MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -15, D:1) a cursed +0 whip (11, -7, D:1) a +0 spear (17, 1, D:1) a +0 hand axe (28, 21, D:1) a +0 dagger a +0 leather armour (39, 18, D:1) a +0 club (45, 1, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 14, D:2) a +0 club (12, 1, D:2) a +0 club (18, -13, D:2) a +0 club (35, 15, D:2) a +0 short sword Level 3 of the Dungeon (0, 7, D:3) a +0 club a +0 scale mail a +0 whip a +0 scale mail (0, 12, D:3) a +0 club (2, 2, D:3) a +0 club (5, 9, D:3) a +0 dagger (6, -13, D:3) a +0 dagger (11, 2, D:3) a +0 club (12, -16, D:3) a +0 dagger (12, 11, D:3) a +0 spear (14, -15, D:3) a +0 club (19, -5, D:3) a +0 halberd (21, -13, D:3) a +1 leather armour of cold resistance (24, -1, D:3) a +0 short sword (24, 10, D:3) 8 gold pieces (25, 0, D:3) a +0 dagger a +0 robe (35, 31, D:3) 21 arrows (42, 6, D:3) a +0 flail (44, 13, D:3) a +0 spear (44, 14, D:3) a +0 halberd (44, 15, D:3) a +0 flail (47, -10, D:3) a +0 short sword (47, 10, D:3) a +0 robe (49, 10, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a scroll of noise an uncursed amulet of guardian spirit an uncursed ring of attention (2, 15, D:4) a +0 leather armour (8, -8, D:4) a +0 arbalest (14, -12, D:4) a +0 whip (18, 17, D:4) a +0 hand axe (19, -14, D:4) a +0 leather armour (19, -3, D:4) 29 arrows (33, 7, D:4) a +0 chain mail of poison resistance (36, -3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, -6, D:5) a +0 robe (38, -6, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Wopy's Book Boutique a book of Necromancy (390 gold) the Catalogue of the Mutagenic Rocks (845 gold) Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Blade Hands Transmutation 5 c - Dragon Form Transmutation 7 a book of Ice (845 gold) a book of Ice (845 gold) Qeusuxon's Almanac of Floating Translocation (767 gold) Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Clouds (585 gold) a book of Battle (520 gold) a Young Poisoner's Handbook (520 gold) a book of Beasts (715 gold) a book of Air (455 gold) (0, 0, D:6) 2 javelins (1, -10, D:6) a +0 flail (6, -42, D:6) a +0 short sword (6, -41, D:6) a +1 dagger of protection a +0 dagger a +0 whip a +0 dagger (7, -43, D:6) a +1 dagger (11, 7, D:6) a cursed +0 robe (19, -38, D:6) a +1 robe (27, -14, D:6) a cursed +0 quarterstaff (30, -42, D:6) a +0 club (30, 2, D:6) a +0 giant club (34, -8, D:6) a +0 leather armour (37, -8, D:6) a +0 ring mail (37, 2, D:6) a +0 giant club (44, -5, D:6) a +0 club (46, -35, D:6) a +0 flail (46, -34, D:6) a +0 whip (46, -33, D:6) a +0 hand axe (60, -42, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (8, 6, D:7) 22 arrows (15, 23, D:7) a +0 dagger a +0 robe (16, 31, D:7) a +0 trident a cursed +0 ring mail (16, 33, D:7) a +0 dagger (21, 24, D:7) a +0 shortbow 5 arrows (23, 30, D:7) an arrow (24, 25, D:7) 26 bolts (24, 30, D:7) an arrow (25, 30, D:7) an arrow (29, 13, D:7) a +0 leather armour (33, 26, D:7) 3 gold pieces (34, 6, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, 17, D:8) an uncursed staff of conjuration (6, 32, D:8) a cursed -2 hunting sling (11, 11, D:8) a +0 scale mail (13, 3, D:8) a +0 hunting sling (15, 17, D:8) a +0 flail (31, 32, D:8) a +0 club (32, -8, D:8) 21 arrows (32, -5, D:8) 2 tomahawks (32, 29, D:8) a +0 club (33, 28, D:8) a +0 dagger a +0 falchion (33, 32, D:8) a +0 rapier (34, 26, D:8) a +0 club a +0 short sword (35, 26, D:8) a +2 short sword of venom (37, 12, D:8) a +0 pair of gloves (38, -2, D:8) a +0 giant club a cursed -3 giant club (46, 23, D:8) a +0 fustibalus (49, 18, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Zupuodop's Assorted Antiques a +0 halberd (120 gold) a +2 shield of positive energy (555 gold) a potion of agility (120 gold) a scroll of identify (60 gold) a potion of cancellation (240 gold) a +2 leather armour of fire resistance (570 gold) a scarf of spirit shield (270 gold) the +8 scythe of Sunlight {pain, rElec Str+4 Int-2} (1971 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. a phial of floods (1200 gold) a scroll of identify (60 gold) (0, 0, D:9) a +0 giant spiked club (0, 26, D:9) a +0 short sword (unseen) (1, 26, D:9) a +0 chain mail (unseen) (2, 28, D:9) a +0 falchion (3, 22, D:9) a +0 club (3, 23, D:9) a +0 dagger (3, 31, D:9) a +0 robe a cursed -2 dagger (6, 32, D:9) a +0 leather armour a +0 short sword a +0 giant club (7, 34, D:9) a +0 leather armour a +0 trident (8, 33, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 dagger a +0 dagger a +0 chain mail a +0 robe a +0 dagger (8, 34, D:9) a +0 ring mail a +0 mace (12, 40, D:9) an uncursed staff of wizardry Level 10 of the Dungeon (0, 0, D:10) an arrow (2, -1, D:10) 2 arrows (2, 2, D:10) a +0 shortbow an arrow (2, 3, D:10) an arrow (2, 5, D:10) 3 arrows (5, 18, D:10) a +1 dagger of venom (6, 16, D:10) a +0 chain mail (12, 11, D:10) a +0 whip (13, 8, D:10) a +0 halberd (13, 10, D:10) a cursed +0 ring mail (13, 11, D:10) a +0 club (15, 8, D:10) a +0 halberd (15, 10, D:10) a +0 spear of flaming (24, 42, D:10) a +0 dagger (26, 42, D:10) a +0 club (33, 10, D:10) a +0 trident (43, 31, D:10) a +0 trident (43, 43, D:10) a +0 giant spiked club a +0 giant club (53, 44, D:10) a +0 troll leather armour (55, -4, D:10) a +0 club (55, -2, D:10) a +0 whip a +0 short sword (56, 25, D:10) a +2 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, 18, D:11) a +0 ring mail a +0 dagger (1, 19, D:11) a +0 hand axe a +0 leather armour a +0 flail (2, 19, D:11) a +0 flail (5, 37, D:11) a +0 leather armour (6, 31, D:11) a +0 robe (21, 34, D:11) a +0 club (22, 8, D:11) a +0 ring mail (33, 31, D:11) a +0 rapier (35, -7, D:11) a +0 club (39, 14, D:11) a +0 dagger (40, 13, D:11) a +0 club a +0 scale mail (40, 15, D:11) a +0 dagger a +0 robe (41, 18, D:11) a +0 club a +0 ring mail (42, 17, D:11) a +0 dagger a +0 robe a +1 dagger of freezing (43, 17, D:11) a +0 whip a +1 dire flail of venom a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a scroll of holy word (2, -33, D:12) a +0 robe a +0 dire flail (3, -35, D:12) a cursed +2 great sword of slicing a +0 robe (3, -32, D:12) a +0 robe a +0 great sword (3, -5, D:12) 2 arrows (4, -8, D:12) an arrow (4, -7, D:12) a bolt (4, -6, D:12) 2 arrows (6, -29, D:12) a +0 ring mail a +0 plate armour 11 gold pieces a +0 war axe a +2 battleaxe of freezing (6, -28, D:12) a +0 trident (6, -8, D:12) 2 arrows (8, -16, D:12) a ration (12, -38, D:12) 13 bolts 15 arrows a +0 shortbow (26, 4, D:12) a +0 war axe (27, -10, D:12) a +0 robe a +0 dagger (28, -13, D:12) a +0 chain mail a +0 dagger (28, -12, D:12) a +0 ring mail a +0 robe a +0 dagger (29, -1, D:12) a cursed +0 robe a +0 long sword (30, 2, D:12) a +0 leather armour (33, -2, D:12) a cursed +0 halberd a +0 robe (37, 2, D:12) a scroll of random uselessness (38, -2, D:12) a cursed +0 battleaxe of chopping a +0 robe (39, -29, D:12) a +2 war axe of electrocution (39, -26, D:12) a lamp of fire (39, -22, D:12) the +4 chain mail of Zosyjoull {rC+ Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. (39, 0, D:12) a +0 dagger (41, -11, D:12) a +2 falchion of protection (42, -11, D:12) a +0 ring mail a +0 club (42, -10, D:12) a +0 robe a +0 dagger (45, 4, D:12) a +0 long sword (54, -24, D:12) 13 arrows (57, -1, D:12) a scroll of holy word a scroll of immolation Level 13 of the Dungeon (0, 0, D:13) a large rock (2, -1, D:13) 2 large rocks (3, -15, D:13) a +0 falchion (3, 0, D:13) 5 large rocks (13, -14, D:13) a +0 leather armour (17, -15, D:13) a +0 scimitar of flaming (22, -32, D:13) 12 bolts (23, -30, D:13) 4 tomahawks (24, -22, D:13) 2 arrows (25, -22, D:13) a +0 giant spiked club a +0 dagger (26, -23, D:13) a +0 plate armour a +0 dire flail of protection a +0 chain mail a +0 battleaxe (26, -22, D:13) a scroll of vulnerability a +0 plate armour a +0 shortbow 18 arrows a +2 dagger of draining a +0 robe a +0 battleaxe (28, -12, D:13) a tomahawk (30, -12, D:13) a +0 leather armour a +0 whip (30, 3, D:13) a +0 dagger (31, -20, D:13) a +0 robe a cursed -3 dagger (31, -12, D:13) 4 tomahawks a +0 hand axe (33, -32, D:13) a +0 giant spiked club (33, -12, D:13) a +0 robe a +0 dagger of speed (33, -11, D:13) a +0 flail (33, 20, D:13) 24 arrows (34, -12, D:13) a +0 robe a +0 dagger (35, -4, D:13) a +0 robe a +0 short sword a +1 dagger of draining a +0 robe a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (36, -12, D:13) 22 arrows a +0 shortbow (36, -3, D:13) 11 arrows a +0 shortbow (37, -13, D:13) 22 arrows (37, -2, D:13) a +0 robe a +0 dagger (43, -13, D:13) a cursed +1 dagger of venom (43, -4, D:13) 2 arrows (44, -15, D:13) a cursed +0 battleaxe a +0 robe (44, -14, D:13) a +2 battleaxe a +0 robe (45, -13, D:13) a +0 robe (46, -19, D:13) a +0 scimitar of flaming (53, -13, D:13) a +0 shortbow 21 arrows (54, -14, D:13) a cursed +0 shortbow 17 arrows (54, -13, D:13) 2 arrows (56, -17, D:13) an arrow (56, -16, D:13) 2 arrows (56, -15, D:13) an arrow (56, -14, D:13) an arrow (56, -13, D:13) an arrow (59, -22, D:13) an arrow (59, -18, D:13) an arrow (59, -16, D:13) a +0 shortbow 12 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (4, -4, D:14) 5 arrows (4, 29, D:14) a +0 dagger (4, 30, D:14) a cursed -3 short sword a +1 pair of boots (5, -3, D:14) 4 arrows (5, 30, D:14) a +1 dagger of venom (6, 31, D:14) a +0 short sword (8, -4, D:14) an arrow (10, -4, D:14) an arrow (11, -4, D:14) 2 arrows (13, -4, D:14) 6 arrows (14, 28, D:14) a cursed +0 shortbow 18 arrows (16, 28, D:14) an arrow (17, 26, D:14) a +0 buckler (17, 27, D:14) an arrow (19, 26, D:14) 2 arrows (20, 19, D:14) a scroll of immolation (24, 39, D:14) a +0 robe a +0 dagger (27, 43, D:14) a +0 cloak (30, 22, D:14) a +0 shortbow 19 arrows (31, 16, D:14) an arrow (31, 22, D:14) a +0 giant spiked club a +0 giant spiked club (43, 8, D:14) 17 arrows Level 15 of the Dungeon (0, 0, D:15) 13 arrows (9, 1, D:15) a potion of degeneration (13, -4, D:15) a +0 short sword a +0 chain mail (16, 12, D:15) a +0 arbalest 24 bolts (19, 12, D:15) 3 bolts (20, 13, D:15) 14 bolts a +0 arbalest (21, 12, D:15) 31 bolts a +0 arbalest (23, 13, D:15) a bolt (24, -18, D:15) a cursed -2 giant club a +0 giant club (24, 14, D:15) 20 bolts a +0 arbalest (25, 14, D:15) a bolt (26, 8, D:15) 2 bolts (26, 12, D:15) a bolt (27, 11, D:15) a bolt (28, 9, D:15) a bolt (32, -27, D:15) the +12 flail "Vennang" {drain, *Drain Str+9 Int+7 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+9). It affects your intelligence (+7). It causes draining when unequipped. It makes you less stealthy. (33, 3, D:15) 22 arrows (34, -12, D:15) 24 arrows a +0 shortbow (37, -3, D:15) 29 arrows a +0 shortbow (39, -9, D:15) an uncursed staff of poison (39, 1, D:15) a +0 robe a +0 dagger (39, 5, D:15) a cursed ring of attention (40, 4, D:15) a +0 whip (41, 5, D:15) a +0 robe a +0 dagger (41, 12, D:15) a +0 robe (42, 1, D:15) a +0 short sword (42, 2, D:15) a +0 club (44, -10, D:15) a +0 scale mail a potion of degeneration (44, -5, D:15) 5 large rocks (45, 9, D:15) a +3 scimitar of flaming (46, 4, D:15) a potion of degeneration (52, 6, D:15) 18 arrows a +0 longbow (53, 14, D:15) a +1 spear of freezing (56, -22, D:15) 17 bolts Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed -3 club (1, 0, Orc:1) a +0 rapier of draining (5, -18, Orc:1) a +0 war axe a +0 hand axe a +0 plate armour (6, -18, Orc:1) a +0 flail a +0 chain mail (7, -15, Orc:1) a +0 giant spiked club (7, -3, Orc:1) 12 gold pieces (10, 5, Orc:1) a tomahawk (11, 3, Orc:1) a +0 dagger (12, 0, Orc:1) a +0 mace (12, 1, Orc:1) a +0 scale mail a +0 short sword (12, 3, Orc:1) a +0 club (13, 2, Orc:1) a +0 mace a +0 robe a +0 dagger (13, 3, Orc:1) 2 tomahawks (13, 4, Orc:1) a +0 plate armour a +1 battleaxe of flaming 5 tomahawks (14, 3, Orc:1) a +0 short sword a +0 robe a +0 dagger (14, 4, Orc:1) a +0 plate armour a +0 short sword (15, -20, Orc:1) a +0 robe (unseen) (15, -19, Orc:1) a +0 robe (unseen) (15, 0, Orc:1) a +0 flail (16, -20, Orc:1) a +2 robe of resistance a +0 dagger a +0 plate armour a +0 hand axe a +0 mace a cursed -2 robe a +0 dagger (16, -19, Orc:1) a +0 troll leather armour (16, -1, Orc:1) a +0 plate armour a tomahawk a +0 battleaxe (17, -20, Orc:1) a +0 plate armour a +2 mace of crushing (17, -2, Orc:1) a +0 whip 7 tomahawks (18, -20, Orc:1) a +0 ring mail (unseen) (18, -1, Orc:1) a +0 robe a +1 dagger of holy wrath (20, 6, Orc:1) a +0 halberd (21, -35, Orc:1) a cursed +0 ring mail a +0 hand axe (21, 5, Orc:1) a +0 spear (21, 7, Orc:1) a +0 spear (22, 6, Orc:1) a +0 spear (23, -34, Orc:1) a +0 robe a +0 dagger (24, -35, Orc:1) 2 large rocks (24, -33, Orc:1) a +0 robe a cursed -1 dagger (25, -36, Orc:1) a +0 leather armour (25, -35, Orc:1) a +0 flail a +0 chain mail a +0 halberd a +0 chain mail (25, -34, Orc:1) a +0 plate armour a +0 battleaxe a +0 plate armour (25, -33, Orc:1) a +0 glaive (25, -31, Orc:1) a +0 leather armour a +0 hand axe (26, -33, Orc:1) 3 large rocks (26, -22, Orc:1) a cursed +0 robe a +0 dagger (27, -27, Orc:1) a +0 giant spiked club (31, -21, Orc:1) a +0 falchion (33, -20, Orc:1) a +0 long sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Doycsif's Book Shoppe a book of Ice (715 gold) the Compendium of Ice and Enhancements (470 gold) Spells Type Level a - Freeze Ice 1 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 d - Ensorcelled Hibernation Hexes/Ice 2 e - Throw Icicle Conjuration/Ice 4 f - Ice Form Ice/Transmutation 4 g - Iskenderun's Battlesphere Conjuration/Charms 5 the Collected Works on the Helpful Escort (760 gold) Spells Type Level a - Infusion Charms 1 b - Summon Butterflies Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Excruciating Wounds Charms/Necromancy 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Aura of Abjuration Summoning 5 a book of Conjurations (330 gold) a book of Air (385 gold) the Tome of the Evil Arsonist (755 gold) Spells Type Level a - Pain Necromancy 1 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Simulacrum Ice/Necromancy 6 a book of Death (770 gold) a book of the Tempests (770 gold) a book of Enchantments (550 gold) a book of Alchemy (825 gold) a book of Alchemy (825 gold) the Tome of Lethal Clay (842 gold) Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Simulacrum Ice/Necromancy 6 [Shop] Cuotesh's Jewellery Emporium an uncursed amulet of regeneration (450 gold) the amulet "Viohezi" {Acrobat rC+ Str+2 Dex-4 Stlth+} (639 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+2). It affects your dexterity (-4). It protects you from cold. It makes you more stealthy. the cursed ring "Trusted Companion" {Str-5 Dex+3} (147 gold) [ring of strength] It affects your strength (-5). It affects your dexterity (+3). It has a curse placed upon it. the ring of Ocyved {+Blink rElec rPois MR- Str+5} (709 gold) [ring of poison resistance] It affects your strength (+5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. an uncursed ring of wizardry (450 gold) an uncursed amulet of harm (450 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of magical power (300 gold) [Shop] Xubeff's Gadget Emporium a wand of polymorph (8) (160 gold) a wand of iceblast (6) (160 gold) a wand of iceblast (3) (112 gold) a wand of random effects (21) (184 gold) a phantom mirror (480 gold) a wand of flame (11) (104 gold) a sack of spiders (320 gold) a phial of floods (640 gold) a wand of polymorph (9) (176 gold) a wand of digging (5) (288 gold) a wand of acid (7) (352 gold) [Shop] Soiliph's Jewellery Shoppe a cursed amulet of inaccuracy (28 gold) an uncursed ring of flight (245 gold) an uncursed amulet of magic regeneration (420 gold) a +1 ring of protection (42 gold) a +3 ring of strength (219 gold) an uncursed amulet of harm (420 gold) the ring of Vewualu {Wiz *Slow rN++} (586 gold) [ring of wizardry] It improves your spell success rate. It greatly protects you from negative energy. It may slow you when you take damage. an uncursed ring of protection from cold (350 gold) (0, 0, Orc:2) a +1 dagger of draining a +0 robe a +0 short sword a +0 plate armour (1, 3, Orc:2) a +0 dagger of freezing a +0 robe (5, -22, Orc:2) a cursed -3 dagger a +0 robe (13, -15, Orc:2) a +0 robe a +0 dagger (14, -12, Orc:2) a +0 robe a +2 dagger of electrocution (16, -12, Orc:2) a +0 robe a +0 dagger (18, -5, Orc:2) a +0 leather armour a +0 club (19, -16, Orc:2) a +0 leather armour a +0 dagger (19, 8, Orc:2) a +2 robe a +0 dagger (23, -18, Orc:2) a +0 dagger (23, -11, Orc:2) a +3 trident (23, 7, Orc:2) a +0 robe a +0 dagger (24, -18, Orc:2) a +0 robe a +0 dagger a +0 club (24, 5, Orc:2) a +0 robe a +0 dagger a +0 club (24, 8, Orc:2) a +1 vampiric scimitar a +0 plate armour (25, -19, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +3 dagger of draining a +0 flail a +0 short sword (25, -18, Orc:2) a +0 robe a +2 dagger of flaming a +0 robe a cursed -3 dagger (26, -17, Orc:2) a +0 hand axe (26, -16, Orc:2) a +0 ring mail a cursed -3 short sword (26, 4, Orc:2) a +0 robe a +0 dagger (27, -14, Orc:2) a +0 robe a cursed -1 dagger (27, -3, Orc:2) a +0 short sword (27, 5, Orc:2) a +2 short sword of flaming a +0 chain mail (29, -15, Orc:2) a +0 robe a +1 dagger of electrocution (29, -13, Orc:2) a +0 leather armour a +0 club (29, 3, Orc:2) a +1 robe of cold resistance a +0 dagger (29, 8, Orc:2) a +0 hand axe (29, 9, Orc:2) a +0 dagger a +0 robe (31, -26, Orc:2) a +0 robe a +0 dagger (31, -17, Orc:2) a +0 robe a +0 dagger (32, -25, Orc:2) a +0 robe a cursed -1 dagger (32, -13, Orc:2) a +0 robe a +0 dagger (32, 0, Orc:2) a +0 mace a +0 ring mail (46, -11, Orc:2) a +0 giant club (46, -8, Orc:2) a +0 plate armour a +0 war axe (47, -8, Orc:2) a +0 robe a +0 dagger (47, -6, Orc:2) a +0 war axe (48, -8, Orc:2) a +0 short sword (48, -4, Orc:2) a +0 dagger a +0 robe a +0 falchion (50, -3, Orc:2) a +0 trident (51, 1, Orc:2) a +0 quarterstaff (67, -1, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 robe (12, 6, Lair:1) a +1 spear of flaming (37, 9, Lair:1) a scroll of random uselessness (47, -30, Lair:1) a +0 quarterstaff a +0 hunting sling a +0 leather armour (52, -40, Lair:1) a +2 scale mail of fire resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe (7, 20, Lair:2) a +0 war axe (14, 6, Lair:2) 2 bolts (16, 29, Lair:2) a +0 mace (30, 8, Lair:2) a +0 war axe (32, 17, Lair:2) a +0 club (32, 30, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 bolts (6, -8, Lair:3) a +0 arbalest (9, -22, Lair:3) a book of Debilitation (11, -43, Lair:3) a +0 robe a +0 dagger (14, -30, Lair:3) a +0 robe a +1 rapier of flaming (30, -27, Lair:3) a book of Debilitation (33, 3, Lair:3) a +0 shortbow (34, -12, Lair:3) a +0 scale mail 3 javelins (36, -16, Lair:3) a javelin (46, -22, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (6, -25, Lair:4) 12 arrows (8, 27, Lair:4) a +0 chain mail (9, -13, Lair:4) a +0 arbalest (11, -14, Lair:4) a +0 short sword (42, 18, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (15, 12, Lair:5) a +1 chain mail of cold resistance (19, -2, Lair:5) an uncursed amulet of the gourmand (25, 0, Lair:5) a +0 broad axe of electrocution (33, -18, Lair:5) a +0 great mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 hand crossbow (10, -36, Lair:6) 17 arrows (19, -14, Lair:6) a book of Fire (20, -28, Lair:6) a +0 club (20, -13, Lair:6) a +4 dire flail of protection (21, -13, Lair:6) a +0 helmet (38, -2, Lair:6) a +2 ring of dexterity (39, -31, Lair:6) a +0 leather armour (48, -8, Lair:6) a +0 flail (53, -34, Lair:6) a +3 ring of protection (57, -39, Lair:6) a +0 robe (64, -13, Lair:6) a cursed +0 blowgun (67, -20, Lair:6) a +0 hand crossbow (69, -38, Lair:6) a +0 dagger Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (7, 20, Shoals:1) a javelin (8, 21, Shoals:1) 2 javelins (11, 24, Shoals:1) a +0 spear (13, 21, Shoals:1) a +0 great sword (13, 26, Shoals:1) a javelin (15, 28, Shoals:1) a +0 leather armour 12 javelins a +2 spear of flaming (16, 22, Shoals:1) a +0 spear (16, 24, Shoals:1) a +0 spear (16, 25, Shoals:1) a +0 club a +0 hunting sling (17, 8, Shoals:1) a +0 rapier (18, 25, Shoals:1) a +0 arbalest (19, 18, Shoals:1) a cursed +0 club (20, 19, Shoals:1) a +0 spear a +0 hunting sling (20, 23, Shoals:1) a +0 spear (21, 21, Shoals:1) a +0 spear a +0 hunting sling (21, 22, Shoals:1) a +0 arbalest (22, 21, Shoals:1) a +0 club a +2 hunting sling of freezing (22, 22, Shoals:1) 2 javelins (22, 25, Shoals:1) a +0 club a +0 hunting sling (22, 26, Shoals:1) an arrow (23, 21, Shoals:1) 2 javelins (23, 25, Shoals:1) a javelin (23, 26, Shoals:1) 5 arrows (24, 25, Shoals:1) a +0 trident (31, 3, Shoals:1) 24 arrows (39, 0, Shoals:1) a +0 trident a +0 leather armour (42, 10, Shoals:1) a cursed +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (1, 0, Shoals:2) a +2 spear of venom a +0 hunting sling (2, 2, Shoals:2) a +0 quarterstaff a +0 hunting sling (2, 4, Shoals:2) a +0 rapier (4, 1, Shoals:2) a +0 quarterstaff a +0 hunting sling (4, 14, Shoals:2) 16 bolts (8, 24, Shoals:2) a +0 trident (11, 12, Shoals:2) 10 bolts (14, -14, Shoals:2) a +0 glaive (21, 20, Shoals:2) a steel javelin (25, 17, Shoals:2) 2 steel javelins (25, 18, Shoals:2) a steel javelin a +0 trident (26, 12, Shoals:2) a +2 spear of distortion (26, 19, Shoals:2) a steel javelin (27, 20, Shoals:2) a steel javelin (29, 14, Shoals:2) a +4 spear of piercing 11 steel javelins a +0 leather armour (42, -24, Shoals:2) 4 large rocks (52, -1, Shoals:2) an arrow (53, -1, Shoals:2) 15 arrows a +0 longbow a +0 spear (54, 8, Shoals:2) 14 arrows (55, 18, Shoals:2) a +0 trident (57, -6, Shoals:2) 2 tomahawks (58, -8, Shoals:2) a tomahawk (58, -7, Shoals:2) a +0 trident 4 tomahawks Level 3 of the Shoals (0, 0, Shoals:3) a +0 dagger (6, 11, Shoals:3) a poisoned tomahawk (7, -3, Shoals:3) a +0 trident of piercing (7, 11, Shoals:3) 2 poisoned tomahawks (8, -1, Shoals:3) an arrow (9, -6, Shoals:3) a +0 trident (9, -4, Shoals:3) a +0 shortbow 12 arrows a +0 trident (10, -6, Shoals:3) a +0 trident (10, -4, Shoals:3) a +0 trident 3 tomahawks (10, 0, Shoals:3) a tomahawk (11, -4, Shoals:3) a +0 trident (11, -1, Shoals:3) an arrow (11, 11, Shoals:3) a +0 trident (13, 11, Shoals:3) 3 poisoned tomahawks (16, -4, Shoals:3) an arrow (17, -9, Shoals:3) a +0 scale mail (28, -2, Shoals:3) a +0 trident (29, -19, Shoals:3) a javelin (31, 10, Shoals:3) a scroll of immolation (32, -3, Shoals:3) a scroll of amnesia (33, -26, Shoals:3) 10 arrows (33, -21, Shoals:3) a javelin (34, -22, Shoals:3) 7 javelins (35, -23, Shoals:3) 2 javelins (35, -10, Shoals:3) the +4 quarterstaff "Zorek" {flame, *Contam rC- MP+9 Str+5 Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (+8). It makes you vulnerable to cold. It affects your magic capacity (+9). It causes magical contamination when unequipped. (36, -23, Shoals:3) a javelin (37, -24, Shoals:3) a +0 leather armour a +2 spear of freezing (46, -33, Shoals:3) 3 arrows (46, -13, Shoals:3) a +0 trident (unseen) (47, -32, Shoals:3) an arrow (47, -26, Shoals:3) a +0 spear a +0 hunting sling (47, -25, Shoals:3) 2 arrows (48, -26, Shoals:3) 4 arrows (49, -30, Shoals:3) an arrow (49, -27, Shoals:3) a +0 spear a +0 longbow 14 arrows (49, -25, Shoals:3) a +0 quarterstaff a +0 hunting sling (49, -18, Shoals:3) a +0 club (50, -34, Shoals:3) an arrow (50, -28, Shoals:3) a +2 trident of venom (51, -30, Shoals:3) 2 steel tomahawks 2 potions of degeneration (54, -10, Shoals:3) a +0 pair of boots Level 4 of the Shoals (0, 0, Shoals:4) a stone (0, 4, Shoals:4) a stone (4, 1, Shoals:4) a stone (4, 5, Shoals:4) a stone (5, -5, Shoals:4) 3 silver javelins (5, 1, Shoals:4) 2 stones (5, 2, Shoals:4) 3 silver javelins (still there?) 2 silver javelins (still there?) (6, 0, Shoals:4) a silver javelin (7, -1, Shoals:4) 3 tomahawks (still there?) 2 tomahawks (still there?) (7, 0, Shoals:4) a large rock a silver javelin 6 tomahawks (7, 1, Shoals:4) a +0 trident (still there?) 2 tomahawks (still there?) (7, 2, Shoals:4) a stone (still there?) a tomahawk (still there?) (7, 7, Shoals:4) a stone (8, -1, Shoals:4) 5 tomahawks (9, -4, Shoals:4) 3 large rocks (9, -3, Shoals:4) 4 tomahawks (still there?) 3 tomahawks (still there?) (9, -2, Shoals:4) a tomahawk (9, -1, Shoals:4) 3 tomahawks (11, -4, Shoals:4) a silver javelin (11, -3, Shoals:4) 2 large rocks (11, -2, Shoals:4) a tomahawk (12, -2, Shoals:4) a silver javelin (31, -7, Shoals:4) 15 gold pieces (45, -14, Shoals:4) a +1 trident of freezing (unseen) (45, -10, Shoals:4) 26 arrows (51, -5, Shoals:4) a +6 spear of piercing 16 javelins a +0 leather armour (51, 0, Shoals:4) a +0 great sword (51, 1, Shoals:4) 5 potions of lignification (53, -6, Shoals:4) the +4 battleaxe "Fif Jede" {chop, rN+++ Str-5 Int+6 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-5). It affects your intelligence (+6). It affects your dexterity (+3). It renders you almost immune to negative energy. (54, -4, Shoals:4) a water nymph skeleton (58, -11, Shoals:4) a potion of degeneration Level 1 of the Spider Nest (0, 0, Spider:1) the +6 dagger "Ytialoap" {speed, rC- MR+ Int+3 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (1, 2, Spider:1) an uncursed staff of power (2, 18, Spider:1) a wand of random effects (23) (9, 18, Spider:1) a +0 plate armour (16, 6, Spider:1) a potion of degeneration (20, 9, Spider:1) a wand of disintegration (13) a wand of polymorph (46) a wand of random effects (42) a wand of flame (87) a +3 ring of intelligence a +0 shortbow (30, 21, Spider:1) a +0 helmet (56, 14, Spider:1) a potion of degeneration Level 2 of the Spider Nest (0, 0, Spider:2) a +6 ring of strength (4, 19, Spider:2) an uncursed staff of poison (8, 19, Spider:2) a +0 shortbow (9, 10, Spider:2) a +0 short sword (13, -13, Spider:2) a +0 flail (18, 7, Spider:2) the +3 leather armour of Dygrulel {Regen+ rCorr MP+9 Stlth-} It affects your magic capacity (+9). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (27, -24, Spider:2) a +0 plate armour (28, -29, Spider:2) a +0 chain mail (30, -24, Spider:2) a +0 hand crossbow Level 3 of the Spider Nest (0, 0, Spider:3) a +0 war axe (1, 10, Spider:3) a scroll of random uselessness (2, 7, Spider:3) 12 arrows (3, 21, Spider:3) a wand of disintegration (12) (6, 20, Spider:3) a cursed +0 chain mail (14, 10, Spider:3) a +0 robe (15, -25, Spider:3) a +0 dagger (22, 1, Spider:3) the +1 leather armour of Ashenzari's Whim {+Fly} It lets you fly. (23, 2, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) 22 arrows (2, 0, Spider:4) 3 needles of sleeping (12, 26, Spider:4) a +0 lajatang (20, 14, Spider:4) a +2 dagger of electrocution (21, 13, Spider:4) a scroll of immolation (22, 2, Spider:4) the cursed +0 ring mail of the Cockatrice {MR- Str+7 Stlth+} It affects your strength (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (22, 3, Spider:4) 34 gold pieces (24, -12, Spider:4) a wand of polymorph (6) (30, -16, Spider:4) a +0 leather armour (37, 10, Spider:4) a +0 blowgun