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (14, 7, D:3) a +3 leather armour (unseen) (16, 3, D:3) a stone (16, 5, D:3) a potion of might (17, 2, D:3) a stone (21, -2, D:3) an uncursed ring of magical power (22, 6, D:3) 10 arrows (24, -8, D:3) 10 gold pieces (31, -10, D:3) a scroll of blinking (33, -6, D:3) a stone (34, -5, D:3) 2 stones (38, -10, D:3) a +0 hand axe an orc corpse (39, -9, D:3) 6 sling bullets (39, 1, D:3) a silver javelin (39, 2, D:3) a silver javelin a bat skeleton (40, 2, D:3) a silver javelin