MirrMurr Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 13, D:1) 16 arrows (2, 12, D:1) a +0 club a +0 club (15, -12, D:1) a +0 dagger (41, -9, D:1) a +0 club (54, -8, D:1) a +0 plate armour (56, 21, D:1) 21 arrows (61, 25, D:1) a +0 dagger Level 2 of the Dungeon (10, 8, D:2) a +0 whip (12, -5, D:2) a +0 club (22, -11, D:2) a +0 robe (24, 11, D:2) a +0 animal skin (26, 5, D:2) a +0 whip (31, 21, D:2) a +1 plate armour of poison resistance (36, -7, D:2) a +0 short sword (39, -1, D:2) a +0 ring mail (43, -13, D:2) 23 arrows (47, 29, D:2) a +0 club (48, 17, D:2) a +0 mace (50, 6, D:2) a +2 quarterstaff of chaos a +0 cloak (51, -3, D:2) 25 arrows (51, 6, D:2) a cursed -1 mace (51, 17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -2, D:3) a +0 short sword a scroll of amnesia a potion of magic (8, 17, D:3) a tomahawk (10, 18, D:3) 2 tomahawks (11, -5, D:3) a cursed -2 short sword (13, 17, D:3) a +0 scale mail 4 tomahawks a +0 club (20, 23, D:3) a +1 hand axe of chopping (24, 23, D:3) a +0 short sword (26, 25, D:3) a +0 club (37, 17, D:3) a +0 club (38, 15, D:3) a +0 trident (38, 16, D:3) a +0 hand axe a +0 leather armour a +0 ring mail (38, 17, D:3) a +0 short sword (41, 43, D:3) a +0 pair of gloves (43, 15, D:3) a +1 dagger of speed a +0 club a +0 dagger a +0 leather armour a +0 robe (44, -1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 scale mail (13, 4, D:4) a +0 dagger a +0 robe (13, 5, D:4) a +0 hand axe (16, -25, D:4) a +0 leather armour (16, -24, D:4) 21 arrows (17, 3, D:4) a +0 leather armour (28, -27, D:4) a +0 falchion (41, -11, D:4) a +0 ring mail (43, -4, D:4) a +0 hand axe (43, -3, D:4) a +0 mace (46, -9, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 animal skin (14, -17, D:5) a tomahawk (16, -17, D:5) 2 tomahawks (17, -18, D:5) a +0 flail (18, -21, D:5) a cursed -3 hand axe a +0 ring mail a +0 club (19, -21, D:5) a +0 whip (20, -24, D:5) a +1 short sword of speed (21, 14, D:5) a potion of berserk rage (23, 10, D:5) a +0 robe a +0 whip of flaming (29, -18, D:5) a +0 pair of gloves (35, 12, D:5) a +0 robe (38, -17, D:5) 13 bolts (40, -20, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 long sword of electrocution (11, 10, D:6) 22 arrows (12, -11, D:6) a +0 war axe of flaming (12, -4, D:6) a +0 giant spiked club (14, 22, D:6) a +0 animal skin (18, 13, D:6) a potion of magic (25, -1, D:6) a +0 robe (26, 22, D:6) a +0 club (27, 22, D:6) a +0 hand axe (27, 23, D:6) a +0 flail (28, 22, D:6) a +0 short sword (28, 23, D:6) a cursed -2 whip a +0 ring mail (35, -1, D:6) a +0 animal skin (38, -5, D:6) a +0 mace (40, 4, D:6) a +0 animal skin (44, -6, D:6) a cursed +0 plate armour (45, 4, D:6) 15 arrows (48, 3, D:6) a +0 club (62, 20, D:6) 2 potions of brilliance (65, 16, D:6) a +4 flail of draining a cursed +0 ring mail (65, 18, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) the +1 chain mail of Hopscotch {Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). (8, -10, D:7) a +0 leather armour (11, 13, D:7) an uncursed staff of cold (17, 2, D:7) a +0 ring mail (29, -7, D:7) a +0 leather armour (31, 1, D:7) the +1 short sword "Gaon" {flame, +Inv rElec rPois rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It lets you turn invisible. (32, -4, D:7) a +0 helmet (32, 17, D:7) a +0 mace (36, -6, D:7) a cursed +0 giant club (36, -5, D:7) a +0 giant club (43, 1, D:7) a +0 short sword a +0 chain mail (43, 3, D:7) a +0 short sword (44, 3, D:7) a +0 mace a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 chain mail a +0 leather armour (0, 1, D:8) a +0 dagger a +0 ring mail (1, 1, D:8) a +0 hand axe (5, -48, D:8) a +0 spear a cursed +0 robe (6, -43, D:8) a +2 flail of freezing a +0 leather armour (14, -49, D:8) a cursed +4 great sword a cursed -2 robe a +0 mace a +0 robe (17, -38, D:8) a +0 robe (18, -46, D:8) a +0 giant club a +0 giant spiked club (21, -2, D:8) a +2 robe (23, -8, D:8) a +0 hand axe a +0 ring mail (26, -40, D:8) 23 arrows (38, -14, D:8) a +0 plate armour (49, -7, D:8) a +0 dagger a +0 robe (50, -6, D:8) a +0 club a +0 leather armour (51, -7, D:8) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (55, -40, D:8) 25 bolts (59, 0, D:8) a +0 mace a +0 ring mail (61, -37, D:8) a +0 war axe (63, -1, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a cursed -2 falchion (9, 0, D:9) a +0 halberd (12, -2, D:9) a +2 flail of protection (14, -25, D:9) a +0 arbalest of flaming (18, -32, D:9) 14 arrows (20, -24, D:9) a +0 cloak (21, -26, D:9) a scroll of amnesia (24, 4, D:9) a potion of berserk rage (33, 17, D:9) a +0 great sword a +0 robe (33, 19, D:9) a +4 flail of freezing a +0 robe a +0 morningstar a +0 robe (33, 20, D:9) a +0 halberd a +0 robe (34, 20, D:9) a +0 robe (44, -16, D:9) a +0 giant club (44, -4, D:9) a +0 rapier (46, 10, D:9) a +0 leather armour (50, -32, D:9) a +0 robe a +0 dagger (51, -32, D:9) 2 potions of brilliance (53, -21, D:9) a +0 leather armour (55, -35, D:9) a +0 robe 2 tomahawks of dispersal a +0 dagger a +0 flail (56, -35, D:9) a +0 ring mail a +0 morningstar of pain (57, -38, D:9) a +0 long sword a +0 chain mail (66, -32, D:9) a +0 dagger a +0 robe (66, -31, D:9) a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 dagger of venom a +0 robe (66, -30, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 spear (7, 33, D:10) a +0 ring mail (13, 41, D:10) a +0 scale mail (16, 6, D:10) a +0 giant club (17, 26, D:10) a +0 long sword (20, 33, D:10) a +0 quarterstaff (23, 13, D:10) a +0 ring mail (27, 13, D:10) a +0 mace (30, 28, D:10) a +0 hunting sling (31, -2, D:10) an uncursed amulet of rage (35, 39, D:10) a +0 robe (36, 5, D:10) 16 arrows (38, 8, D:10) 20 bolts (38, 47, D:10) a +0 chain mail (43, 24, D:10) a +0 battleaxe a +0 leather armour Level 11 of the Dungeon [Shop] Ugiahap's Jewellery Shop an uncursed ring of resist corrosion (340 gold) an uncursed amulet of the gourmand (510 gold) the ring "Sienno" {rElec rF+ rN+ SInv Stlth+} (731 gold) [ring of see invisible] It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. the amulet "Hibuis" {Inacc rPois rN+++ MR+} (583 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. a +3 ring of strength (266 gold) a +6 ring of strength (994 gold) an uncursed amulet of faith (680 gold) an uncursed amulet of harm (510 gold) an uncursed ring of poison resistance (340 gold) an uncursed ring of magical power (340 gold) a cursed ring of attention (76 gold) (0, 0, D:11) a +0 war axe (3, -4, D:11) a +0 robe (8, 24, D:11) a +0 leather armour (13, 5, D:11) a +0 chain mail (31, 23, D:11) a +0 club (31, 24, D:11) a +0 short sword (32, 23, D:11) a +0 dagger (33, 24, D:11) a +0 short sword (43, -14, D:11) a potion of berserk rage (50, -23, D:11) a +0 pair of gloves (51, 15, D:11) an uncursed staff of summoning Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 bolts (19, 27, Lair:1) a crystal ball of energy (20, 27, Lair:1) 16 gold pieces (20, 28, Lair:1) a ration (21, -13, Lair:1) a cursed +0 club (21, 25, Lair:1) a wand of enslavement (8) (21, 26, Lair:1) 18 gold pieces (21, 27, Lair:1) an uncursed staff of cold (22, -2, Lair:1) a +0 whip (22, 24, Lair:1) a lamp of fire (22, 26, Lair:1) 17 gold pieces (23, 20, Lair:1) a potion of agility (23, 26, Lair:1) a ration (23, 27, Lair:1) a +0 ring mail (23, 28, Lair:1) the +6 shortbow of Fate {speed, rPois rF- SInv} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. (44, 0, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 2 of the Lair of Beasts (6, -8, Lair:2) a scroll of noise (8, 46, Lair:2) 2 potions of degeneration (11, 44, Lair:2) 29 bolts (13, -2, Lair:2) a +0 rapier (13, 28, Lair:2) a +0 ring mail (17, 1, Lair:2) a +0 rapier (25, 9, Lair:2) a +0 scale mail (28, 18, Lair:2) a +0 chain mail (32, 52, Lair:2) a +0 ring mail (33, 40, Lair:2) a +0 whip Level 3 of the Lair of Beasts (1, 35, Lair:3) a +0 flail (3, 8, Lair:3) a potion of berserk rage (12, 24, Lair:3) a +0 leather armour (15, 16, Lair:3) 17 arrows (19, 8, Lair:3) 26 bolts (30, -8, Lair:3) 18 bolts (30, 35, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (5, 17, Lair:4) 17 arrows (12, 22, Lair:4) a cursed -3 falchion (14, 14, Lair:4) a +0 ring mail (18, 3, Lair:4) a +0 leather armour (21, 16, Lair:4) a +0 short sword (22, -3, Lair:4) a book of Power (28, 16, Lair:4) 15 bolts (40, 25, Lair:4) 19 gold pieces (40, 26, Lair:4) an uncursed staff of conjuration (40, 27, Lair:4) 24 gold pieces (47, 33, Lair:4) 17 arrows (51, 4, Lair:4) a wand of flame (19) (63, 31, Lair:4) a +0 hunting sling Level 5 of the Lair of Beasts (1, 30, Lair:5) a +0 robe (13, 17, Lair:5) 7 tomahawks (14, 43, Lair:5) 3 needles of confusion (15, 5, Lair:5) a cursed +0 arbalest (18, 31, Lair:5) a +0 leather armour (18, 53, Lair:5) a +0 plate armour (20, 59, Lair:5) 8 arrows (22, 30, Lair:5) a ration (24, 29, Lair:5) a +0 leather armour (25, 29, Lair:5) a potion of heal wounds (26, 28, Lair:5) 24 gold pieces (26, 29, Lair:5) a cursed -2 ring of evasion (27, 30, Lair:5) a ration (29, 5, Lair:5) a +0 plate armour (34, 3, Lair:5) a scroll of amnesia (45, 10, Lair:5) a scroll of noise (48, 9, Lair:5) 15 bolts (51, 24, Lair:5) a +0 quarterstaff (53, 61, Lair:5) 17 arrows (56, 36, Lair:5) a scroll of amnesia Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 short sword (0, 27, Lair:6) a +0 hand crossbow (4, -15, Lair:6) a +0 ring mail (5, -5, Lair:6) a +0 shortbow (5, 21, Lair:6) a +0 scale mail (11, -8, Lair:6) an uncursed ring of see invisible a scroll of holy word (15, 21, Lair:6) a +1 dagger of draining (17, 24, Lair:6) a book of Debilitation (17, 28, Lair:6) an elephant corpse (17, 29, Lair:6) an elephant corpse (18, 29, Lair:6) an elephant corpse (19, 27, Lair:6) a +0 dagger (20, -11, Lair:6) a lightning rod (4/4) (21, 29, Lair:6) an uncursed staff of conjuration (21, 30, Lair:6) a book of Cantrips (22, 28, Lair:6) a scroll of magic mapping (22, 29, Lair:6) a scroll of amnesia (22, 30, Lair:6) 13 stones (22, 31, Lair:6) 27 stones (25, -19, Lair:6) an uncursed ring of see invisible (25, 29, Lair:6) a dire elephant corpse (27, 5, Lair:6) a +0 dagger (31, -4, Lair:6) a +0 hand axe (32, -24, Lair:6) the +10 scythe "Orb Guardian's Bane" {elec, rN+ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It protects you from negative energy. a hydra corpse (skeletalised by now) (33, -24, Lair:6) a crocodile corpse (skeletalised by now) (35, 15, Lair:6) a +0 plate armour (39, 33, Lair:6) 12 arrows (42, 12, Lair:6) a +3 dagger a +0 rapier (47, 32, Lair:6) Sif Muna's Compendium of the Birds and Malediction Spells Type Level a - Shock Conjuration/Air 1 b - Portal Projectile Hexes/Translocation 3 c - Metabolic Englaciation Hexes/Ice 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. (53, 15, Lair:6) a +0 robe a +0 dagger